Player Matchup

Cu Chulainn
Cu Chulainn
DreadedAura
Cu Chulainn
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
ItsAverageNick
Hun Batz
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 29L
1,631 Elo+
Solo
Ymir
Ymir
Rhogoth
Ymir
Level 85
God Stats
2W - 1L
1,305 SR
Queue Stats
116W - 127L
1,511 Elo+
Party 1
Cernunnos
Cernunnos
SamWhitey
Cernunnos
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
pokespriter
Hera
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 121L
1,548 Elo+
Party 1
Team Averages
Level 73
1,461 SR
1,538 Elo+

VS

Team Averages
Level 106
1,500 SR
1,354 Elo+
Merlin
Merlin
 
Merlin
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
S2CHAINZ_
Ares
Level 126
God Stats
4W - 7L
1,500 SR
Queue Stats
295W - 316L
1,661 Elo+
Solo
Cernunnos
Cernunnos
StayHigh_WaRtRiX
Cernunnos
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 59L
1,213 Elo+
Party 2
Chaac
Chaac
bloodidj
Chaac
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,196 Elo+
Solo
Bastet
Bastet
iFamousStars
Bastet
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,198 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DreadedAura
Cu Chulainn
20
10 / 5 / 4
11,972
748
22,048
17,361
16,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hun Batz
14
1 / 7 / 5
8,715
545
7,632
12,843
4,773
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
Rhogoth
Ymir
17
1 / 4 / 4
9,258
579
5,378
14,084
14,433
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cernunnos
SamWhitey
Cernunnos
19
4 / 5 / 6
11,472
717
15,084
13,505
5,967
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 8 / 7
9,099
569
13,125
10,910
4,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
0 / 3 / 18
11,341
709
15,571
10,006
4,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
19
5 / 3 / 18
11,882
743
8,032
14,138
14,784
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cernunnos
20
15 / 4 / 9
13,324
833
16,988
21,722
9,528
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
bloodidj
Chaac
19
4 / 2 / 17
11,703
731
13,420
16,909
17,971
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
18
5 / 4 / 9
11,657
729
10,064
12,184
5,276
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
100
16
Kills
29
29
Deaths
16
26
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
3
18
3
L
Cu Chulainn
DreadedAura
Cu Chulainn
10
5
4
2.4
L
Hun Batz
1
7
5
0.5
L
Ymir
Rhogoth
Ymir
1
4
4
0.75
W
Ares
5
3
18
4.67
L
Cernunnos
SamWhitey
Cernunnos
4
5
6
1.4
W
Cernunnos
15
4
9
4.88
W
Chaac
bloodidj
Chaac
4
2
17
6.25
W
Bastet
5
4
9
2.38
L
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,267
Damage
64,075
68,703
Taken
74,959
45,727
Mitigated
52,039
17,279
Healing
38,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
15,571
687
1,290
2,677
10,006
4,480
1,008
1,973
8,033
37,633
0
L
Cu Chulainn
DreadedAura
Cu Chulainn
22,048
5,070
2,162
3,306
17,361
16,321
0
5,211
11,814
6,123
37,811
L
Hun Batz
7,632
631
1,387
1,963
12,843
4,773
0
5,088
7,557
0
11,353
L
Ymir
Rhogoth
Ymir
5,378
0
1,923
2,845
14,084
14,433
0
5,253
8,593
15,252
0
W
Ares
8,032
26
1,413
922
14,138
14,784
306
3,763
10,375
11,701
0
L
Cernunnos
SamWhitey
Cernunnos
15,084
5,893
801
2,381
13,505
5,967
216
4,636
8,603
0
38,367
W
Cernunnos
16,988
6,917
3,719
10,681
21,722
9,528
2,857
8,451
13,271
0
39,196
W
Chaac
bloodidj
Chaac
13,420
512
2,294
7,485
16,909
17,971
268
3,922
12,987
7,284
29,495
W
Bastet
10,064
3,428
4,633
3,049
12,184
5,276
558
3,402
8,782
0
15,498
L
13,125
1,893
324
187
10,910
4,233
0
5,010
5,620
24,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,516
Gold Earned
59,907
158
Minions Killed
162
0
Camps Cleared
0
1,313,103
Distance Traveled
1,556,629
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,341
709
66
4
0
283,742
1
L
Cu Chulainn
11,972
748
36
2
0
269,297
1
L
Hun Batz
8,715
545
9
1
0
299,594
0
L
Ymir
9,258
579
26
2
0
272,773
0
W
Ares
11,882
743
7
0
0
313,629
0
L
Cernunnos
11,472
717
65
4
0
228,960
0
W
Cernunnos
13,324
833
41
3
0
283,693
1
W
Chaac
11,703
731
32
2
0
320,174
5
W
Bastet
11,657
729
16
1
0
355,391
0
L
Hera
9,099
569
22
1
0
242,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role