Player Matchup

Chaac
Chaac
Darksidekawaii
Chaac
Level 129
God Stats
6W - 1L
1,733 SR
Queue Stats
105W - 121L
1,391 Elo+
Party 1
Tyr
Tyr
FERONKILER900
Tyr
Level 68
God Stats
11W - 16L
1,362 SR
Queue Stats
42W - 63L
1,405 Elo+
Solo
Pele
Pele
Lenf
Pele
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 19L
1,340 Elo+
Party 1
Freya
Freya
guilhermebr42
Freya
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,432 Elo+
Solo
Scylla
Scylla
yIphtriz
Scylla
Level 34
God Stats
4W - 3L
1,622 SR
Queue Stats
231W - 217L
1,590 Elo+
Solo
Team Averages
Level 69
1,543 SR
1,432 Elo+

VS

Team Averages
Level 57
1,552 SR
1,492 Elo+
Agni
Agni
C4LV1Npro
Agni
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
MrClint
Ares
Level 40
God Stats
1W - 1L
1,778 SR
Queue Stats
8W - 8L
1,567 Elo+
Party 2
Mercury
Mercury
toma ksks
Mercury
Level 127
God Stats
5W - 8L
1,500 SR
Queue Stats
419W - 447L
1,546 Elo+
Solo
Apollo
Apollo
tsiShin
Apollo
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
yDarkSpanw
Ymir
Level 42
God Stats
3W - 9L
1,481 SR
Queue Stats
46W - 91L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 5
6,347
488
7,962
11,769
4,774
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

12
2 / 0 / 3
7,350
565
4,014
6,099
4,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Pele
Lenf
Pele
12
4 / 1 / 1
7,314
563
3,123
4,727
3,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 2 / 2
6,290
484
2,500
6,424
1,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Scylla
yIphtriz
Scylla
12
3 / 2 / 2
7,075
544
4,336
5,858
2,112
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
10
0 / 5 / 1
6,142
472
4,391
6,208
2,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
MrClint
Ares
11
0 / 3 / 0
6,346
488
2,489
8,200
5,862
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
toma ksks
Mercury
12
2 / 0 / 1
6,922
532
2,403
8,380
2,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
tsiShin
Apollo
11
3 / 2 / 1
6,802
523
6,527
6,832
3,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 3 / 2
5,529
425
2,354
6,783
4,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
13
Kills
5
5
Deaths
13
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Agni
0
5
1
0.1
W
2
0
5
4.5
W
2
0
3
3.5
W
Pele
Lenf
Pele
4
1
1
4.5
L
Ares
MrClint
Ares
0
3
0
0
W
2
2
2
1.5
L
Mercury
toma ksks
Mercury
2
0
1
2.5
L
Apollo
tsiShin
Apollo
3
2
1
1.75
L
0
3
2
0.33
W
Scylla
yIphtriz
Scylla
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,935
Damage
18,164
34,877
Taken
36,403
15,900
Mitigated
18,693
16,068
Healing
6,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
4,391
505
0
0
6,208
2,099
0
1,818
4,390
29,699
0
W
7,962
2,028
0
6,546
11,769
4,774
805
2,659
9,017
0
33,210
W
4,014
311
0
2,409
6,099
4,109
485
2,808
3,291
1,147
36,634
W
Pele
Lenf
Pele
3,123
852
0
1,510
4,727
3,150
0
375
4,352
7,529
35,100
L
Ares
MrClint
Ares
2,489
245
0
1,247
8,200
5,862
0
662
7,538
28,423
0
W
2,500
860
0
3,002
6,424
1,755
0
1,116
5,290
29,290
0
L
Mercury
toma ksks
Mercury
2,403
1,134
0
3,983
8,380
2,803
0
505
7,875
0
42,844
L
Apollo
tsiShin
Apollo
6,527
3,598
0
436
6,832
3,802
192
1,749
5,083
3,707
38,230
L
2,354
0
0
1,158
6,783
4,127
0
2,352
4,431
11,566
0
W
Scylla
yIphtriz
Scylla
4,336
543
0
2,601
5,858
2,112
354
2,577
3,093
38,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,376
Gold Earned
31,741
354
Minions Killed
323
0
Camps Cleared
0
1,278,567
Distance Traveled
1,196,231
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,142
472
59
5
0
253,124
0
W
Chaac
6,347
488
50
4
0
284,169
1
W
Tyr
7,350
565
92
7
0
270,733
1
W
Pele
7,314
563
87
7
0
256,099
1
L
Ares
6,346
488
74
6
0
222,287
4
W
Freya
6,290
484
56
4
0
236,648
4
L
Mercury
6,922
532
90
7
0
276,616
2
L
Apollo
6,802
523
80
6
0
240,201
2
L
Ymir
5,529
425
20
2
0
204,003
0
W
Scylla
7,075
544
69
5
0
230,918
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role