Player Matchup

Hades
Hades
DouYuTv麒麟
Hades
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Issakha
Da Ji
Level 18
God Stats
8W - 6L
1,500 SR
Queue Stats
84W - 93L
1,654 Elo+
Solo
Cu Chulainn
Cu Chulainn
RyotaSenpai
Cu Chulainn
Level 23
God Stats
5W - 5L
1,301 SR
Queue Stats
62W - 48L
1,625 Elo+
Solo
Izanami
Izanami
Synateez
Izanami
Level 14
God Stats
3W - 1L
1,848 SR
Queue Stats
62W - 74L
1,477 Elo+
Solo
Ymir
Ymir
guokeeeee
Ymir
Level 27
God Stats
3W - 2L
1,712 SR
Queue Stats
17W - 21L
1,508 Elo+
Solo
Team Averages
Level 22
1,572 SR
1,553 Elo+

VS

Team Averages
Level 9
1,544 SR
1,480 Elo+
Tsukuyomi
Tsukuyomi
DerBacchusRaver
Tsukuyomi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,333 Elo+
Party 1
King Arthur
King Arthur
Michidon
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,636 Elo+
Party 2
Ymir
Ymir
TechnoTauglich
Ymir
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 27L
1,333 Elo+
Party 1
Mercury
Mercury
morepain95
Mercury
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,636 Elo+
Party 2
Chang'e
Chang'e
蛤蛤蛤何
Chang'e
Level 28
God Stats
3W - 2L
1,722 SR
Queue Stats
21W - 18L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 7
14,973
651
14,850
18,539
12,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
Issakha
Da Ji
18
9 / 4 / 6
13,232
575
9,076
19,428
9,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
RyotaSenpai
Cu Chulainn
20
11 / 1 / 5
13,493
587
11,677
14,107
13,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Synateez
Izanami
18
2 / 5 / 5
12,230
532
6,706
18,018
7,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
17
2 / 4 / 10
11,995
522
6,832
17,347
17,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DerBacchusRaver
Tsukuyomi
19
10 / 7 / 3
12,695
552
22,268
19,361
7,613
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Michidon
King Arthur
6
0 / 6 / 0
6,434
280
832
5,533
3,039
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
1 / 6 / 8
10,305
448
3,689
17,967
20,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
morepain95
Mercury
7
1 / 5 / 0
7,264
316
1,007
6,305
1,674
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
蛤蛤蛤何
Chang'e
16
3 / 8 / 1
10,141
441
8,327
17,297
7,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
27
32
Kills
15
16
Deaths
32
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
DerBacchusRaver
Tsukuyomi
10
7
3
1.64
W
8
2
7
5.75
W
Da Ji
Issakha
Da Ji
9
4
6
3
L
King Arthur
Michidon
King Arthur
0
6
0
0
W
Cu Chulainn
RyotaSenpai
Cu Chulainn
11
1
5
13.5
W
Izanami
Synateez
Izanami
2
5
5
0.9
L
1
6
8
0.83
W
Ymir
2
4
10
1.75
L
Mercury
morepain95
Mercury
1
5
0
0.2
L
Chang'e
蛤蛤蛤何
Chang'e
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,141
Damage
36,123
87,439
Taken
66,463
60,923
Mitigated
39,992
31,954
Healing
9,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
DerBacchusRaver
Tsukuyomi
22,268
5,450
0
3,243
19,361
7,613
0
5,382
13,853
0
83,338
W
14,850
1,494
288
12,325
18,539
12,405
0
2,340
16,199
139,570
0
W
Da Ji
Issakha
Da Ji
9,076
2,284
0
5,901
19,428
9,939
420
2,096
17,332
0
85,156
L
King Arthur
Michidon
King Arthur
832
291
0
40
5,533
3,039
0
417
5,090
0
8,978
W
Cu Chulainn
RyotaSenpai
Cu Chulainn
11,677
2,428
0
3,489
14,107
13,479
6,732
2,463
11,644
8,396
90,799
W
Izanami
Synateez
Izanami
6,706
4,555
0
7,081
18,018
7,149
1,234
1,649
16,369
0
78,838
L
3,689
579
0
1,117
17,967
20,018
0
8,010
9,691
19,898
0
W
Ymir
6,832
588
0
2,870
17,347
17,951
1,503
3,468
13,879
35,438
0
L
Mercury
morepain95
Mercury
1,007
427
0
319
6,305
1,674
0
1,182
5,069
0
16,027
L
Chang'e
蛤蛤蛤何
Chang'e
8,327
67
684
3,813
17,297
7,648
0
6,223
10,821
59,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,923
Gold Earned
46,839
715
Minions Killed
298
0
Camps Cleared
0
1,943,326
Distance Traveled
1,507,465
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
12,695
552
117
5
0
401,916
0
W
Hades
14,973
651
242
11
0
404,737
3
W
Da Ji
13,232
575
123
5
0
369,450
0
L
King Arthur
6,434
280
18
1
0
157,224
0
W
Cu Chulainn
13,493
587
157
7
0
416,479
1
W
Izanami
12,230
532
132
6
0
402,496
5
L
Ymir
10,305
448
32
1
0
343,534
2
W
Ymir
11,995
522
61
3
0
350,164
3
L
Mercury
7,264
316
33
1
0
222,413
0
L
Chang'e
10,141
441
98
4
0
382,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role