Player Matchup

Merlin
Merlin
EarlyJawn
Merlin
Level 28
God Stats
3W - 0L
1,857 SR
Queue Stats
89W - 29L
1,877 Elo+
Party 1
Susano
Susano
thebestever_215
Susano
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 21L
1,909 Elo+
Party 1
Hel
Hel
zaptosrider21
Hel
Level 118
God Stats
5W - 4L
1,731 SR
Queue Stats
293W - 303L
1,541 Elo+
Solo
Team Averages
Level 85
1,696 SR
1,775 Elo+

VS

Team Averages
Level 16
1,500 SR
1,574 Elo+
Odin
Odin
Hypahh
Odin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,633 Elo+
Solo
Ra
Ra
Nikojek
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 19L
1,500 Elo+
Solo
Artemis
Artemis
Vxpes
Artemis
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
320W - 359L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
EarlyJawn
Merlin
10
3 / 0 / 4
7,456
678
5,120
4,738
2,069
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
5 / 2 / 2
8,223
748
5,590
8,270
2,798
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 0 / 6
7,890
717
5,153
5,847
4,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Hypahh
Odin
10
0 / 3 / 2
6,636
603
4,877
8,616
5,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

7
0 / 6 / 0
6,015
547
380
5,561
1,590
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Vxpes
Artemis
10
2 / 3 / 0
7,242
658
6,273
7,023
2,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
11
Kills
2
2
Deaths
12
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
EarlyJawn
Merlin
3
0
4
5
L
Odin
Hypahh
Odin
0
3
2
0.33
L
0
6
0
0
L
Artemis
Vxpes
Artemis
2
3
0
0.67
W
5
2
2
3
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,863
Damage
11,530
18,855
Taken
21,200
9,243
Mitigated
9,197
7,052
Healing
2,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
EarlyJawn
Merlin
5,120
371
0
1,876
4,738
2,069
0
81
4,582
26,593
0
L
Odin
Hypahh
Odin
4,877
921
342
1,970
8,616
5,309
0
4,323
4,293
0
15,137
L
380
105
13
336
5,561
1,590
0
2,177
3,384
12,613
0
L
Artemis
Vxpes
Artemis
6,273
2,528
0
282
7,023
2,298
0
3,809
3,214
0
29,033
W
5,590
1,147
0
60
8,270
2,798
0
120
7,950
0
29,097
W
5,153
81
1,928
3,188
5,847
4,376
581
275
5,472
27,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,569
Gold Earned
19,893
140
Minions Killed
98
0
Camps Cleared
0
552,338
Distance Traveled
532,836
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,456
678
59
5
0
151,391
1
L
Odin
6,636
603
28
3
0
197,631
0
L
Ra
6,015
547
22
2
0
158,120
0
L
Artemis
7,242
658
48
4
0
177,085
1
W
Susano
8,223
748
45
4
0
209,922
1
W
Hel
7,890
717
36
3
0
191,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role