Player Matchup

Anhur
Anhur
DeadRabbit69
Anhur
Level 11
God Stats
1W - 1L
1,750 SR
Queue Stats
18W - 16L
1,643 Elo+
Party 2
Nemesis
Nemesis
KykyNeVar
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
LaykLayk
Xing Tian
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 35L
1,423 Elo+
Solo
Anubis
Anubis
MickadoxalTTV
Anubis
Level 26
God Stats
14W - 12L
1,530 SR
Queue Stats
19W - 19L
1,435 Elo+
Solo
Terra
Terra
Volkiril
Terra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,181 Elo+
Solo
Team Averages
Level 10
1,556 SR
1,436 Elo+

VS

Team Averages
Level 23
1,518 SR
1,499 Elo+
Loki
Loki
GansFer666
Loki
Level 25
God Stats
2W - 4L
1,427 SR
Queue Stats
16W - 18L
1,483 Elo+
Party 1
Aphrodite
Aphrodite
GeryP
Aphrodite
Level 17
God Stats
1W - 1L
1,312 SR
Queue Stats
13W - 8L
1,526 Elo+
Solo
Mulan
Mulan
Mal0y22
Mulan
Level 23
God Stats
3W - 1L
1,615 SR
Queue Stats
12W - 16L
1,430 Elo+
Party 1
Merlin
Merlin
alextron777
Merlin
Level 26
God Stats
17W - 17L
1,498 SR
Queue Stats
96W - 89L
1,447 Elo+
Solo
Neith
Neith
ethbb
Neith
Level 23
God Stats
16W - 12L
1,740 SR
Queue Stats
108W - 100L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 0
5,279
480
2,972
6,711
1,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
KykyNeVar
Nemesis
9
2 / 3 / 1
5,602
509
3,306
7,897
2,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xing Tian
LaykLayk
Xing Tian
8
1 / 3 / 1
4,893
445
2,377
6,239
2,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 2 / 0
5,888
535
3,278
5,292
2,594
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Terra
Volkiril
Terra
7
0 / 6 / 2
5,085
462
1,245
8,628
3,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
6,013
547
784
5,238
1,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
GeryP
Aphrodite
10
5 / 2 / 3
6,256
569
5,933
5,358
1,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Mal0y22
Mulan
11
2 / 2 / 1
6,732
612
3,968
5,537
3,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
11
0 / 1 / 1
6,553
596
2,631
4,851
1,121
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
ethbb
Neith
11
6 / 1 / 4
6,632
603
6,157
5,763
1,575
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
6
Kills
14
14
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
0
0
2
W
1
0
2
2
W
Aphrodite
GeryP
Aphrodite
5
2
3
3.25
L
Nemesis
KykyNeVar
Nemesis
2
3
1
0.83
L
Xing Tian
LaykLayk
Xing Tian
1
3
1
0.5
W
Mulan
Mal0y22
Mulan
2
2
1
1.25
L
1
2
0
0.5
L
Terra
Volkiril
Terra
0
6
2
0.17
W
Merlin
0
1
1
0.5
W
Neith
ethbb
Neith
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,178
Damage
19,473
34,767
Taken
26,747
13,218
Mitigated
8,986
9,408
Healing
12,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,972
863
0
3,175
6,711
1,643
0
2,012
4,699
0
21,679
W
784
271
0
2,721
5,238
1,394
0
449
4,789
0
27,661
W
Aphrodite
GeryP
Aphrodite
5,933
997
1,411
3,256
5,358
1,284
150
712
4,646
17,744
0
L
Nemesis
KykyNeVar
Nemesis
3,306
1,086
0
1,840
7,897
2,123
0
2,216
5,681
0
25,241
L
Xing Tian
LaykLayk
Xing Tian
2,377
794
0
905
6,239
2,917
0
0
5,914
9,998
0
W
Mulan
Mal0y22
Mulan
3,968
1,265
0
613
5,537
3,612
0
2,377
3,160
0
28,868
L
3,278
242
0
1,967
5,292
2,594
0
2,646
2,646
31,707
0
L
Terra
Volkiril
Terra
1,245
83
536
985
8,628
3,941
140
1,690
6,938
18,032
0
W
Merlin
2,631
266
0
1,992
4,851
1,121
1,551
2,021
2,830
39,767
0
W
Neith
ethbb
Neith
6,157
2,864
0
2,617
5,763
1,575
226
1,341
4,422
0
30,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,747
Gold Earned
32,186
202
Minions Killed
276
0
Camps Cleared
0
1,008,335
Distance Traveled
1,072,599
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,279
480
37
3
0
202,947
1
W
Loki
6,013
547
65
6
0
246,629
0
W
Aphrodite
6,256
569
27
2
0
216,161
0
L
Nemesis
5,602
509
47
4
0
255,087
2
L
Xing Tian
4,893
445
16
1
0
176,524
1
W
Mulan
6,732
612
60
5
0
216,799
0
L
Anubis
5,888
535
74
7
0
165,180
2
L
Terra
5,085
462
28
3
0
208,597
2
W
Merlin
6,553
596
77
7
0
200,788
5
W
Neith
6,632
603
47
4
0
192,222
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role