Player Matchup

Janus
Janus
AcePhoenixOmega
Janus
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
127W - 112L
1,644 Elo+
Party 4
Pele
Pele
DonlyDarkKnight
Pele
Level 45
God Stats
20W - 25L
1,110 SR
Queue Stats
139W - 133L
1,215 Elo+
Party 2
Cu Chulainn
Cu Chulainn
El_Rey978
Cu Chulainn
Level 42
God Stats
3W - 9L
1,035 SR
Queue Stats
48W - 57L
1,199 Elo+
Party 2
Medusa
Medusa
G1NJA N1NJA 13
Medusa
Level 29
God Stats
26W - 24L
1,503 SR
Queue Stats
31W - 29L
1,466 Elo+
Party 4
Fenrir
Fenrir
Greenie2201
Fenrir
Level 158
God Stats
2W - 1L
1,161 SR
Queue Stats
103W - 78L
1,612 Elo+
Party 4
Team Averages
Level 86
1,262 SR
1,427 Elo+

VS

Team Averages
Level 47
1,538 SR
1,559 Elo+
Freya
Freya
FlushedLeaf1441
Freya
Level 16
God Stats
13W - 9L
1,854 SR
Queue Stats
157W - 171L
1,644 Elo+
Party 1
Ymir
Ymir
JySalami
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
Lyke_Myke
Cernunnos
Level 105
God Stats
4W - 4L
1,498 SR
Queue Stats
37W - 40L
1,515 Elo+
Party 3
Set
Set
Mr Go1dMan19
Set
Level 67
God Stats
5W - 5L
1,500 SR
Queue Stats
404W - 368L
1,550 Elo+
Party 1
King Arthur
King Arthur
OPahima
King Arthur
Level 32
God Stats
113W - 95L
1,338 SR
Queue Stats
292W - 284L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 8
6,664
666
6,911
4,449
1,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
6 / 0 / 4
6,426
643
3,401
5,419
1,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
El_Rey978
Cu Chulainn
13
7 / 1 / 1
7,182
718
8,148
5,438
4,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 1 / 4
5,326
533
1,762
4,565
1,347
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
9
2 / 1 / 8
5,404
540
4,591
6,293
2,439
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
4,731
473
1,730
7,521
2,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ymir
7
1 / 5 / 1
4,833
483
1,855
6,156
2,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Lyke_Myke
Cernunnos
8
1 / 3 / 1
5,206
521
3,675
4,981
2,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
0 / 2 / 0
5,495
550
2,019
6,374
2,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
OPahima
King Arthur
8
1 / 5 / 0
4,756
476
1,884
9,809
4,344
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
21
Kills
3
3
Deaths
21
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
8
8
W
6
0
4
8
W
Cu Chulainn
El_Rey978
Cu Chulainn
7
1
1
7.5
L
0
6
0
0
W
2
1
4
4
W
Fenrir
2
1
8
6
L
Ymir
1
5
1
0.3
L
Cernunnos
Lyke_Myke
Cernunnos
1
3
1
0.5
L
0
2
0
0
L
King Arthur
OPahima
King Arthur
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,813
Damage
11,163
26,164
Taken
34,841
10,828
Mitigated
13,953
10,702
Healing
7,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,911
572
0
900
4,449
1,296
138
1,077
3,372
38,299
0
W
3,401
773
0
3,152
5,419
1,496
0
512
4,907
0
30,574
W
Cu Chulainn
El_Rey978
Cu Chulainn
8,148
2,625
0
2,387
5,438
4,250
0
162
5,276
4,136
34,336
L
1,730
899
0
1,337
7,521
2,251
35
1,239
6,138
17,649
0
W
1,762
661
0
967
4,565
1,347
480
816
3,749
0
21,318
W
Fenrir
4,591
1,392
158
3,138
6,293
2,439
0
1,415
4,878
0
17,703
L
Ymir
1,855
606
0
272
6,156
2,898
0
2,244
3,808
12,837
0
L
Cernunnos
Lyke_Myke
Cernunnos
3,675
1,679
0
1,181
4,981
2,224
0
1,904
2,990
2,611
18,731
L
2,019
1,429
0
2,089
6,374
2,236
0
1,151
5,161
0
31,177
L
King Arthur
OPahima
King Arthur
1,884
413
0
2,552
9,809
4,344
0
633
9,176
0
12,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,002
Gold Earned
25,021
263
Minions Killed
196
0
Camps Cleared
0
1,058,803
Distance Traveled
941,154
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,664
666
77
8
0
214,980
2
W
Pele
6,426
643
63
6
0
226,985
0
W
Cu Chulainn
7,182
718
67
7
0
197,089
0
L
Freya
4,731
473
33
3
0
186,578
0
W
Medusa
5,326
533
35
4
0
207,427
0
W
Fenrir
5,404
540
21
2
0
212,322
3
L
Ymir
4,833
483
17
2
0
184,864
0
L
Cernunnos
5,206
521
47
5
0
158,614
2
L
Set
5,495
550
80
8
0
218,328
0
L
King Arthur
4,756
476
19
2
0
192,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role