Player Matchup

Hel
Hel
BiGnBoomin
Hel
Level 122
God Stats
5W - 1L
1,500 SR
Queue Stats
288W - 207L
1,698 Elo+
Party 1
Chaac
Chaac
Og Spongegar998
Chaac
Level 18
God Stats
6W - 4L
1,682 SR
Queue Stats
6W - 4L
1,675 Elo+
Party 1
Thoth
Thoth
Torbjorn thiccy
Thoth
Level 106
God Stats
3W - 5L
1,500 SR
Queue Stats
42W - 40L
1,492 Elo+
Party 1
Team Averages
Level 82
1,561 SR
1,622 Elo+

VS

Team Averages
Level 37
1,724 SR
1,602 Elo+
Hera
Hera
BeeSindy
Hera
Level 28
God Stats
2W - 2L
1,842 SR
Queue Stats
48W - 35L
1,841 Elo+
Party 2
Neith
Neith
Gois28
Neith
Level 67
God Stats
5W - 4L
1,831 SR
Queue Stats
17W - 25L
1,654 Elo+
Party 2
Baron Samedi
Baron Samedi
hotboy111329
Baron Samedi
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 23L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
14 / 0 / 9
11,373
812
8,177
8,209
2,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

13
3 / 3 / 17
9,844
703
8,447
14,514
9,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
8 / 1 / 14
10,779
770
7,950
7,358
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
1 / 7 / 2
8,238
588
9,767
8,651
2,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Gois28
Neith
10
1 / 8 / 2
8,006
572
7,390
10,166
3,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
hotboy111329
Baron Samedi
10
1 / 11 / 3
7,987
571
4,634
11,542
5,474
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
10
25
Kills
3
4
Deaths
26
40
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hera
1
7
2
0.29
W
14
0
9
18.5
L
Neith
Gois28
Neith
1
8
2
0.25
W
3
3
17
3.83
W
8
1
14
15
L
Baron Samedi
hotboy111329
Baron Samedi
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,574
Damage
21,791
30,081
Taken
30,359
14,619
Mitigated
11,234
16,733
Healing
1,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
9,767
2,923
0
0
8,651
2,691
0
4,222
4,190
39,445
0
W
8,177
954
6,546
5,888
8,209
2,650
1,117
4,988
3,045
35,222
0
L
Neith
Gois28
Neith
7,390
5,368
76
858
10,166
3,069
304
6,278
3,668
0
20,374
W
8,447
2,416
0
3,408
14,514
9,470
816
6,584
7,632
0
26,335
W
7,950
126
0
891
7,358
2,499
537
2,395
4,911
46,168
0
L
Baron Samedi
hotboy111329
Baron Samedi
4,634
863
34
446
11,542
5,474
192
5,236
5,861
18,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,996
Gold Earned
24,231
153
Minions Killed
114
0
Camps Cleared
0
748,288
Distance Traveled
527,350
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,238
588
72
5
0
189,487
2
W
Hel
11,373
812
56
4
0
241,665
2
L
Neith
8,006
572
26
2
0
179,124
0
W
Chaac
9,844
703
34
2
0
267,166
0
W
Thoth
10,779
770
63
5
0
239,457
1
L
Baron Samedi
7,987
571
16
1
0
158,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role