Player Matchup

Izanami
Izanami
AProudCatDad
Izanami
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 31L
1,839 Elo+
Solo
Bastet
Bastet
DontAtMeGurl
Bastet
Level 20
God Stats
4W - 1L
1,920 SR
Queue Stats
80W - 50L
1,722 Elo+
Solo
Persephone
Persephone
Icemochadavape
Persephone
Level 26
God Stats
46W - 47L
1,442 SR
Queue Stats
176W - 180L
1,554 Elo+
Solo
Ra
Ra
JBear1012
Ra
Level 29
God Stats
2W - 1L
1,324 SR
Queue Stats
154W - 188L
1,469 Elo+
Solo
Artio
Artio
MECASIO
Artio
Level 9
God Stats
75W - 74L
1,659 SR
Queue Stats
934W - 1,012L
1,635 Elo+
Solo
Team Averages
Level 23
1,569 SR
1,644 Elo+

VS

Team Averages
Level 16
1,539 SR
1,597 Elo+
Skadi
Skadi
BRAHBRAHGANG
Skadi
Level 18
God Stats
1W - 2L
1,562 SR
Queue Stats
1W - 2L
1,674 Elo+
Party 1
Guan Yu
Guan Yu
FatalJoker III
Guan Yu
Level 6
God Stats
2W - 2L
1,590 SR
Queue Stats
6W - 5L
1,710 Elo+
Solo
Nu Wa
Nu Wa
H Town Kiing
Nu Wa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,356 Elo+
Solo
Nemesis
Nemesis
Jose115PR
Nemesis
Level 8
God Stats
0W - 1L
1,278 SR
Queue Stats
2W - 2L
1,572 Elo+
Solo
Kukulkan
Kukulkan
OleBuddyBrahGang
Kukulkan
Level 22
God Stats
1W - 1L
1,765 SR
Queue Stats
1W - 2L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AProudCatDad
Izanami
15
6 / 0 / 2
8,832
736
5,460
5,864
3,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
14
8 / 0 / 3
8,395
700
6,066
7,130
4,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
Icemochadavape
Persephone
13
7 / 0 / 2
8,288
691
8,192
4,570
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 2 / 3
7,272
606
5,213
4,910
1,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artio
MECASIO
Artio
11
2 / 1 / 8
7,018
585
2,736
10,210
6,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 9 / 0
4,918
410
3,200
10,313
2,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 6 / 0
4,705
392
1,685
9,178
4,156
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 3 / 1
6,220
518
5,399
6,018
1,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Jose115PR
Nemesis
7
0 / 3 / 1
4,904
409
2,301
8,033
2,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 6 / 1
4,817
401
3,881
6,166
1,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
27
Kills
3
3
Deaths
27
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
AProudCatDad
Izanami
6
0
2
7
L
1
9
0
0.11
W
Bastet
8
0
3
9.5
L
0
6
0
0
L
2
3
1
0.83
W
Persephone
Icemochadavape
Persephone
7
0
2
8
W
4
2
3
2.75
L
Nemesis
Jose115PR
Nemesis
0
3
1
0.17
W
Artio
MECASIO
Artio
2
1
8
6
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,667
Damage
16,466
32,684
Taken
39,708
17,650
Mitigated
11,843
11,884
Healing
5,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AProudCatDad
Izanami
5,460
3,803
0
2,878
5,864
3,790
1,787
831
5,033
6,913
68,823
L
3,200
1,486
0
813
10,313
2,215
426
3,466
6,733
0
16,383
W
Bastet
6,066
2,211
0
375
7,130
4,248
0
653
6,477
7,539
53,683
L
1,685
365
0
1,809
9,178
4,156
194
3,883
5,295
0
12,800
L
5,399
665
0
1,283
6,018
1,829
0
3,096
2,755
38,855
0
W
Persephone
Icemochadavape
Persephone
8,192
262
0
107
4,570
1,420
1,134
1,153
3,417
47,865
0
W
5,213
570
1,064
1,852
4,910
1,708
1,036
2,898
2,012
44,975
0
L
Nemesis
Jose115PR
Nemesis
2,301
1,106
0
1,447
8,033
2,240
0
3,923
4,076
0
17,848
W
Artio
MECASIO
Artio
2,736
37
479
5,129
10,210
6,484
363
3,745
6,465
12,718
0
L
3,881
948
0
0
6,166
1,403
419
2,069
4,085
20,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,805
Gold Earned
25,564
448
Minions Killed
206
0
Camps Cleared
0
1,129,026
Distance Traveled
1,082,813
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,832
736
150
13
0
208,825
0
L
Skadi
4,918
410
25
2
0
201,285
0
W
Bastet
8,395
700
94
8
0
271,261
1
L
Guan Yu
4,705
392
28
2
0
179,393
0
L
Nu Wa
6,220
518
68
6
0
200,427
0
W
Persephone
8,288
691
84
7
0
197,024
0
W
Ra
7,272
606
96
8
0
233,277
1
L
Nemesis
4,904
409
41
3
0
265,229
0
W
Artio
7,018
585
24
2
0
218,639
3
L
Kukulkan
4,817
401
44
4
0
236,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role