Player Matchup

Ra
Ra
Adamantixx
Ra
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,842 Elo+
Party 1
Chaac
Chaac
CesarHernandez5
Chaac
Level 34
God Stats
0W - 1L
1,290 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Fenrir
Fenrir
HunterRenegade
Fenrir
Level 154
God Stats
12W - 10L
1,504 SR
Queue Stats
78W - 105L
1,400 Elo+
Solo
Anubis
Anubis
destroy2899
Anubis
Level 106
God Stats
1W - 2L
1,754 SR
Queue Stats
3W - 3L
1,842 Elo+
Party 1
Team Averages
Level 105
1,512 SR
1,646 Elo+

VS

Team Averages
Level 117
1,510 SR
1,443 Elo+
Fenrir
Fenrir
Alcap0n3
Fenrir
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,283 Elo+
Solo
Sol
Sol
Laytainne
Sol
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 18L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Villalta
Cu Chulainn
Level 144
God Stats
1W - 2L
1,540 SR
Queue Stats
4W - 3L
1,489 Elo+
Party 2
Baba Yaga
Baba Yaga
sergi0o89
Baba Yaga
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 10
12,455
733
19,631
18,120
8,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
0 / 6 / 5
11,605
683
11,337
23,756
23,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
8 / 4 / 2
14,406
847
11,406
19,986
11,031
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
18
4 / 10 / 5
12,598
741
11,802
18,985
11,075
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alcap0n3
Fenrir
18
2 / 6 / 6
12,780
752
8,831
16,435
7,189
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 2 / 8
14,012
824
16,399
15,765
5,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cu Chulainn
Villalta
Cu Chulainn
20
13 / 4 / 6
14,600
859
23,729
24,370
24,636
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baba Yaga
sergi0o89
Baba Yaga
20
5 / 3 / 12
13,761
809
18,356
13,820
6,484
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
57
15
Kills
25
25
Deaths
15
22
Assists
32
Player
Kills
Deaths
Assists
KDA
L
3
5
10
1.6
W
Fenrir
Alcap0n3
Fenrir
2
6
6
0.83
L
0
6
5
0.42
L
8
4
2
2.25
W
5
2
8
4.5
W
Cu Chulainn
Villalta
Cu Chulainn
13
4
6
4
L
Anubis
4
10
5
0.65
W
Baba Yaga
sergi0o89
Baba Yaga
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,176
Damage
67,315
80,847
Taken
70,390
54,204
Mitigated
44,161
16,924
Healing
18,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,631
1,856
1,962
3,685
18,120
8,190
130
10,243
7,570
52,999
0
W
Fenrir
Alcap0n3
Fenrir
8,831
2,575
0
805
16,435
7,189
1,173
5,382
10,811
0
40,699
L
11,337
2,248
0
3,811
23,756
23,908
1,374
8,400
14,644
141
49,279
L
11,406
2,508
366
2,980
19,986
11,031
0
9,432
10,354
0
42,728
W
16,399
4,699
0
9,511
15,765
5,852
3,652
11,444
3,947
78,702
0
W
Cu Chulainn
Villalta
Cu Chulainn
23,729
7,941
0
5,387
24,370
24,636
912
9,552
14,151
9,045
42,874
L
Anubis
11,802
762
0
4,120
18,985
11,075
136
10,826
8,059
33,750
0
W
Baba Yaga
sergi0o89
Baba Yaga
18,356
635
196
2,604
13,820
6,484
711
4,984
8,730
60,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,064
Gold Earned
55,153
257
Minions Killed
321
10
Camps Cleared
18
1,175,456
Distance Traveled
1,321,193
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,455
733
74
4
1
308,475
0
W
Fenrir
12,780
752
75
4
5
332,342
2
L
Chaac
11,605
683
69
4
1
323,611
2
L
Fenrir
14,406
847
64
4
3
330,878
4
W
Sol
14,012
824
92
5
6
308,423
0
W
Cu Chulainn
14,600
859
51
3
5
343,295
1
L
Anubis
12,598
741
50
3
5
212,492
3
W
Baba Yaga
13,761
809
103
6
2
337,133
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role