Player Matchup

Bastet
Bastet
 
Bastet
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
HiTorbo
Rama
Level 126
God Stats
3W - 5L
1,715 SR
Queue Stats
132W - 155L
1,646 Elo+
Solo
The Morrigan
The Morrigan
Matjit
The Morrigan
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 13L
1,602 Elo+
Solo
Artio
Artio
xxkchrisxx
Artio
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
132W - 123L
1,574 Elo+
Solo
Team Averages
Level 124
1,543 SR
1,564 Elo+

VS

Team Averages
Level 131
1,614 SR
1,568 Elo+
Ymir
Ymir
Blazier0013
Ymir
Level 145
God Stats
26W - 29L
1,710 SR
Queue Stats
412W - 474L
1,528 Elo+
Party 2
Fenrir
Fenrir
Le Klown7
Fenrir
Level 160
God Stats
3W - 4L
1,500 SR
Queue Stats
418W - 400L
1,594 Elo+
Solo
Chiron
Chiron
Nppleham
Chiron
Level 136
God Stats
40W - 22L
1,790 SR
Queue Stats
445W - 422L
1,618 Elo+
Solo
Chang'e
Chang'e
SoulVerdict
Chang'e
Level 107
God Stats
19W - 18L
1,517 SR
Queue Stats
388W - 408L
1,538 Elo+
Party 2
Awilix
Awilix
T1gTok
Awilix
Level 105
God Stats
17W - 11L
1,550 SR
Queue Stats
258W - 258L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
3 / 4 / 1
7,183
513
6,307
10,643
5,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
 
Kukulkan
11
0 / 6 / 0
6,431
459
4,021
8,311
3,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Rama
HiTorbo
Rama
12
0 / 3 / 1
6,626
473
2,349
8,179
1,961
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

The Morrigan
Matjit
The Morrigan
12
2 / 1 / 3
7,066
505
5,348
5,908
3,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artio
11
1 / 2 / 1
6,343
453
4,337
11,656
4,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 2
8,412
601
9,272
12,155
8,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
Le Klown7
Fenrir
12
2 / 0 / 6
7,281
520
5,145
9,022
4,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
Nppleham
Chiron
15
4 / 0 / 3
8,508
608
7,233
6,300
2,057
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
SoulVerdict
Chang'e
13
3 / 1 / 3
7,880
563
4,282
4,477
1,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
T1gTok
Awilix
14
4 / 1 / 2
7,811
558
5,901
8,676
2,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
6
Kills
16
16
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
4
1
0.88
L
Kukulkan
 
Kukulkan
0
6
0
0
W
3
4
2
1
L
Rama
HiTorbo
Rama
0
3
1
0.17
W
Fenrir
Le Klown7
Fenrir
2
0
6
5
L
The Morrigan
Matjit
The Morrigan
2
1
3
3.5
W
Chiron
Nppleham
Chiron
4
0
3
5.5
W
Chang'e
SoulVerdict
Chang'e
3
1
3
4.5
W
Awilix
T1gTok
Awilix
4
1
2
5
L
Artio
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,362
Damage
31,833
44,697
Taken
40,630
19,102
Mitigated
18,999
14,561
Healing
19,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
6,307
1,935
0
2,837
10,643
5,956
0
6,052
4,591
0
31,639
L
Kukulkan
 
Kukulkan
4,021
409
0
1,061
8,311
3,024
0
3,596
4,561
38,914
0
W
9,272
2,191
0
3,500
12,155
8,164
0
3,673
8,096
52,914
0
L
Rama
HiTorbo
Rama
2,349
2,004
0
3,378
8,179
1,961
154
0
8,179
0
44,950
W
Fenrir
Le Klown7
Fenrir
5,145
1,575
0
3,728
9,022
4,412
0
3,305
5,626
0
21,723
L
The Morrigan
Matjit
The Morrigan
5,348
1,046
0
250
5,908
3,547
0
2,227
3,664
41,161
256
W
Chiron
Nppleham
Chiron
7,233
5,433
530
4,409
6,300
2,057
0
1,670
4,622
0
70,598
W
Chang'e
SoulVerdict
Chang'e
4,282
89
909
1,989
4,477
1,453
369
2,272
2,133
48,387
0
W
Awilix
T1gTok
Awilix
5,901
2,791
0
4,618
8,676
2,913
0
2,257
6,374
0
48,443
L
Artio
4,337
576
678
6,357
11,656
4,614
0
1,458
10,148
25,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,649
Gold Earned
39,892
380
Minions Killed
480
0
Camps Cleared
0
1,212,229
Distance Traveled
1,316,456
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,183
513
69
5
0
244,250
1
L
Kukulkan
6,431
459
93
7
0
214,088
2
W
Ymir
8,412
601
118
8
0
226,638
3
L
Rama
6,626
473
103
7
0
222,981
3
W
Fenrir
7,281
520
29
2
0
285,488
4
L
The Morrigan
7,066
505
83
6
0
251,711
0
W
Chiron
8,508
608
132
9
0
242,017
2
W
Chang'e
7,880
563
100
7
0
259,018
5
W
Awilix
7,811
558
101
7
0
303,295
2
L
Artio
6,343
453
32
2
0
279,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role