Player Matchup

Sol
Sol
CabraSaysHi
Sol
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 21L
1,799 Elo+
Solo
Neith
Neith
Chaosdrackon
Neith
Level 160
God Stats
56W - 22L
1,452 SR
Queue Stats
744W - 523L
1,631 Elo+
Party 2
Ravana
Ravana
Kuchenmann3763
Ravana
Level 48
God Stats
5W - 2L
1,862 SR
Queue Stats
31W - 28L
1,484 Elo+
Party 2
Ymir
Ymir
SoulReaper2306
Ymir
Level 128
God Stats
3W - 2L
1,809 SR
Queue Stats
86W - 35L
1,712 Elo+
Party 2
Bakasura
Bakasura
f6_this
Bakasura
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 19L
1,707 Elo+
Party 2
Team Averages
Level 78
1,625 SR
1,667 Elo+

VS

Team Averages
Level 79
1,534 SR
1,512 Elo+
Set
Set
 
Set
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Terra
Terra
Kymon-04
Terra
Level 48
God Stats
1W - 2L
1,466 SR
Queue Stats
355W - 344L
1,362 Elo+
Party 3
Danzaburou
Danzaburou
Xipiriwaki
Danzaburou
Level 27
God Stats
35W - 16L
1,704 SR
Queue Stats
112W - 67L
1,699 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 1
6,429
643
5,737
4,498
2,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
3 / 0 / 4
6,087
609
5,315
4,287
1,207
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 0 / 1
4,989
499
2,666
3,886
2,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

9
2 / 0 / 8
5,357
536
3,692
5,158
2,093
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
f6_this
Bakasura
11
7 / 0 / 1
6,422
642
4,405
4,332
2,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
9
1 / 1 / 0
5,343
534
2,739
5,732
2,067
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
 
Cu Chulainn
8
0 / 2 / 0
4,826
483
3,435
7,539
4,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anubis
 
Anubis
8
0 / 5 / 0
4,415
442
1,721
5,308
2,435
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Terra
Kymon-04
Terra
6
0 / 4 / 0
4,221
422
1,026
7,045
2,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Xipiriwaki
Danzaburou
6
0 / 4 / 0
4,538
454
2,295
6,539
1,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
1
16
Kills
1
1
Deaths
16
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
1
0
1
L
Cu Chulainn
 
Cu Chulainn
0
2
0
0
L
Anubis
 
Anubis
0
5
0
0
W
4
1
1
4.5
W
3
0
4
5
W
0
0
1
0.5
L
Terra
Kymon-04
Terra
0
4
0
0
W
2
0
8
6
L
Danzaburou
Xipiriwaki
Danzaburou
0
4
0
0
W
Bakasura
f6_this
Bakasura
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,815
Damage
11,216
22,161
Taken
32,163
11,063
Mitigated
13,452
9,191
Healing
8,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
2,739
739
0
313
5,732
2,067
0
3,379
2,353
0
26,680
L
Cu Chulainn
 
Cu Chulainn
3,435
959
0
3,168
7,539
4,687
0
93
6,895
0
22,117
L
Anubis
 
Anubis
1,721
248
0
814
5,308
2,435
0
570
4,388
16,492
0
W
5,737
2,714
0
2,523
4,498
2,459
457
0
4,498
38,888
0
W
5,315
1,519
0
1,675
4,287
1,207
0
1,367
2,920
0
37,716
W
2,666
615
159
1,666
3,886
2,450
858
112
3,567
0
17,389
L
Terra
Kymon-04
Terra
1,026
214
0
1,470
7,045
2,301
0
2,576
4,359
7,810
0
W
3,692
1,412
246
1,664
5,158
2,093
102
918
4,215
13,775
0
L
Danzaburou
Xipiriwaki
Danzaburou
2,295
737
0
2,264
6,539
1,962
0
3,039
3,500
0
18,702
W
Bakasura
f6_this
Bakasura
4,405
2,829
0
1,258
4,332
2,854
0
350
3,938
4,275
25,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,284
Gold Earned
23,343
286
Minions Killed
192
0
Camps Cleared
0
971,569
Distance Traveled
804,464
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,343
534
64
6
0
181,133
2
L
Cu Chulainn
4,826
483
41
4
0
172,326
1
L
Anubis
4,415
442
30
3
0
151,745
0
W
Sol
6,429
643
82
8
0
179,982
2
W
Neith
6,087
609
72
7
0
169,686
0
W
Ravana
4,989
499
43
4
0
199,423
1
L
Terra
4,221
422
11
1
0
161,834
1
W
Ymir
5,357
536
20
2
0
193,531
0
L
Danzaburou
4,538
454
46
5
0
137,426
3
W
Bakasura
6,422
642
69
7
0
228,947
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role