Player Matchup

Cerberus
Cerberus
BaronHannibal
Cerberus
Level 4
God Stats
0W - 3L
1,377 SR
Queue Stats
6W - 9L
1,216 Elo+
Solo
Cu Chulainn
Cu Chulainn
D Jock3r
Cu Chulainn
Level 24
God Stats
1W - 4L
1,675 SR
Queue Stats
12W - 15L
1,803 Elo+
Solo
Kukulkan
Kukulkan
GoldenHU3
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,179 Elo+
Solo
Loki
Loki
XnukerX242
Loki
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 20L
1,689 Elo+
Solo
Neith
Neith
santyYT-_-2006
Neith
Level 29
God Stats
23W - 28L
1,495 SR
Queue Stats
533W - 746L
1,477 Elo+
Solo
Team Averages
Level 17
1,509 SR
1,473 Elo+

VS

Team Averages
Level 24
1,528 SR
1,592 Elo+
Sobek
Sobek
ITz Sandy2573
Sobek
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,434 Elo+
Solo
Serqet
Serqet
Polakoski
Serqet
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 19L
1,673 Elo+
Solo
Danzaburou
Danzaburou
YNST_peixe
Danzaburou
Level 29
God Stats
11W - 8L
1,307 SR
Queue Stats
18W - 19L
1,426 Elo+
Solo
Bellona
Bellona
luna_nera1630
Bellona
Level 16
God Stats
5W - 5L
1,500 SR
Queue Stats
83W - 76L
1,654 Elo+
Solo
Neith
Neith
vinicord10
Neith
Level 28
God Stats
23W - 22L
1,835 SR
Queue Stats
30W - 27L
1,774 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BaronHannibal
Cerberus
8
1 / 4 / 1
4,857
540
3,401
6,239
2,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cu Chulainn
D Jock3r
Cu Chulainn
6
0 / 3 / 0
4,017
446
1,782
5,495
2,481
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
GoldenHU3
Kukulkan
3
0 / 2 / 0
3,521
391
304
1,236
255
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

11
3 / 2 / 0
5,932
659
3,732
7,209
2,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 1 / 2
5,169
574
5,029
4,795
1,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 2
4,598
511
1,413
5,743
2,290
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
Polakoski
Serqet
10
5 / 1 / 1
5,894
655
4,496
4,839
1,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
YNST_peixe
Danzaburou
8
1 / 2 / 1
5,153
573
2,153
4,637
1,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
10
3 / 0 / 1
5,826
647
4,577
4,776
4,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
8
2 / 1 / 1
4,926
547
2,320
4,208
1,101
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
6
Kills
12
12
Deaths
6
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BaronHannibal
Cerberus
1
4
1
0.38
L
Cu Chulainn
D Jock3r
Cu Chulainn
0
3
0
0
L
Kukulkan
GoldenHU3
Kukulkan
0
2
0
0
W
1
2
2
1
W
Serqet
Polakoski
Serqet
5
1
1
5.5
L
3
2
0
1.5
W
Danzaburou
YNST_peixe
Danzaburou
1
2
1
0.75
W
Bellona
3
0
1
3.5
L
2
1
2
3
W
Neith
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,248
Damage
14,959
24,974
Taken
24,203
8,970
Mitigated
10,346
7,375
Healing
7,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BaronHannibal
Cerberus
3,401
385
0
1,511
6,239
2,743
0
749
5,322
16,840
0
L
Cu Chulainn
D Jock3r
Cu Chulainn
1,782
449
0
940
5,495
2,481
0
255
5,240
237
7,346
L
Kukulkan
GoldenHU3
Kukulkan
304
109
0
0
1,236
255
0
0
1,236
4,580
0
W
1,413
102
320
2,256
5,743
2,290
0
866
4,877
10,735
0
W
Serqet
Polakoski
Serqet
4,496
727
0
250
4,839
1,330
0
109
4,730
0
27,513
L
3,732
1,231
0
2,509
7,209
2,213
0
243
6,731
0
34,572
W
Danzaburou
YNST_peixe
Danzaburou
2,153
568
0
1,000
4,637
1,228
42
2,093
2,544
0
20,955
W
Bellona
4,577
1,289
0
2,570
4,776
4,397
366
174
4,602
2,855
21,376
L
5,029
1,622
0
2,415
4,795
1,278
0
561
3,939
0
20,880
W
Neith
2,320
911
0
1,470
4,208
1,101
432
637
3,571
0
19,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,496
Gold Earned
26,397
190
Minions Killed
226
0
Camps Cleared
0
750,423
Distance Traveled
858,638
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,857
540
48
5
0
191,370
2
L
Cu Chulainn
4,017
446
14
2
0
157,991
0
L
Kukulkan
3,521
391
10
1
0
56,334
0
W
Sobek
4,598
511
19
2
0
181,949
4
W
Serqet
5,894
655
58
6
0
218,464
0
L
Loki
5,932
659
77
9
0
178,379
0
W
Danzaburou
5,153
573
42
5
0
131,247
2
W
Bellona
5,826
647
63
7
0
178,692
1
L
Neith
5,169
574
41
5
0
166,349
2
W
Neith
4,926
547
44
5
0
148,286
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role