Player Matchup

Scylla
Scylla
BlaCkCentINeL082
Scylla
Level 102
God Stats
23W - 21L
1,680 SR
Queue Stats
732W - 713L
1,483 Elo+
Party 1
Aphrodite
Aphrodite
BlooDCentINel080
Aphrodite
Level 59
God Stats
17W - 15L
1,590 SR
Queue Stats
469W - 467L
1,472 Elo+
Party 1
Bellona
Bellona
DemonStRiK
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,449 Elo+
Party 3
Jing Wei
Jing Wei
Falsebuddha2611
Jing Wei
Level 69
God Stats
16W - 12L
1,870 SR
Queue Stats
44W - 37L
1,667 Elo+
Party 3
Tsukuyomi
Tsukuyomi
critlacrit
Tsukuyomi
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 29L
1,500 Elo+
Solo
Team Averages
Level 71
1,628 SR
1,514 Elo+

VS

Team Averages
Level 87
1,482 SR
1,409 Elo+
Mercury
Mercury
Chescolate
Mercury
Level 43
God Stats
12W - 10L
1,614 SR
Queue Stats
46W - 46L
1,431 Elo+
Party 2
Danzaburou
Danzaburou
IamBlowMeBaby
Danzaburou
Level 158
God Stats
68W - 60L
1,446 SR
Queue Stats
326W - 375L
1,462 Elo+
Solo
Cerberus
Cerberus
OofLane
Cerberus
Level 65
God Stats
6W - 4L
1,524 SR
Queue Stats
276W - 281L
1,389 Elo+
Solo
Nike
Nike
badema72
Nike
Level 104
God Stats
32W - 33L
1,359 SR
Queue Stats
396W - 445L
1,331 Elo+
Solo
Hera
Hera
godspod_
Hera
Level 64
God Stats
10W - 8L
1,466 SR
Queue Stats
46W - 44L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 0
8,459
564
6,026
8,971
2,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
9
0 / 3 / 1
5,608
374
4,341
12,310
4,758
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
DemonStRiK
Bellona
10
0 / 6 / 0
6,292
419
2,952
10,531
5,972
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jing Wei
10
1 / 3 / 2
6,184
412
7,168
12,099
2,942
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
critlacrit
Tsukuyomi
8
0 / 3 / 2
5,906
394
3,050
8,374
2,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Chescolate
Mercury
13
2 / 1 / 4
7,913
528
2,384
8,292
2,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
IamBlowMeBaby
Danzaburou
13
2 / 2 / 4
7,940
529
7,773
8,537
2,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
OofLane
Cerberus
11
2 / 1 / 6
7,271
485
6,658
12,011
6,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nike
15
8 / 1 / 2
9,115
608
9,375
11,574
10,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
15
5 / 1 / 4
8,994
600
6,578
4,495
1,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
6
Kills
19
19
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
5
4
0
1.25
L
Aphrodite
0
3
1
0.17
W
Mercury
Chescolate
Mercury
2
1
4
4
L
Bellona
DemonStRiK
Bellona
0
6
0
0
L
Jing Wei
1
3
2
0.67
W
Danzaburou
IamBlowMeBaby
Danzaburou
2
2
4
2
W
Cerberus
OofLane
Cerberus
2
1
6
5
W
Nike
8
1
2
9
L
Tsukuyomi
critlacrit
Tsukuyomi
0
3
2
0.33
W
Hera
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,537
Damage
32,768
52,285
Taken
44,909
18,281
Mitigated
24,807
19,196
Healing
16,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,026
390
0
1,778
8,971
2,486
82
2,873
5,906
48,891
0
L
Aphrodite
4,341
521
3,497
6,698
12,310
4,758
0
4,733
7,502
29,896
0
W
Mercury
Chescolate
Mercury
2,384
1,135
0
2,610
8,292
2,940
512
1,901
6,333
0
39,459
L
Bellona
DemonStRiK
Bellona
2,952
1,103
0
145
10,531
5,972
56
542
9,598
0
28,324
L
Jing Wei
7,168
5,064
763
3,113
12,099
2,942
0
3,697
8,400
0
24,547
W
Danzaburou
IamBlowMeBaby
Danzaburou
7,773
2,443
600
3,806
8,537
2,759
190
2,584
5,909
0
48,354
W
Cerberus
OofLane
Cerberus
6,658
215
0
4,660
12,011
6,835
63
2,480
9,531
22,041
0
W
Nike
9,375
1,599
0
2,440
11,574
10,705
34
1,856
9,622
0
49,351
L
Tsukuyomi
critlacrit
Tsukuyomi
3,050
537
0
3,202
8,374
2,123
0
1,203
7,102
0
25,002
W
Hera
6,578
2,012
0
1,947
4,495
1,568
1,199
1,154
3,147
48,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,449
Gold Earned
41,233
305
Minions Killed
394
0
Camps Cleared
0
1,292,182
Distance Traveled
1,457,345
8
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,459
564
93
6
0
265,979
0
L
Aphrodite
5,608
374
56
4
0
264,607
1
W
Mercury
7,913
528
83
6
0
336,231
3
L
Bellona
6,292
419
59
4
0
267,506
1
L
Jing Wei
6,184
412
45
3
0
284,632
4
W
Danzaburou
7,940
529
81
5
0
249,754
3
W
Cerberus
7,271
485
40
3
0
317,062
11
W
Nike
9,115
608
82
5
0
277,351
2
L
Tsukuyomi
5,906
394
52
3
0
209,458
2
W
Hera
8,994
600
108
7
0
276,947
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role