Player Matchup

Athena
Athena
DUSEVYKAKAT
Athena
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
32W - 23L
1,500 Elo+
Party 1
Artemis
Artemis
Jeník
Artemis
Level 129
God Stats
4W - 3L
1,500 SR
Queue Stats
95W - 60L
1,340 Elo+
Party 1
Mercury
Mercury
Kuty2
Mercury
Level 39
God Stats
5W - 6L
1,537 SR
Queue Stats
49W - 70L
1,369 Elo+
Party 1
Bellona
Bellona
LordMakor
Bellona
Level 21
God Stats
3W - 5L
1,500 SR
Queue Stats
17W - 16L
1,270 Elo+
Party 1
Janus
Janus
requiem1975
Janus
Level 48
God Stats
1W - 2L
1,281 SR
Queue Stats
168W - 186L
1,552 Elo+
Solo
Team Averages
Level 73
1,464 SR
1,406 Elo+

VS

Team Averages
Level 66
1,532 SR
1,542 Elo+
Cu Chulainn
Cu Chulainn
BONGOMASTER420
Cu Chulainn
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 32L
1,552 Elo+
Party 3
Apollo
Apollo
BigBlasterGamez
Apollo
Level 28
God Stats
3W - 4L
1,608 SR
Queue Stats
21W - 13L
1,536 Elo+
Party 3
He Bo
He Bo
JWynner
He Bo
Level 103
God Stats
0W - 3L
1,268 SR
Queue Stats
336W - 305L
1,511 Elo+
Party 2
Kuzenbo
Kuzenbo
MrH6sh7ag
Kuzenbo
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 19L
1,464 Elo+
Party 3
Nemesis
Nemesis
TechSupport865
Nemesis
Level 46
God Stats
3W - 1L
1,782 SR
Queue Stats
245W - 218L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
5 / 0 / 9
11,884
594
12,577
15,553
17,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
Jeník
Artemis
19
11 / 3 / 3
12,898
645
18,838
19,808
8,959
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
Kuty2
Mercury
18
3 / 4 / 1
11,445
572
7,167
13,822
9,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
LordMakor
Bellona
17
4 / 3 / 5
11,012
551
10,480
13,717
12,809
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
0 / 1 / 4
11,635
582
3,644
9,737
3,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BONGOMASTER420
Cu Chulainn
18
6 / 5 / 1
11,201
560
14,399
18,263
14,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 3 / 0
8,298
415
3,290
8,798
2,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
JWynner
He Bo
15
2 / 6 / 4
9,310
466
8,791
12,820
5,197
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
MrH6sh7ag
Kuzenbo
12
0 / 6 / 1
8,706
435
6,664
18,538
15,147
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
3 / 3 / 1
10,199
510
9,135
14,742
6,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
23
Kills
11
11
Deaths
23
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BONGOMASTER420
Cu Chulainn
6
5
1
1.3
L
0
3
0
0
W
Athena
5
0
9
9.5
L
He Bo
JWynner
He Bo
2
6
4
0.67
W
Artemis
Jeník
Artemis
11
3
3
4.17
W
Mercury
Kuty2
Mercury
3
4
1
0.88
W
Bellona
LordMakor
Bellona
4
3
5
2.17
L
Kuzenbo
MrH6sh7ag
Kuzenbo
0
6
1
0.08
L
3
3
1
1.17
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,706
Damage
42,279
72,637
Taken
73,161
52,606
Mitigated
44,095
21,812
Healing
12,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BONGOMASTER420
Cu Chulainn
14,399
2,344
0
4,836
18,263
14,507
229
2,629
15,348
7,110
60,804
L
3,290
1,528
0
2,549
8,798
2,538
0
2,551
6,222
0
38,148
W
Athena
12,577
3,145
0
4,283
15,553
17,779
808
3,806
11,747
48,519
0
L
He Bo
JWynner
He Bo
8,791
498
0
3,137
12,820
5,197
0
3,066
9,684
45,647
0
W
Artemis
Jeník
Artemis
18,838
10,023
0
10,540
19,808
8,959
4,476
6,817
12,991
0
97,728
W
Mercury
Kuty2
Mercury
7,167
4,962
0
1,965
13,822
9,599
0
2,500
11,322
9,611
78,062
W
Bellona
LordMakor
Bellona
10,480
3,509
0
2,339
13,717
12,809
2,813
2,974
10,743
0
43,531
L
Kuzenbo
MrH6sh7ag
Kuzenbo
6,664
2,433
0
193
18,538
15,147
60
5,161
13,133
28,940
0
L
9,135
3,190
0
1,872
14,742
6,706
0
3,147
11,433
0
83,926
W
3,644
0
0
2,685
9,737
3,460
154
2,793
6,944
88,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,874
Gold Earned
47,714
579
Minions Killed
465
0
Camps Cleared
0
2,000,821
Distance Traveled
1,852,741
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,201
560
117
6
0
367,824
1
L
Apollo
8,298
415
88
4
0
351,937
7
W
Athena
11,884
594
58
3
0
450,498
0
L
He Bo
9,310
466
89
4
0
317,988
0
W
Artemis
12,898
645
141
7
0
319,897
0
W
Mercury
11,445
572
144
7
0
420,977
1
W
Bellona
11,012
551
78
4
0
408,784
0
L
Kuzenbo
8,706
435
35
2
0
411,446
3
L
Nemesis
10,199
510
136
7
0
403,546
2
W
Janus
11,635
582
158
8
0
400,665
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role