Player Matchup

Bellona
Bellona
Criticalhaze32
Bellona
Level 40
God Stats
0W - 2L
1,310 SR
Queue Stats
34W - 50L
1,536 Elo+
Solo
Kukulkan
Kukulkan
JustaLadFromHome
Kukulkan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,625 Elo+
Party 2
Amaterasu
Amaterasu
Kriete
Amaterasu
Level 45
God Stats
4W - 5L
1,662 SR
Queue Stats
705W - 670L
1,557 Elo+
Party 1
Arachne
Arachne
goldenplatypus
Arachne
Level 89
God Stats
1W - 3L
1,753 SR
Queue Stats
64W - 49L
1,560 Elo+
Party 2
Freya
Freya
iBims1Pueppchen
Freya
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
588W - 526L
1,573 Elo+
Party 1
Team Averages
Level 68
1,545 SR
1,570 Elo+

VS

Team Averages
Level 80
1,727 SR
1,690 Elo+
Bellona
Bellona
ADisabledChild
Bellona
Level 46
God Stats
9W - 2L
1,842 SR
Queue Stats
127W - 14L
2,169 Elo+
Party 3
Ra
Ra
Lastmowhawk
Ra
Level 45
God Stats
6W - 2L
1,500 SR
Queue Stats
149W - 158L
1,369 Elo+
Solo
Aphrodite
Aphrodite
Lelleigh
Aphrodite
Level 27
God Stats
41W - 5L
2,009 SR
Queue Stats
89W - 30L
1,764 Elo+
Party 3
Apollo
Apollo
ScarySceptile
Apollo
Level 144
God Stats
41W - 12L
1,783 SR
Queue Stats
197W - 94L
1,508 Elo+
Party 3
Terra
Terra
Takashiin
Terra
Level 138
God Stats
11W - 4L
1,500 SR
Queue Stats
223W - 110L
1,638 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
3,736
467
1,411
4,254
3,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 2 / 0
4,914
614
3,999
3,123
1,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
Kriete
Amaterasu
8
1 / 1 / 1
4,768
596
1,597
5,776
1,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 3 / 3
4,323
540
2,553
5,061
2,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 2 / 1
4,495
562
1,037
4,909
1,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 0 / 0
7,224
903
7,768
5,979
5,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 1 / 0
5,079
635
1,545
3,429
1,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Aphrodite
Lelleigh
Aphrodite
7
0 / 1 / 2
4,715
589
617
3,595
1,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

9
2 / 1 / 1
5,290
661
3,972
5,354
1,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Terra
Takashiin
Terra
8
0 / 0 / 3
4,970
621
1,022
5,556
1,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
3
Kills
11
11
Deaths
3
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
9
0
0
9
L
0
3
0
0
L
1
2
0
0.5
L
Amaterasu
Kriete
Amaterasu
1
1
1
1.5
W
0
1
0
0
W
Aphrodite
Lelleigh
Aphrodite
0
1
2
1
W
2
1
1
2.5
W
Terra
Takashiin
Terra
0
0
3
1.5
L
0
3
3
0.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,597
Damage
14,924
23,123
Taken
23,913
10,605
Mitigated
11,025
7,750
Healing
13,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,768
3,254
0
2,153
5,979
5,508
0
985
4,772
5,298
39,639
L
1,411
194
0
1,088
4,254
3,679
0
658
3,596
0
9,243
L
3,999
423
0
500
3,123
1,033
0
1,143
1,980
29,191
0
L
Amaterasu
Kriete
Amaterasu
1,597
626
0
2,105
5,776
1,864
0
594
5,182
0
17,037
W
1,545
185
276
997
3,429
1,106
0
1,710
1,509
32,242
0
W
Aphrodite
Lelleigh
Aphrodite
617
111
1,140
1,982
3,595
1,246
0
697
2,862
5,537
0
W
3,972
2,678
0
3,131
5,354
1,189
0
583
4,771
0
28,121
W
Terra
Takashiin
Terra
1,022
216
239
3,953
5,556
1,976
0
970
4,536
20,317
0
L
2,553
1,376
305
1,420
5,061
2,721
0
1,116
3,945
2,953
11,552
L
1,037
381
0
2,332
4,909
1,308
0
238
4,671
16,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,236
Gold Earned
27,278
176
Minions Killed
304
0
Camps Cleared
0
734,080
Distance Traveled
855,749
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,224
903
100
13
0
193,621
0
L
Bellona
3,736
467
23
3
0
105,239
1
L
Kukulkan
4,914
614
58
7
0
140,276
3
L
Amaterasu
4,768
596
22
3
0
172,764
1
W
Ra
5,079
635
74
9
0
160,640
0
W
Aphrodite
4,715
589
7
1
0
170,202
5
W
Apollo
5,290
661
63
8
0
143,500
2
W
Terra
4,970
621
60
8
0
187,786
0
L
Arachne
4,323
540
32
4
0
169,419
1
L
Freya
4,495
562
41
5
0
146,382
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role