Player Matchup

Tyr
Tyr
ElBromasxd
Tyr
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,500 Elo+
Solo
Danzaburou
Danzaburou
bidugu
Danzaburou
Level 69
God Stats
4W - 2L
1,500 SR
Queue Stats
125W - 141L
1,515 Elo+
Solo
Nox
Nox
toxxxon
Nox
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 93
1,500 SR
1,505 Elo+

VS

Team Averages
Level 127
1,581 SR
1,498 Elo+
Cthulhu
Cthulhu
GRaFFatGames88
Cthulhu
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
48W - 56L
1,500 Elo+
Solo
Nu Wa
Nu Wa
JungleoPalCulo
Nu Wa
Level 124
God Stats
0W - 1L
1,742 SR
Queue Stats
5W - 6L
1,495 Elo+
Solo
Thanatos
Thanatos
MrShawnCarter
Thanatos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 5
4,987
831
1,862
3,141
1,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Danzaburou
bidugu
Danzaburou
9
3 / 0 / 2
5,701
950
2,280
2,062
1,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nox
8
2 / 0 / 3
5,347
891
1,990
2,330
781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,178
696
2,584
4,742
3,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

3
0 / 0 / 0
3,792
632
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Thanatos
MrShawnCarter
Thanatos
8
1 / 2 / 0
4,608
768
2,004
4,261
1,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
5
Kills
1
1
Deaths
5
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
1
5
2.5
L
0
3
0
0
L
0
0
0
0
L
Thanatos
MrShawnCarter
Thanatos
1
2
0
0.5
W
Danzaburou
bidugu
Danzaburou
3
0
2
4
W
Nox
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,132
Damage
4,588
7,533
Taken
9,003
3,474
Mitigated
4,394
2,464
Healing
3,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,862
272
0
1,180
3,141
1,621
469
912
2,229
0
5,711
L
2,584
51
135
376
4,742
3,086
0
1,117
3,474
14,233
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
MrShawnCarter
Thanatos
2,004
179
0
2,832
4,261
1,308
0
811
3,233
0
12,631
W
Danzaburou
bidugu
Danzaburou
2,280
975
0
711
2,062
1,072
953
593
1,469
2,439
17,525
W
Nox
1,990
172
0
573
2,330
781
1,145
1,105
1,225
14,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,035
Gold Earned
12,578
77
Minions Killed
46
0
Camps Cleared
0
355,316
Distance Traveled
211,556
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
4,987
831
17
3
0
132,876
1
L
Cthulhu
4,178
696
23
4
0
105,806
0
L
Nu Wa
3,792
632
0
0
0
17
0
L
Thanatos
4,608
768
23
4
0
105,733
2
W
Danzaburou
5,701
950
25
4
0
117,411
2
W
Nox
5,347
891
35
6
0
105,029
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role