Player Matchup

Danzaburou
Danzaburou
AnarchyN7
Danzaburou
Level 127
God Stats
22W - 10L
1,693 SR
Queue Stats
243W - 214L
1,383 Elo+
Solo
Anubis
Anubis
Bagzli
Anubis
Level 93
God Stats
32W - 30L
1,238 SR
Queue Stats
254W - 279L
1,277 Elo+
Solo
Janus
Janus
CuwteEvill
Janus
Level 67
God Stats
1W - 4L
1,500 SR
Queue Stats
184W - 195L
1,637 Elo+
Solo
Ao Kuang
Ao Kuang
MrFluffyPantss
Ao Kuang
Level 110
God Stats
1W - 2L
1,796 SR
Queue Stats
36W - 26L
1,581 Elo+
Solo
Achilles
Achilles
pippei
Achilles
Level 128
God Stats
1W - 1L
1,703 SR
Queue Stats
66W - 54L
1,595 Elo+
Solo
Team Averages
Level 105
1,586 SR
1,495 Elo+

VS

Team Averages
Level 74
1,495 SR
1,495 Elo+
Thanatos
Thanatos
GeorgeSamir
Thanatos
Level 109
God Stats
4W - 5L
1,648 SR
Queue Stats
88W - 65L
1,463 Elo+
Solo
Bellona
Bellona
HabaschMasta
Bellona
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 5L
1,631 Elo+
Solo
Bacchus
Bacchus
Pfjuu
Bacchus
Level 66
God Stats
4W - 5L
1,223 SR
Queue Stats
21W - 32L
1,394 Elo+
Solo
Baron Samedi
Baron Samedi
Szeida
Baron Samedi
Level 82
God Stats
10W - 7L
1,606 SR
Queue Stats
53W - 47L
1,500 Elo+
Solo
Chronos
Chronos
XanuX98
Chronos
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 10L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AnarchyN7
Danzaburou
16
0 / 4 / 6
10,150
923
13,006
10,597
3,200
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
Bagzli
Anubis
16
0 / 4 / 6
9,627
875
8,541
7,795
2,209
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Janus
16
0 / 7 / 3
9,417
856
9,618
10,739
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
17
12 / 4 / 0
13,047
1,186
19,163
16,895
4,554
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
pippei
Achilles
16
0 / 4 / 5
9,668
879
9,109
14,131
15,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Team 1 Tickets

147

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GeorgeSamir
Thanatos
18
17 / 4 / 5
12,986
1,181
19,647
16,409
6,262
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
HabaschMasta
Bellona
17
0 / 1 / 11
10,073
916
6,034
12,132
12,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
Pfjuu
Bacchus
17
2 / 0 / 13
10,212
928
10,072
12,461
14,015
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Szeida
Baron Samedi
16
1 / 4 / 10
9,987
908
8,885
13,052
5,816
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
XanuX98
Chronos
17
3 / 3 / 13
11,159
1,014
13,053
9,999
3,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
75
12
Kills
23
23
Deaths
12
20
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AnarchyN7
Danzaburou
0
4
6
0.75
L
Anubis
Bagzli
Anubis
0
4
6
0.75
L
Janus
0
7
3
0.21
W
Thanatos
GeorgeSamir
Thanatos
17
4
5
4.88
W
Bellona
HabaschMasta
Bellona
0
1
11
5.5
L
Ao Kuang
12
4
0
3
W
Bacchus
Pfjuu
Bacchus
2
0
13
8.5
W
Baron Samedi
Szeida
Baron Samedi
1
4
10
1.5
W
Chronos
XanuX98
Chronos
3
3
13
3.17
L
Achilles
pippei
Achilles
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,437
Damage
57,691
60,157
Taken
64,053
28,501
Mitigated
42,542
5,870
Healing
19,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AnarchyN7
Danzaburou
13,006
4,234
0
595
10,597
3,200
0
5,697
4,825
0
35,527
L
Anubis
Bagzli
Anubis
8,541
40
160
446
7,795
2,209
0
2,906
4,864
30,496
0
L
Janus
9,618
1,327
0
70
10,739
3,173
0
7,119
3,595
34,999
0
W
Thanatos
GeorgeSamir
Thanatos
19,647
6,828
0
8,697
16,409
6,262
0
11,529
4,830
0
28,219
W
Bellona
HabaschMasta
Bellona
6,034
741
0
426
12,132
12,492
0
4,634
7,268
46
29,042
L
Ao Kuang
19,163
4,924
0
3,902
16,895
4,554
0
6,250
10,595
25,885
0
W
Bacchus
Pfjuu
Bacchus
10,072
798
768
580
12,461
14,015
0
6,972
5,351
15,923
0
W
Baron Samedi
Szeida
Baron Samedi
8,885
639
2,368
4,306
13,052
5,816
0
7,907
5,070
36,909
0
W
Chronos
XanuX98
Chronos
13,053
4,901
0
1,997
9,999
3,957
0
6,280
3,644
34,122
0
L
Achilles
pippei
Achilles
9,109
2,124
0
697
14,131
15,365
0
10,060
3,841
0
19,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,909
Gold Earned
54,417
190
Minions Killed
211
6
Camps Cleared
8
899,937
Distance Traveled
1,064,968
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,150
923
44
4
2
166,532
1
L
Anubis
9,627
875
50
5
0
157,692
0
L
Janus
9,417
856
55
5
0
154,982
0
W
Thanatos
12,986
1,181
16
1
2
220,704
0
W
Bellona
10,073
916
68
6
1
224,718
1
L
Ao Kuang
13,047
1,186
7
1
4
219,975
1
W
Bacchus
10,212
928
13
1
1
231,367
0
W
Baron Samedi
9,987
908
55
5
1
189,758
0
W
Chronos
11,159
1,014
59
5
3
198,421
0
L
Achilles
9,668
879
34
3
0
200,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role