Player Matchup

Cerberus
Cerberus
CBLTL
Cerberus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
EspartanoOficial
Serqet
Level 99
God Stats
2W - 4L
1,190 SR
Queue Stats
249W - 226L
1,578 Elo+
Solo
Ra
Ra
HuhCo
Ra
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hachiman
Hachiman
TheDaneMan
Hachiman
Level 109
God Stats
1W - 1L
1,735 SR
Queue Stats
5W - 14L
1,469 Elo+
Party 1
Athena
Athena
VoinSisek
Athena
Level 104
God Stats
2W - 6L
1,500 SR
Queue Stats
520W - 551L
1,420 Elo+
Solo
Team Averages
Level 96
1,485 SR
1,493 Elo+

VS

Team Averages
Level 120
1,533 SR
1,534 Elo+
Artio
Artio
DrKinsey
Artio
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
JonioJJSJ
Hercules
Level 158
God Stats
4W - 3L
1,503 SR
Queue Stats
172W - 191L
1,534 Elo+
Solo
Nu Wa
Nu Wa
MARCORUBIUS
Nu Wa
Level 143
God Stats
148W - 159L
1,520 SR
Queue Stats
577W - 596L
1,496 Elo+
Solo
Danzaburou
Danzaburou
MVxRS
Danzaburou
Level 108
God Stats
6W - 4L
1,642 SR
Queue Stats
39W - 34L
1,642 Elo+
Solo
Artemis
Artemis
aliens24681
Artemis
Level 65
God Stats
2W - 3L
1,500 SR
Queue Stats
64W - 64L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CBLTL
Cerberus
14
0 / 5 / 3
8,492
944
6,435
20,961
18,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 4 / 1
7,818
869
2,798
8,941
3,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
14
2 / 1 / 1
8,741
971
10,782
5,419
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
TheDaneMan
Hachiman
14
1 / 9 / 3
8,182
909
13,746
13,161
5,498
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Athena
VoinSisek
Athena
14
0 / 5 / 3
7,780
864
5,551
17,769
12,901
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

157

VS

Team 2 Tickets

307

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DrKinsey
Artio
15
3 / 0 / 17
9,657
1,073
4,159
12,627
11,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
JonioJJSJ
Hercules
16
10 / 2 / 12
10,166
1,130
15,566
14,450
14,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
6 / 0 / 14
10,114
1,124
17,893
2,860
1,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
MVxRS
Danzaburou
16
4 / 0 / 17
9,874
1,097
13,009
6,950
2,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
aliens24681
Artemis
15
1 / 2 / 18
8,727
970
10,345
5,610
1,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
102
4
Kills
24
24
Deaths
4
11
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CBLTL
Cerberus
0
5
3
0.3
W
Artio
DrKinsey
Artio
3
0
17
11.5
L
1
4
1
0.38
L
Ra
2
1
1
2.5
W
Hercules
JonioJJSJ
Hercules
10
2
12
8
W
6
0
14
13
W
Danzaburou
MVxRS
Danzaburou
4
0
17
12.5
L
Hachiman
TheDaneMan
Hachiman
1
9
3
0.28
L
Athena
VoinSisek
Athena
0
5
3
0.3
W
Artemis
aliens24681
Artemis
1
2
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,312
Damage
60,972
66,251
Taken
42,497
42,506
Mitigated
31,778
8,453
Healing
13,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CBLTL
Cerberus
6,435
418
0
4,446
20,961
18,802
0
7,362
13,121
24,469
0
W
Artio
DrKinsey
Artio
4,159
277
2,370
4,424
12,627
11,158
0
7,682
4,669
9,209
0
L
2,798
352
242
434
8,941
3,031
0
2,324
6,426
0
8,779
L
Ra
10,782
698
1,665
935
5,419
2,274
0
1,550
3,718
39,031
0
W
Hercules
JonioJJSJ
Hercules
15,566
6,244
0
4,426
14,450
14,935
0
7,427
6,765
0
19,985
W
17,893
4,703
0
204
2,860
1,009
0
1,995
865
49,937
0
W
Danzaburou
MVxRS
Danzaburou
13,009
7,792
0
976
6,950
2,715
0
3,647
3,303
0
30,830
L
Hachiman
TheDaneMan
Hachiman
13,746
8,162
0
731
13,161
5,498
0
2,659
10,254
0
35,099
L
Athena
VoinSisek
Athena
5,551
1,606
0
0
17,769
12,901
0
7,201
10,155
15,240
0
W
Artemis
aliens24681
Artemis
10,345
5,410
0
1,280
5,610
1,961
0
2,017
3,481
0
20,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,013
Gold Earned
48,538
195
Minions Killed
182
4
Camps Cleared
7
774,650
Distance Traveled
876,091
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,492
944
53
6
2
153,182
1
W
Artio
9,657
1,073
16
2
0
211,152
1
L
Serqet
7,818
869
10
1
0
149,633
1
L
Ra
8,741
971
78
9
1
168,381
0
W
Hercules
10,166
1,130
8
1
0
185,172
0
W
Nu Wa
10,114
1,124
87
10
6
158,484
3
W
Danzaburou
9,874
1,097
51
6
1
176,849
0
L
Hachiman
8,182
909
31
3
1
145,637
0
L
Athena
7,780
864
23
3
0
157,817
0
W
Artemis
8,727
970
20
2
0
144,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role