Player Matchup

Cthulhu
Cthulhu
Dismx
Cthulhu
Level 15
God Stats
0W - 1L
1,676 SR
Queue Stats
6W - 12L
1,430 Elo+
Party 1
Anubis
Anubis
Giraffeboy199
Anubis
Level 27
God Stats
1W - 2L
1,692 SR
Queue Stats
15W - 13L
1,626 Elo+
Solo
Hades
Hades
OriginWraith676
Hades
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,410 Elo+
Party 1
Nike
Nike
R3miZ3Lda
Nike
Level 23
God Stats
4W - 7L
1,531 SR
Queue Stats
100W - 133L
1,448 Elo+
Solo
Fenrir
Fenrir
Ragewalker4
Fenrir
Level 12
God Stats
4W - 7L
1,500 SR
Queue Stats
142W - 139L
1,503 Elo+
Solo
Team Averages
Level 19
1,580 SR
1,483 Elo+

VS

Team Averages
Level 20
1,622 SR
1,456 Elo+
Sobek
Sobek
Icon_Karti
Sobek
Level 6
God Stats
18W - 11L
1,799 SR
Queue Stats
36W - 25L
1,652 Elo+
Solo
Izanami
Izanami
KeymoFN
Izanami
Level 29
God Stats
5W - 2L
1,772 SR
Queue Stats
50W - 61L
1,534 Elo+
Solo
Cu Chulainn
Cu Chulainn
Pownd_ya
Cu Chulainn
Level 28
God Stats
10W - 9L
1,297 SR
Queue Stats
72W - 90L
1,297 Elo+
Solo
Nemesis
Nemesis
Xxsmall55
Nemesis
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 19L
1,287 Elo+
Solo
Hades
Hades
sweeetpiet
Hades
Level 29
God Stats
8W - 3L
1,739 SR
Queue Stats
69W - 99L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dismx
Cthulhu
8
0 / 3 / 0
5,199
433
2,312
8,091
2,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 7 / 1
6,181
515
6,042
7,040
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

8
1 / 5 / 0
4,959
413
3,052
6,805
2,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nike
1
0 / 0 / 0
3,777
315
0
0
0
Boots

Boots

+6%
Movement Speed

Fenrir
13
8 / 2 / 0
7,660
638
6,435
8,953
3,604
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
11
6 / 0 / 4
7,020
585
3,635
7,545
4,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
KeymoFN
Izanami
10
2 / 6 / 0
6,561
547
3,446
7,500
2,272
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
Pownd_ya
Cu Chulainn
11
6 / 3 / 0
6,393
533
4,557
6,660
3,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Xxsmall55
Nemesis
9
0 / 3 / 4
5,474
456
1,221
4,851
1,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hades
12
3 / 1 / 5
6,881
573
7,614
6,490
2,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
11
Kills
17
17
Deaths
13
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Dismx
Cthulhu
0
3
0
0
L
2
7
1
0.36
W
Sobek
6
0
4
8
W
Izanami
KeymoFN
Izanami
2
6
0
0.33
L
1
5
0
0.2
W
Cu Chulainn
Pownd_ya
Cu Chulainn
6
3
0
2
L
Nike
0
0
0
0
L
Fenrir
8
2
0
4
W
Nemesis
Xxsmall55
Nemesis
0
3
4
0.67
W
Hades
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,841
Damage
20,473
30,889
Taken
33,046
12,429
Mitigated
14,206
4,502
Healing
10,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Dismx
Cthulhu
2,312
543
79
457
8,091
2,947
428
3,591
4,104
18,123
0
L
6,042
351
0
898
7,040
3,213
304
2,557
4,393
30,379
0
W
Sobek
3,635
506
0
3,488
7,545
4,109
573
3,544
4,001
24,122
0
W
Izanami
KeymoFN
Izanami
3,446
2,182
0
1,365
7,500
2,272
1,297
0
7,500
0
33,432
L
3,052
634
106
511
6,805
2,665
498
4,589
1,990
11,479
0
W
Cu Chulainn
Pownd_ya
Cu Chulainn
4,557
1,243
0
905
6,660
3,796
255
2,567
4,093
0
26,969
L
Nike
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
6,435
1,812
0
2,451
8,953
3,604
0
0
8,853
0
34,265
W
Nemesis
Xxsmall55
Nemesis
1,221
259
0
660
4,851
1,099
816
1,797
3,054
0
14,040
W
Hades
7,614
1,454
136
4,370
6,490
2,930
326
3,498
2,992
38,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,776
Gold Earned
32,329
159
Minions Killed
254
0
Camps Cleared
0
841,614
Distance Traveled
1,115,090
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,199
433
18
2
0
224,823
2
L
Anubis
6,181
515
47
4
0
212,841
5
W
Sobek
7,020
585
35
3
0
244,306
3
W
Izanami
6,561
547
67
6
0
172,457
0
L
Hades
4,959
413
18
2
0
177,715
0
W
Cu Chulainn
6,393
533
47
4
0
243,676
0
L
Nike
3,777
315
0
0
0
6,643
0
L
Fenrir
7,660
638
76
6
0
219,592
1
W
Nemesis
5,474
456
25
2
0
245,821
0
W
Hades
6,881
573
80
7
0
208,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role