Player Matchup

Kukulkan
Kukulkan
Hiroth14
Kukulkan
Level 6
God Stats
1W - 1L
1,190 SR
Queue Stats
11W - 5L
1,519 Elo+
Solo
Neith
Neith
JoheDoS
Neith
Level 29
God Stats
22W - 20L
1,690 SR
Queue Stats
74W - 83L
1,577 Elo+
Solo
Chaac
Chaac
ModerateMemer
Chaac
Level 28
God Stats
12W - 12L
1,265 SR
Queue Stats
32W - 38L
1,297 Elo+
Solo
Bacchus
Bacchus
RiverLocket4706
Bacchus
Level 28
God Stats
52W - 35L
1,596 SR
Queue Stats
71W - 66L
1,554 Elo+
Solo
Cupid
Cupid
WatDidUSay
Cupid
Level 18
God Stats
14W - 10L
1,607 SR
Queue Stats
50W - 61L
1,432 Elo+
Solo
Team Averages
Level 22
1,469 SR
1,476 Elo+

VS

Team Averages
Level 16
1,591 SR
1,488 Elo+
Chang'e
Chang'e
C00KIE DEANNA
Chang'e
Level 28
God Stats
4W - 3L
1,750 SR
Queue Stats
40W - 38L
1,540 Elo+
Solo
Terra
Terra
Th3 3nd f0r y0u
Terra
Level 12
God Stats
5W - 9L
1,515 SR
Queue Stats
7W - 11L
1,466 Elo+
Solo
Danzaburou
Danzaburou
Tristen4966
Danzaburou
Level 11
God Stats
8W - 5L
1,686 SR
Queue Stats
16W - 13L
1,564 Elo+
Party 1
Amaterasu
Amaterasu
gingerbread_122
Amaterasu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,393 Elo+
Solo
Ymir
Ymir
l Devinn l
Ymir
Level 5
God Stats
3W - 5L
1,506 SR
Queue Stats
6W - 7L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Hiroth14
Kukulkan
20
7 / 1 / 18
13,681
977
26,681
9,408
4,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
JoheDoS
Neith
20
8 / 2 / 21
13,941
996
31,160
14,382
6,801
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
7 / 6 / 17
13,329
952
18,441
19,491
18,889
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
4 / 3 / 24
13,758
983
17,214
17,700
20,111
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cupid
20
12 / 2 / 13
14,510
1,036
29,038
12,525
5,518
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

156

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
19
4 / 3 / 8
13,664
976
21,898
29,255
11,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 2 / 8
13,613
972
17,265
20,520
15,280
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
Tristen4966
Danzaburou
18
3 / 10 / 6
12,840
917
17,001
22,152
9,646
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
gingerbread_122
Amaterasu
17
0 / 10 / 9
11,384
813
5,793
24,676
15,509
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
2 / 13 / 9
12,268
876
6,759
35,850
36,994
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
54
38
Kills
14
14
Deaths
38
93
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Chang'e
4
3
8
2.67
W
Kukulkan
Hiroth14
Kukulkan
7
1
18
16
W
Neith
JoheDoS
Neith
8
2
21
9.25
W
7
6
17
2.58
W
4
3
24
5.33
L
5
2
8
4.5
L
Danzaburou
Tristen4966
Danzaburou
3
10
6
0.6
W
Cupid
12
2
13
9.25
L
Amaterasu
gingerbread_122
Amaterasu
0
10
9
0.45
L
2
13
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,534
Damage
68,716
73,506
Taken
132,453
55,547
Mitigated
89,007
14,825
Healing
25,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
21,898
2,361
3,397
9,246
29,255
11,578
0
8,025
21,230
58,003
0
W
Kukulkan
Hiroth14
Kukulkan
26,681
1,252
0
0
9,408
4,228
0
7,849
1,559
61,136
0
W
Neith
JoheDoS
Neith
31,160
17,556
0
4,523
14,382
6,801
0
7,066
7,316
0
52,822
W
18,441
2,125
1,478
4,657
19,491
18,889
0
13,055
6,436
0
50,978
W
17,214
1,349
371
1,193
17,700
20,111
0
10,274
7,426
27,150
0
L
17,265
476
4,315
6,483
20,520
15,280
0
7,649
12,871
39,008
0
L
Danzaburou
Tristen4966
Danzaburou
17,001
8,192
0
1,062
22,152
9,646
0
8,562
13,590
0
56,875
W
Cupid
29,038
18,237
841
1,762
12,525
5,518
0
7,678
4,847
0
43,128
L
Amaterasu
gingerbread_122
Amaterasu
5,793
1,949
0
951
24,676
15,509
0
7,973
16,703
0
16,669
L
6,759
1,283
0
95
35,850
36,994
0
11,686
24,164
15,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,219
Gold Earned
63,769
276
Minions Killed
229
5
Camps Cleared
3
1,201,062
Distance Traveled
1,199,939
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
13,664
976
81
6
2
270,584
0
W
Kukulkan
13,681
977
87
6
0
254,246
0
W
Neith
13,941
996
46
3
3
205,482
1
W
Chaac
13,329
952
92
7
1
231,679
0
W
Bacchus
13,758
983
18
1
0
278,855
0
L
Terra
13,613
972
33
2
0
276,302
0
L
Danzaburou
12,840
917
73
5
1
200,159
1
W
Cupid
14,510
1,036
33
2
1
230,800
1
L
Amaterasu
11,384
813
21
2
0
230,164
0
L
Ymir
12,268
876
21
2
0
222,730
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role