Player Matchup

Terra
Terra
IllipeeeMati
Terra
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,719 Elo+
Solo
Cthulhu
Cthulhu
ItsJustJohnnn
Cthulhu
Level 24
God Stats
4W - 4L
1,183 SR
Queue Stats
11W - 16L
1,369 Elo+
Solo
Zeus
Zeus
KINGNINAZO
Zeus
Level 22
God Stats
23W - 9L
1,678 SR
Queue Stats
65W - 50L
1,505 Elo+
Solo
The Morrigan
The Morrigan
NonStopReaping
The Morrigan
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,123 Elo+
Solo
Artemis
Artemis
treestarr_1992
Artemis
Level 9
God Stats
9W - 5L
1,463 SR
Queue Stats
11W - 8L
1,320 Elo+
Solo
Team Averages
Level 14
1,465 SR
1,407 Elo+

VS

Team Averages
Level 17
1,352 SR
1,243 Elo+
Neith
Neith
Indiana Domes
Neith
Level 24
God Stats
46W - 34L
1,330 SR
Queue Stats
69W - 62L
1,220 Elo+
Party 2
Ymir
Ymir
OGKILLA109
Ymir
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
85W - 95L
1,245 Elo+
Party 2
Chernobog
Chernobog
Tueur20132
Chernobog
Level 14
God Stats
32W - 42L
1,340 SR
Queue Stats
153W - 210L
1,197 Elo+
Party 1
Ratatoskr
Ratatoskr
Zombie10Pro
Ratatoskr
Level 8
God Stats
14W - 43L
1,292 SR
Queue Stats
70W - 118L
1,223 Elo+
Party 1
Merlin
Merlin
ladysman0227
Merlin
Level 18
God Stats
2W - 8L
1,298 SR
Queue Stats
34W - 39L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 2
9,262
772
341
2,302
990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
20
3 / 4 / 24
12,671
1,056
17,529
18,470
15,492
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
20 / 2 / 14
16,476
1,373
33,587
8,471
3,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Morrigan
NonStopReaping
The Morrigan
17
4 / 3 / 10
11,453
954
8,466
7,188
3,126
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
16 / 5 / 19
15,174
1,265
28,610
14,589
6,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

161

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 4
11,816
985
12,221
15,697
6,062
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 5 / 8
13,243
1,104
8,286
25,360
27,982
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chernobog
Tueur20132
Chernobog
17
1 / 14 / 6
11,226
936
3,152
23,958
9,057
Ratatoskr
Zombie10Pro
Ratatoskr
17
3 / 15 / 6
11,824
985
11,321
23,919
9,294
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
16
2 / 4 / 3
10,826
902
8,564
10,051
3,779
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
42
43
Kills
15
16
Deaths
43
69
Assists
27
Player
Kills
Deaths
Assists
KDA
W
0
2
2
0.5
L
4
5
4
1.2
W
Cthulhu
3
4
24
3.75
W
20
2
14
13.5
W
The Morrigan
NonStopReaping
The Morrigan
4
3
10
3
L
5
5
8
1.8
L
Chernobog
Tueur20132
Chernobog
1
14
6
0.29
L
Ratatoskr
Zombie10Pro
Ratatoskr
3
15
6
0.4
L
Merlin
2
4
3
0.88
W
16
5
19
5.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,533
Damage
43,544
51,020
Taken
98,985
29,723
Mitigated
56,174
10,523
Healing
5,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
341
179
59
294
2,302
990
0
952
1,350
470
0
L
12,221
7,759
0
2,198
15,697
6,062
0
9,642
6,055
0
36,026
W
Cthulhu
17,529
570
39
4,957
18,470
15,492
0
5,873
12,597
33,586
0
W
33,587
8,939
300
606
8,471
3,350
0
3,075
5,396
72,954
0
W
The Morrigan
NonStopReaping
The Morrigan
8,466
1,816
0
528
7,188
3,126
0
2,708
4,480
23,548
0
L
8,286
1,644
0
0
25,360
27,982
0
16,021
9,339
42,624
0
L
Chernobog
Tueur20132
Chernobog
3,152
2,852
0
0
23,958
9,057
0
14,248
9,710
0
9,834
L
Ratatoskr
Zombie10Pro
Ratatoskr
11,321
2,855
0
731
23,919
9,294
0
14,339
9,580
0
31,735
L
Merlin
8,564
2,139
402
1,678
10,051
3,779
0
5,673
4,378
30,836
0
W
28,610
23,444
0
3,740
14,589
6,765
0
4,242
10,347
0
44,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,036
Gold Earned
58,935
198
Minions Killed
215
5
Camps Cleared
1
676,986
Distance Traveled
955,140
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,262
772
0
0
0
32,922
1
L
Neith
11,816
985
47
4
1
206,910
3
W
Cthulhu
12,671
1,056
35
3
0
175,981
0
W
Zeus
16,476
1,373
88
7
4
177,520
1
W
The Morrigan
11,453
954
35
3
1
126,078
0
L
Ymir
13,243
1,104
62
5
0
212,451
0
L
Chernobog
11,226
936
7
1
0
174,085
0
L
Ratatoskr
11,824
985
40
3
0
218,764
0
L
Merlin
10,826
902
59
5
0
142,930
0
W
Artemis
15,174
1,265
40
3
0
164,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role