Player Matchup

Izanami
Izanami
LITINIUSFLEX
Izanami
Level 55
God Stats
5W - 1L
1,611 SR
Queue Stats
82W - 106L
1,451 Elo+
Solo
Nox
Nox
LionX315
Nox
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 37L
1,551 Elo+
Party 1
Ymir
Ymir
leonciogramajo
Ymir
Level 18
God Stats
5W - 1L
1,877 SR
Queue Stats
13W - 7L
1,719 Elo+
Party 1
Team Averages
Level 72
1,663 SR
1,574 Elo+

VS

Team Averages
Level 84
1,500 SR
1,529 Elo+
Odin
Odin
CounterZebra466
Odin
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 99L
1,283 Elo+
Solo
Zeus
Zeus
Sankrei
Zeus
Level 127
God Stats
3W - 4L
1,500 SR
Queue Stats
323W - 404L
1,707 Elo+
Solo
Ao Kuang
Ao Kuang
mano1250
Ao Kuang
Level 44
God Stats
0W - 3L
1,500 SR
Queue Stats
38W - 50L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LITINIUSFLEX
Izanami
10
1 / 5 / 5
7,989
666
4,458
6,222
1,966
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
4 / 2 / 5
8,934
745
9,542
5,420
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
7 / 1 / 5
10,070
839
8,626
9,023
6,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
7,157
596
5,282
12,110
7,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zeus
Sankrei
Zeus
11
4 / 6 / 1
8,705
725
6,399
7,203
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
mano1250
Ao Kuang
12
4 / 3 / 3
8,718
727
4,118
10,159
4,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
12
Kills
8
8
Deaths
12
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
Izanami
LITINIUSFLEX
Izanami
1
5
5
0.7
W
4
2
5
3.25
L
Zeus
Sankrei
Zeus
4
6
1
0.75
W
7
1
5
9.5
L
Ao Kuang
mano1250
Ao Kuang
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,626
Damage
15,799
20,665
Taken
29,472
10,493
Mitigated
14,794
2,254
Healing
6,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,282
933
0
3,618
12,110
7,754
68
7,430
4,680
0
20,237
W
Izanami
LITINIUSFLEX
Izanami
4,458
3,360
546
600
6,222
1,966
522
3,646
2,480
0
26,695
W
9,542
1,057
0
250
5,420
2,019
138
2,385
2,835
40,015
0
L
Zeus
Sankrei
Zeus
6,399
750
0
819
7,203
2,251
336
4,633
2,570
25,651
0
W
8,626
509
0
858
9,023
6,508
232
4,514
4,342
22,830
0
L
Ao Kuang
mano1250
Ao Kuang
4,118
946
0
2,168
10,159
4,789
0
6,163
3,996
28,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,993
Gold Earned
24,580
144
Minions Killed
123
0
Camps Cleared
0
630,676
Distance Traveled
586,192
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,157
596
24
2
0
218,127
4
W
Izanami
7,989
666
45
4
0
193,649
1
W
Nox
8,934
745
77
6
0
219,248
2
L
Zeus
8,705
725
52
4
0
146,100
2
W
Ymir
10,070
839
22
2
0
217,779
0
L
Ao Kuang
8,718
727
47
4
0
221,965
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role