Player Matchup

Izanami
Izanami
Ayax1279
Izanami
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
42W - 49L
1,407 Elo+
Solo
Freya
Freya
Deadsoon
Freya
Level 105
God Stats
2W - 3L
1,718 SR
Queue Stats
24W - 17L
1,747 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Natteee
Cu Chulainn
Level 58
God Stats
1W - 4L
1,500 SR
Queue Stats
562W - 611L
1,285 Elo+
Party 4
Scylla
Scylla
Rebbradd
Scylla
Level 123
God Stats
1W - 1L
1,382 SR
Queue Stats
25W - 18L
1,483 Elo+
Party 1
Danzaburou
Danzaburou
draåthelvete11
Danzaburou
Level 60
God Stats
6W - 4L
1,261 SR
Queue Stats
414W - 421L
1,368 Elo+
Party 4
Team Averages
Level 94
1,472 SR
1,458 Elo+

VS

Team Averages
Level 43
1,405 SR
1,402 Elo+
Yemoja
Yemoja
GhostSnipeZA
Yemoja
Level 49
God Stats
0W - 1L
1,190 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Nemesis
Nemesis
Mohyx
Nemesis
Level 42
God Stats
5W - 3L
1,919 SR
Queue Stats
16W - 28L
1,411 Elo+
Solo
Ymir
Ymir
eLciaras
Ymir
Level 53
God Stats
2W - 6L
1,446 SR
Queue Stats
25W - 39L
1,337 Elo+
Party 2
Izanami
Izanami
ponio97
Izanami
Level 42
God Stats
7W - 11L
1,315 SR
Queue Stats
13W - 24L
1,320 Elo+
Party 2
Neith
Neith
turtleback
Neith
Level 28
God Stats
1W - 2L
1,154 SR
Queue Stats
1W - 2L
1,441 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ayax1279
Izanami
19
8 / 2 / 10
12,597
630
23,843
18,655
7,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Freya
Deadsoon
Freya
18
7 / 3 / 8
11,598
580
9,228
18,102
7,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
Natteee
Cu Chulainn
15
5 / 4 / 14
10,227
511
8,884
13,271
7,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Rebbradd
Scylla
17
8 / 2 / 12
11,514
576
17,991
9,407
3,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
draåthelvete11
Danzaburou
17
12 / 3 / 6
11,312
566
16,555
13,916
7,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
5 / 6 / 6
10,793
540
12,325
20,811
16,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
Mohyx
Nemesis
14
4 / 7 / 6
9,509
475
8,720
17,462
6,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ymir
13
2 / 10 / 4
8,889
444
9,425
24,124
19,002
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
ponio97
Izanami
16
3 / 7 / 4
9,857
493
8,792
14,887
4,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
12
0 / 10 / 2
7,566
378
3,101
13,807
5,117
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
36
40
Kills
14
14
Deaths
40
50
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Izanami
Ayax1279
Izanami
8
2
10
6.5
W
Freya
Deadsoon
Freya
7
3
8
3.67
L
Yemoja
5
6
6
1.33
L
Nemesis
Mohyx
Nemesis
4
7
6
1
W
Cu Chulainn
Natteee
Cu Chulainn
5
4
14
3
W
Scylla
Rebbradd
Scylla
8
2
12
7
W
Danzaburou
draåthelvete11
Danzaburou
12
3
6
5
L
Ymir
2
10
4
0.4
L
Izanami
ponio97
Izanami
3
7
4
0.71
L
Neith
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,501
Damage
42,363
73,351
Taken
91,091
33,542
Mitigated
51,212
33,786
Healing
17,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Ayax1279
Izanami
23,843
16,944
0
10,340
18,655
7,486
6,558
8,549
10,106
0
96,735
W
Freya
Deadsoon
Freya
9,228
3,954
0
11,332
18,102
7,638
777
3,972
14,130
73,493
0
L
Yemoja
12,325
1,660
3,133
2,724
20,811
16,167
87
7,529
12,847
31,857
0
L
Nemesis
Mohyx
Nemesis
8,720
3,464
0
2,721
17,462
6,047
424
4,387
12,846
0
38,549
W
Cu Chulainn
Natteee
Cu Chulainn
8,884
2,521
0
2,754
13,271
7,726
949
3,647
9,624
0
24,064
W
Scylla
Rebbradd
Scylla
17,991
1,860
0
1,283
9,407
3,334
1,595
2,091
7,316
76,170
0
W
Danzaburou
draåthelvete11
Danzaburou
16,555
8,833
905
7,172
13,916
7,358
1,900
3,491
10,425
6,171
68,744
L
Ymir
9,425
2,411
147
4,869
24,124
19,002
0
6,417
17,608
40,030
0
L
Izanami
ponio97
Izanami
8,792
5,165
0
4,200
14,887
4,879
84
1,697
12,951
0
65,056
L
Neith
3,101
1,768
0
193
13,807
5,117
245
7,344
6,217
0
25,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,248
Gold Earned
46,614
524
Minions Killed
349
0
Camps Cleared
0
1,722,748
Distance Traveled
1,611,172
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,597
630
168
8
0
331,062
1
W
Freya
11,598
580
115
6
0
357,443
3
L
Yemoja
10,793
540
32
2
0
368,918
2
L
Nemesis
9,509
475
69
3
0
354,437
6
W
Cu Chulainn
10,227
511
33
2
0
368,698
2
W
Scylla
11,514
576
113
6
0
352,377
6
W
Danzaburou
11,312
566
95
5
0
313,168
5
L
Ymir
8,889
444
62
3
0
302,020
2
L
Izanami
9,857
493
132
7
0
328,548
3
L
Neith
7,566
378
54
3
0
257,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role