Player Matchup

Nu Wa
Nu Wa
MENACE_30below1
Nu Wa
Level 148
God Stats
137W - 152L
1,549 SR
Queue Stats
679W - 851L
1,499 Elo+
Solo
Arachne
Arachne
Myrahlinde
Arachne
Level 47
God Stats
0W - 1L
1,549 SR
Queue Stats
7W - 6L
1,413 Elo+
Solo
Osiris
Osiris
Neo Pursuit
Osiris
Level 67
God Stats
5W - 4L
1,496 SR
Queue Stats
23W - 13L
1,585 Elo+
Solo
Team Averages
Level 87
1,532 SR
1,499 Elo+

VS

Team Averages
Level 76
1,505 SR
1,444 Elo+
Kukulkan
Kukulkan
Grease714
Kukulkan
Level 63
God Stats
44W - 37L
1,386 SR
Queue Stats
68W - 70L
1,343 Elo+
Solo
Cerberus
Cerberus
Mack_Attack_0906
Cerberus
Level 83
God Stats
93W - 69L
1,461 SR
Queue Stats
359W - 405L
1,478 Elo+
Solo
Izanami
Izanami
Nic_A_Licious69
Izanami
Level 82
God Stats
21W - 10L
1,668 SR
Queue Stats
201W - 204L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 2
6,890
689
6,413
6,469
1,981
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Myrahlinde
Arachne
11
4 / 4 / 4
7,566
757
6,082
8,946
2,695
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Osiris
10
2 / 5 / 5
7,126
713
5,832
9,226
6,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Grease714
Kukulkan
10
6 / 6 / 5
8,221
822
7,641
7,470
2,572
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 2 / 9
7,834
783
4,064
9,711
6,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
6 / 0 / 7
8,527
853
7,887
6,440
3,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
8
Kills
14
14
Deaths
8
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Grease714
Kukulkan
6
6
5
1.42
L
2
5
2
0.6
W
2
2
9
3.25
L
Arachne
Myrahlinde
Arachne
4
4
4
1.5
L
Osiris
2
5
5
0.9
W
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,327
Damage
19,592
24,641
Taken
23,621
11,228
Mitigated
12,235
2,218
Healing
7,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Grease714
Kukulkan
7,641
636
540
318
7,470
2,572
315
2,135
5,335
25,733
0
L
6,413
2,493
0
0
6,469
1,981
44
2,378
4,091
21,810
0
W
4,064
27
0
3,484
9,711
6,306
297
2,789
6,922
18,891
0
L
Arachne
Myrahlinde
Arachne
6,082
3,740
0
1,682
8,946
2,695
0
4,810
4,136
0
17,691
L
Osiris
5,832
1,871
0
536
9,226
6,552
0
5,300
3,926
2,185
17,342
W
7,887
4,717
282
2,605
6,440
3,357
852
2,075
4,365
3,014
38,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,582
Gold Earned
24,582
93
Minions Killed
187
0
Camps Cleared
0
466,370
Distance Traveled
489,197
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,221
822
44
4
0
148,363
1
L
Nu Wa
6,890
689
33
3
0
120,703
0
W
Cerberus
7,834
783
63
6
0
173,641
0
L
Arachne
7,566
757
33
3
0
174,300
0
L
Osiris
7,126
713
27
3
0
171,367
1
W
Izanami
8,527
853
80
8
0
167,193
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role