Player Matchup

Tsukuyomi
Tsukuyomi
JDoc1337
Tsukuyomi
Level 18
God Stats
7W - 4L
1,550 SR
Queue Stats
13W - 15L
1,305 Elo+
Party 1
Merlin
Merlin
gunter45
Merlin
Level 21
God Stats
4W - 0L
1,693 SR
Queue Stats
13W - 15L
1,305 Elo+
Party 1
Ymir
Ymir
nooizz
Ymir
Level 15
God Stats
3W - 3L
1,500 SR
Queue Stats
35W - 37L
1,201 Elo+
Solo
Team Averages
Level 18
1,581 SR
1,271 Elo+

VS

Team Averages
Level 28
1,438 SR
1,376 Elo+
Da Ji
Da Ji
GamePatTwitch
Da Ji
Level 6
God Stats
3W - 3L
1,466 SR
Queue Stats
8W - 7L
1,153 Elo+
Solo
Scylla
Scylla
abelkorunek1337
Scylla
Level 29
God Stats
3W - 3L
1,540 SR
Queue Stats
26W - 37L
1,448 Elo+
Party 2
Medusa
Medusa
Žblj
Medusa
Level 48
God Stats
3W - 3L
1,309 SR
Queue Stats
48W - 67L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JDoc1337
Tsukuyomi
20
9 / 11 / 6
18,252
629
12,688
27,465
13,189
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
gunter45
Merlin
20
11 / 4 / 9
20,483
706
40,538
24,022
13,313
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ymir
nooizz
Ymir
20
2 / 4 / 17
17,470
602
12,812
31,763
49,308
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 12 / 9
18,560
640
16,387
23,735
9,219
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 8 / 9
17,555
605
24,901
23,724
8,685
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
Žblj
Medusa
20
6 / 2 / 9
17,866
616
28,606
29,090
11,409
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
46
22
Kills
19
19
Deaths
22
32
Assists
27
Player
Kills
Deaths
Assists
KDA
L
7
12
9
0.96
W
Tsukuyomi
JDoc1337
Tsukuyomi
9
11
6
1.09
L
6
8
9
1.31
W
Merlin
gunter45
Merlin
11
4
9
3.88
W
Ymir
nooizz
Ymir
2
4
17
2.63
L
Medusa
Žblj
Medusa
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,038
Damage
69,894
83,250
Taken
76,549
75,810
Mitigated
29,313
13,354
Healing
20,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,387
2,475
597
1,644
23,735
9,219
264
17,149
6,236
0
66,804
W
Tsukuyomi
JDoc1337
Tsukuyomi
12,688
3,284
0
2,969
27,465
13,189
146
7,539
19,926
0
67,811
L
24,901
1,452
0
5,791
23,724
8,685
34
16,012
7,368
91,798
0
W
Merlin
gunter45
Merlin
40,538
1,962
0
9,575
24,022
13,313
2,824
6,165
17,857
188,206
0
W
Ymir
nooizz
Ymir
12,812
1,449
0
810
31,763
49,308
446
11,392
20,371
50,451
0
L
Medusa
Žblj
Medusa
28,606
17,609
0
12,339
29,090
11,409
1,258
19,131
9,465
0
107,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,205
Gold Earned
53,981
343
Minions Killed
305
0
Camps Cleared
0
1,431,931
Distance Traveled
1,478,819
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
18,560
640
69
2
0
469,221
0
W
Tsukuyomi
18,252
629
76
3
0
481,290
0
L
Scylla
17,555
605
93
3
0
468,689
2
W
Merlin
20,483
706
221
8
0
486,156
3
W
Ymir
17,470
602
46
2
0
464,485
5
L
Medusa
17,866
616
143
5
0
540,909
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role