Player Matchup

Heimdallr
Heimdallr
CrookedStick
Heimdallr
Level 149
God Stats
13W - 2L
1,500 SR
Queue Stats
674W - 177L
1,867 Elo+
Party 1
Ganesha
Ganesha
DallasBraden101
Ganesha
Level 15
God Stats
5W - 3L
1,584 SR
Queue Stats
54W - 20L
1,803 Elo+
Party 1
Vamana
Vamana
FexxyBoo
Vamana
Level 96
God Stats
2W - 0L
1,500 SR
Queue Stats
806W - 329L
1,894 Elo+
Party 1
He Bo
He Bo
Nunarii
He Bo
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
RussianStoli
Cerberus
Level 24
God Stats
6W - 3L
1,590 SR
Queue Stats
54W - 19L
1,828 Elo+
Party 1
Team Averages
Level 80
1,535 SR
1,778 Elo+

VS

Team Averages
Level 90
1,463 SR
1,447 Elo+
Nemesis
Nemesis
DynaLight
Nemesis
Level 18
God Stats
90W - 63L
1,417 SR
Queue Stats
244W - 207L
1,424 Elo+
Party 2
Olorun
Olorun
FearlessVapor
Olorun
Level 160
God Stats
1W - 4L
1,500 SR
Queue Stats
400W - 335L
1,510 Elo+
Party 2
Cu Chulainn
Cu Chulainn
KaibaBoy
Cu Chulainn
Level 107
God Stats
1W - 4L
1,401 SR
Queue Stats
164W - 164L
1,483 Elo+
Solo
Hachiman
Hachiman
Project47
Hachiman
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 58L
1,433 Elo+
Solo
Fenrir
Fenrir
powerequipment
Fenrir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CrookedStick
Heimdallr
19
7 / 2 / 4
11,644
685
13,826
9,926
7,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 4 / 5
8,589
505
6,207
12,940
5,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
FexxyBoo
Vamana
19
14 / 2 / 3
12,181
717
15,558
12,692
12,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
Nunarii
He Bo
14
4 / 7 / 2
8,405
494
5,108
11,108
3,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
RussianStoli
Cerberus
15
6 / 1 / 11
10,698
629
12,093
13,192
14,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DynaLight
Nemesis
11
0 / 3 / 2
7,278
428
2,793
11,169
3,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

13
2 / 8 / 5
8,155
480
12,267
16,582
5,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
KaibaBoy
Cu Chulainn
12
2 / 5 / 1
7,580
446
7,204
14,601
9,756
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
Project47
Hachiman
12
0 / 8 / 5
7,355
433
2,760
12,587
2,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
12 / 8 / 1
9,052
532
9,272
14,500
7,746
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
30
32
Kills
16
16
Deaths
32
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CrookedStick
Heimdallr
7
2
4
4.5
W
1
4
5
0.88
L
Nemesis
DynaLight
Nemesis
0
3
2
0.33
L
2
8
5
0.56
W
Vamana
FexxyBoo
Vamana
14
2
3
7.75
L
Cu Chulainn
KaibaBoy
Cu Chulainn
2
5
1
0.5
W
He Bo
Nunarii
He Bo
4
7
2
0.71
L
Hachiman
Project47
Hachiman
0
8
5
0.31
W
Cerberus
RussianStoli
Cerberus
6
1
11
11.5
L
12
8
1
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,792
Damage
34,296
59,858
Taken
69,439
44,695
Mitigated
29,245
20,490
Healing
14,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CrookedStick
Heimdallr
13,826
7,473
0
5,236
9,926
7,654
2,869
469
9,457
9,725
78,976
W
6,207
177
0
4,195
12,940
5,970
0
3,712
9,228
47,830
0
L
Nemesis
DynaLight
Nemesis
2,793
606
0
4,425
11,169
3,420
0
1,729
9,335
0
38,413
L
12,267
7,444
818
4,257
16,582
5,465
880
10,791
5,603
56,461
0
W
Vamana
FexxyBoo
Vamana
15,558
9,940
0
3,214
12,692
12,955
2,214
1,173
11,519
6,443
83,347
L
Cu Chulainn
KaibaBoy
Cu Chulainn
7,204
1,826
0
385
14,601
9,756
0
3,914
10,679
0
37,638
W
He Bo
Nunarii
He Bo
5,108
210
0
1,987
11,108
3,571
231
2,542
8,566
32,748
0
L
Hachiman
Project47
Hachiman
2,760
1,922
0
2,430
12,587
2,858
0
2,575
10,012
0
28,892
W
Cerberus
RussianStoli
Cerberus
12,093
605
0
5,858
13,192
14,545
392
4,371
8,821
31,393
0
L
9,272
1,604
0
2,032
14,500
7,746
130
6,299
7,972
0
22,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,517
Gold Earned
39,420
496
Minions Killed
338
0
Camps Cleared
0
1,635,211
Distance Traveled
1,519,668
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,644
685
186
11
0
290,122
2
W
Ganesha
8,589
505
59
3
0
296,640
1
L
Nemesis
7,278
428
82
5
0
302,249
1
L
Olorun
8,155
480
94
6
0
255,543
2
W
Vamana
12,181
717
140
8
0
373,031
3
L
Cu Chulainn
7,580
446
76
4
0
359,291
1
W
He Bo
8,405
494
67
4
0
299,468
4
L
Hachiman
7,355
433
58
3
0
290,373
2
W
Cerberus
10,698
629
44
3
0
375,950
10
L
Fenrir
9,052
532
28
2
0
312,212
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role