Player Matchup

Hercules
Hercules
Barchelo
Hercules
Level 29
God Stats
1W - 1L
1,728 SR
Queue Stats
32W - 21L
1,613 Elo+
Party 2
Fenrir
Fenrir
DdragoD
Fenrir
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 2
Scylla
Scylla
Diablixxx
Scylla
Level 28
God Stats
1W - 1L
1,789 SR
Queue Stats
36W - 24L
1,613 Elo+
Party 2
Cu Chulainn
Cu Chulainn
REDuuu
Cu Chulainn
Level 26
God Stats
13W - 2L
1,500 SR
Queue Stats
69W - 56L
1,428 Elo+
Party 2
Neith
Neith
WorstArtemisEU
Neith
Level 26
God Stats
1W - 1L
1,681 SR
Queue Stats
35W - 25L
1,613 Elo+
Party 2
Team Averages
Level 27
1,640 SR
1,554 Elo+

VS

Team Averages
Level 17
1,568 SR
1,667 Elo+
Cthulhu
Cthulhu
HomelessGayDude
Cthulhu
Level 13
God Stats
4W - 0L
1,427 SR
Queue Stats
5W - 1L
1,708 Elo+
Party 1
Ratatoskr
Ratatoskr
ItsZymp
Ratatoskr
Level 7
God Stats
3W - 0L
1,536 SR
Queue Stats
4W - 1L
1,816 Elo+
Party 1
Sylvanus
Sylvanus
Kusemagneten
Sylvanus
Level 26
God Stats
18W - 9L
1,500 SR
Queue Stats
305W - 301L
1,509 Elo+
Solo
Apollo
Apollo
MeTTalz
Apollo
Level 28
God Stats
2W - 2L
1,693 SR
Queue Stats
70W - 81L
1,545 Elo+
Solo
Janus
Janus
arachne976
Janus
Level 13
God Stats
12W - 4L
1,683 SR
Queue Stats
286W - 225L
1,756 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Barchelo
Hercules
12
3 / 6 / 5
8,531
449
4,281
14,073
11,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
DdragoD
Fenrir
14
5 / 8 / 6
9,552
503
8,808
19,029
6,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
Diablixxx
Scylla
16
5 / 7 / 2
10,466
551
6,734
10,967
3,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
REDuuu
Cu Chulainn
15
3 / 6 / 4
9,379
494
13,744
16,193
13,228
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 4 / 5
8,908
469
12,979
11,880
3,836
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 9
11,007
579
13,675
16,716
19,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ratatoskr
ItsZymp
Ratatoskr
15
3 / 4 / 8
9,454
498
6,055
14,444
4,956
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
Kusemagneten
Sylvanus
14
3 / 3 / 7
9,348
492
7,326
14,198
14,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
MeTTalz
Apollo
16
6 / 4 / 5
10,437
549
9,192
14,374
9,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
19
12 / 3 / 6
12,186
641
16,392
11,308
4,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
66
18
Kills
31
31
Deaths
18
22
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hercules
Barchelo
Hercules
3
6
5
0.92
L
Fenrir
DdragoD
Fenrir
5
8
6
1
L
Scylla
Diablixxx
Scylla
5
7
2
0.86
W
7
4
9
2.88
W
Ratatoskr
ItsZymp
Ratatoskr
3
4
8
1.75
W
Sylvanus
Kusemagneten
Sylvanus
3
3
7
2.17
W
Apollo
MeTTalz
Apollo
6
4
5
2.13
L
Cu Chulainn
REDuuu
Cu Chulainn
3
6
4
0.83
L
2
4
5
1.13
W
Janus
12
3
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,546
Damage
52,640
72,142
Taken
71,040
38,432
Mitigated
52,385
18,971
Healing
23,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Barchelo
Hercules
4,281
1,141
0
2,436
14,073
11,301
0
6,761
7,123
0
12,372
L
Fenrir
DdragoD
Fenrir
8,808
2,689
432
8,082
19,029
6,528
0
7,870
10,893
0
52,556
L
Scylla
Diablixxx
Scylla
6,734
491
0
800
10,967
3,539
469
8,770
1,837
49,568
0
W
13,675
960
799
3,366
16,716
19,170
531
2,232
14,380
58,990
0
W
Ratatoskr
ItsZymp
Ratatoskr
6,055
1,736
0
4,348
14,444
4,956
197
2,446
11,978
0
50,995
W
Sylvanus
Kusemagneten
Sylvanus
7,326
1,304
1,892
5,753
14,198
14,405
56
1,387
12,759
27,503
0
W
Apollo
MeTTalz
Apollo
9,192
6,031
0
4,280
14,374
9,667
1,012
432
13,905
6,434
68,678
L
Cu Chulainn
REDuuu
Cu Chulainn
13,744
1,415
0
2,398
16,193
13,228
217
9,184
6,390
8,389
47,441
L
12,979
6,207
0
4,823
11,880
3,836
266
4,006
7,874
0
58,981
W
Janus
16,392
701
202
2,742
11,308
4,187
546
2,457
8,777
91,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,836
Gold Earned
52,432
413
Minions Killed
496
0
Camps Cleared
0
1,608,030
Distance Traveled
1,807,678
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,531
449
15
1
0
350,188
0
L
Fenrir
9,552
503
75
4
0
323,294
4
L
Scylla
10,466
551
115
6
0
305,602
0
W
Cthulhu
11,007
579
101
5
0
353,683
0
W
Ratatoskr
9,454
498
87
5
0
372,368
2
W
Sylvanus
9,348
492
40
2
0
343,778
3
W
Apollo
10,437
549
109
6
0
340,857
3
L
Cu Chulainn
9,379
494
106
6
0
321,109
0
L
Neith
8,908
469
102
5
0
307,837
0
W
Janus
12,186
641
159
8
0
396,992
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role