Player Matchup

Jormungandr
Jormungandr
CelticEsus
Jormungandr
Level 4
God Stats
20W - 7L
1,693 SR
Queue Stats
20W - 11L
1,637 Elo+
Solo
Ratatoskr
Ratatoskr
TStickz
Ratatoskr
Level 26
God Stats
27W - 32L
1,461 SR
Queue Stats
87W - 99L
1,418 Elo+
Solo
Ra
Ra
Togrulizm
Ra
Level 4
God Stats
2W - 5L
1,858 SR
Queue Stats
13W - 20L
1,594 Elo+
Solo
Susano
Susano
shepardthe4th
Susano
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
tthepthank
Kukulkan
Level 28
God Stats
5W - 9L
1,500 SR
Queue Stats
71W - 88L
1,330 Elo+
Solo
Team Averages
Level 18
1,602 SR
1,496 Elo+

VS

Team Averages
Level 20
1,534 SR
1,525 Elo+
Baron Samedi
Baron Samedi
Auswald
Baron Samedi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,486 Elo+
Solo
Hel
Hel
NeoxyBlakside
Hel
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 12L
1,337 Elo+
Solo
Osiris
Osiris
PremiumBathWater
Osiris
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 5L
1,793 Elo+
Solo
Ah Puch
Ah Puch
SGNTUG
Ah Puch
Level 29
God Stats
17W - 18L
1,526 SR
Queue Stats
218W - 222L
1,542 Elo+
Solo
Cthulhu
Cthulhu
Smiteston
Cthulhu
Level 8
God Stats
20W - 20L
1,645 SR
Queue Stats
97W - 104L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CelticEsus
Jormungandr
16
3 / 10 / 6
10,322
1,032
11,103
23,130
20,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ratatoskr
TStickz
Ratatoskr
15
1 / 11 / 4
9,405
941
8,897
15,511
5,404
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 13 / 8
9,121
912
8,328
16,247
5,490
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 13 / 3
10,013
1,001
8,306
22,550
8,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
tthepthank
Kukulkan
16
3 / 3 / 4
10,199
1,020
15,371
6,089
2,198
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Auswald
Baron Samedi
18
4 / 4 / 22
10,770
1,077
10,538
9,154
4,607
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
7 / 4 / 23
11,385
1,139
11,550
10,529
5,070
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
25 / 1 / 18
14,071
1,407
27,642
15,659
14,561
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Puch
SGNTUG
Ah Puch
19
7 / 1 / 24
11,899
1,190
16,980
8,024
3,387
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Smiteston
Cthulhu
19
7 / 0 / 24
11,523
1,152
10,710
13,774
17,167
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
161
10
Kills
50
50
Deaths
10
25
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Auswald
Baron Samedi
4
4
22
3.75
L
Jormungandr
CelticEsus
Jormungandr
3
10
6
0.6
W
7
4
23
4.63
W
25
1
18
34
W
Ah Puch
SGNTUG
Ah Puch
7
1
24
19
W
Cthulhu
Smiteston
Cthulhu
7
0
24
19
L
Ratatoskr
TStickz
Ratatoskr
1
11
4
0.27
L
0
13
8
0.31
L
3
13
3
0.35
L
Kukulkan
tthepthank
Kukulkan
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,005
Damage
77,420
83,527
Taken
57,140
42,278
Mitigated
44,792
1,611
Healing
15,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Auswald
Baron Samedi
10,538
632
1,210
1,340
9,154
4,607
0
5,453
3,551
23,526
0
L
Jormungandr
CelticEsus
Jormungandr
11,103
1,650
0
350
23,130
20,855
0
15,506
7,459
39,147
0
W
11,550
2,194
5,746
3,523
10,529
5,070
0
6,259
4,245
18,208
0
W
27,642
14,737
0
0
15,659
14,561
0
8,741
6,793
2,339
38,816
W
Ah Puch
SGNTUG
Ah Puch
16,980
1,060
0
1,772
8,024
3,387
0
4,539
3,435
37,821
0
W
Cthulhu
Smiteston
Cthulhu
10,710
1,269
828
708
13,774
17,167
0
9,282
4,314
20,669
0
L
Ratatoskr
TStickz
Ratatoskr
8,897
1,225
0
211
15,511
5,404
0
10,633
4,755
0
11,489
L
8,328
960
66
0
16,247
5,490
0
8,478
7,719
10,202
0
L
8,306
2,313
0
886
22,550
8,331
0
14,762
7,688
0
23,390
L
Kukulkan
tthepthank
Kukulkan
15,371
1,182
0
98
6,089
2,198
0
1,753
4,311
33,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,060
Gold Earned
59,648
147
Minions Killed
159
3
Camps Cleared
5
792,781
Distance Traveled
953,801
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,770
1,077
25
3
3
160,496
0
L
Jormungandr
10,322
1,032
58
6
2
175,456
0
W
Hel
11,385
1,139
26
3
0
165,767
0
W
Osiris
14,071
1,407
34
3
2
230,396
0
W
Ah Puch
11,899
1,190
61
6
0
197,403
0
W
Cthulhu
11,523
1,152
13
1
0
199,739
0
L
Ratatoskr
9,405
941
4
0
0
143,569
0
L
Ra
9,121
912
3
0
0
132,873
0
L
Susano
10,013
1,001
35
4
0
162,140
1
L
Kukulkan
10,199
1,020
47
5
1
178,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role