Player Matchup

Yemoja
Yemoja
BePPoTHEBeAsT
Yemoja
Level 29
God Stats
40W - 21L
1,627 SR
Queue Stats
72W - 55L
1,588 Elo+
Party 3
Ra
Ra
FussyLeaf557533
Ra
Level 29
God Stats
8W - 4L
1,777 SR
Queue Stats
48W - 49L
1,717 Elo+
Party 3
Cupid
Cupid
LoveWithPudding
Cupid
Level 29
God Stats
8W - 3L
1,717 SR
Queue Stats
78W - 52L
1,609 Elo+
Party 3
Bellona
Bellona
Mr CherryCH
Bellona
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
533W - 485L
1,586 Elo+
Party 2
Nemesis
Nemesis
Mr Mopziler
Nemesis
Level 25
God Stats
33W - 29L
1,682 SR
Queue Stats
484W - 462L
1,588 Elo+
Party 2
Team Averages
Level 28
1,661 SR
1,618 Elo+

VS

Team Averages
Level 15
1,630 SR
1,528 Elo+
Tsukuyomi
Tsukuyomi
AverageChipButty
Tsukuyomi
Level 16
God Stats
33W - 28L
1,549 SR
Queue Stats
112W - 112L
1,441 Elo+
Party 1
Cerberus
Cerberus
BiggestOfCheeses
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 101L
1,460 Elo+
Party 1
Anhur
Anhur
Sir_Thiccumz
Anhur
Level 3
God Stats
59W - 59L
1,806 SR
Queue Stats
128W - 122L
1,535 Elo+
Party 1
Izanami
Izanami
cappijerry
Izanami
Level 18
God Stats
10W - 9L
1,520 SR
Queue Stats
108W - 206L
1,461 Elo+
Solo
Cu Chulainn
Cu Chulainn
fReAkZ_Akinat0r
Cu Chulainn
Level 22
God Stats
10W - 5L
1,773 SR
Queue Stats
21W - 13L
1,743 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 13
8,683
482
3,466
7,689
6,906
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

19
10 / 0 / 3
11,705
650
16,298
9,237
5,171
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
9 / 1 / 7
10,294
572
14,261
15,088
6,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Mr CherryCH
Bellona
15
0 / 4 / 2
8,958
498
4,754
11,409
10,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
Mr Mopziler
Nemesis
15
6 / 3 / 3
9,774
543
6,979
16,194
5,721
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
13
2 / 3 / 1
8,522
473
6,092
11,195
4,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 8 / 2
7,482
416
4,425
16,982
11,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 7 / 1
6,550
364
4,618
11,666
3,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
cappijerry
Izanami
12
0 / 6 / 2
7,568
420
4,948
14,125
4,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
fReAkZ_Akinat0r
Cu Chulainn
18
5 / 2 / 0
10,647
592
13,688
12,200
11,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
26
Kills
8
9
Deaths
26
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
2
3
1
0.83
W
1
1
13
7.5
L
1
8
2
0.25
W
10
0
3
11.5
W
9
1
7
12.5
W
Bellona
Mr CherryCH
Bellona
0
4
2
0.25
W
Nemesis
Mr Mopziler
Nemesis
6
3
3
2.5
L
0
7
1
0.07
L
Izanami
cappijerry
Izanami
0
6
2
0.17
L
Cu Chulainn
fReAkZ_Akinat0r
Cu Chulainn
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,758
Damage
33,771
59,617
Taken
66,168
34,764
Mitigated
34,917
27,486
Healing
14,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
6,092
1,179
0
3,865
11,195
4,177
0
1,797
9,348
0
56,750
W
3,466
309
2,566
819
7,689
6,906
95
1,309
6,380
11,863
0
L
4,425
111
0
2,311
16,982
11,335
0
5,389
11,593
28,769
0
W
16,298
1,891
1,022
5,986
9,237
5,171
2,678
1,303
7,934
94,374
0
W
14,261
8,973
101
6,239
15,088
6,112
1,120
1,679
13,409
0
81,108
W
Bellona
Mr CherryCH
Bellona
4,754
1,063
334
2,109
11,409
10,854
0
1,313
10,096
0
41,630
W
Nemesis
Mr Mopziler
Nemesis
6,979
3,573
364
7,946
16,194
5,721
2,480
1,246
14,948
0
55,802
L
4,618
926
0
2,102
11,666
3,111
126
2,803
8,863
0
23,143
L
Izanami
cappijerry
Izanami
4,948
2,961
0
2,631
14,125
4,388
553
8,284
5,841
0
47,940
L
Cu Chulainn
fReAkZ_Akinat0r
Cu Chulainn
13,688
2,933
0
3,262
12,200
11,906
55
1,491
10,357
13,343
68,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,414
Gold Earned
40,769
482
Minions Killed
450
0
Camps Cleared
0
1,756,522
Distance Traveled
1,567,168
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,522
473
99
6
0
338,440
0
W
Yemoja
8,683
482
13
1
0
328,742
2
L
Cerberus
7,482
416
49
3
0
294,236
2
W
Ra
11,705
650
162
9
0
350,275
4
W
Cupid
10,294
572
127
7
0
320,509
5
W
Bellona
8,958
498
87
5
0
363,298
4
W
Nemesis
9,774
543
93
5
0
393,698
5
L
Anhur
6,550
364
47
3
0
284,158
0
L
Izanami
7,568
420
98
5
0
289,706
0
L
Cu Chulainn
10,647
592
157
9
0
360,628
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role