Player Matchup

Fenrir
Fenrir
Platinum IV
Aswini
Fenrir
Platinum IV
Level 133
God Stats
4W - 6L
1,500 SR
Queue Stats
71W - 80L
1,800 MMR
Party 2
Poseidon
Poseidon
Platinum V
CipriaNNN
Poseidon
Platinum V
Level 155
God Stats
48W - 55L
1,790 SR
Queue Stats
151W - 158L
1,724 MMR
Party 2
Ne Zha
Ne Zha
Gold II
iTzSkullZ
Ne Zha
Gold II
Level 146
God Stats
4W - 3L
1,377 SR
Queue Stats
72W - 65L
1,561 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 145
1,556 SR
1,695 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 46
1,260 SR
1,267 MMR
Merlin
Merlin
Bronze III
VPLO
Merlin
Bronze III
Level 53
God Stats
0W - 4L
1,294 SR
Queue Stats
0W - 6L
1,271 MMR
Party 1
King Arthur
King Arthur
Bronze III
WiiZzXx
King Arthur
Bronze III
Level 38
God Stats
0W - 5L
1,290 SR
Queue Stats
0W - 6L
1,271 MMR
Party 1
Anhur
Anhur
Bronze III
buenatulabro
Anhur
Bronze III
Level 48
God Stats
0W - 2L
1,198 SR
Queue Stats
2W - 8L
1,260 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aswini
Fenrir
14
9 / 2 / 14
11,363
874
8,292
9,933
9,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
CipriaNNN
Poseidon
16
12 / 0 / 13
11,755
904
17,441
8,370
2,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
iTzSkullZ
Ne Zha
14
7 / 0 / 16
10,548
811
11,321
8,862
5,446
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
PersephoneZeusDiscordiaChang'eAphrodite

VS

Bans
The MorriganHou YiYmirDanzaburouHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
VPLO
Merlin
11
1 / 9 / 0
8,330
641
6,573
11,502
3,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
WiiZzXx
King Arthur
10
0 / 11 / 2
7,843
603
5,054
19,548
19,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
1 / 8 / 1
8,579
660
2,130
10,330
3,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
5
28
Kills
2
2
Deaths
28
43
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Aswini
Fenrir
9
2
14
8
W
Poseidon
CipriaNNN
Poseidon
12
0
13
18.5
L
Merlin
VPLO
Merlin
1
9
0
0.11
L
King Arthur
WiiZzXx
King Arthur
0
11
2
0.09
L
1
8
1
0.19
W
Ne Zha
iTzSkullZ
Ne Zha
7
0
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,054
Damage
13,757
27,165
Taken
41,380
17,402
Mitigated
26,731
11,234
Healing
3,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Aswini
Fenrir
8,292
1,724
0
4,545
9,933
9,225
674
1,412
8,129
84
28,731
W
Poseidon
CipriaNNN
Poseidon
17,441
2,083
0
2,852
8,370
2,731
1,438
2,862
5,108
61,995
0
L
Merlin
VPLO
Merlin
6,573
298
0
187
11,502
3,851
0
6,218
4,994
37,684
0
L
King Arthur
WiiZzXx
King Arthur
5,054
653
287
1,793
19,548
19,845
0
5,923
13,170
0
17,008
L
2,130
537
0
823
10,330
3,035
0
4,247
5,747
0
19,285
W
Ne Zha
iTzSkullZ
Ne Zha
11,321
2,981
0
3,837
8,862
5,446
645
2,214
6,340
0
46,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,666
Gold Earned
24,752
178
Minions Killed
125
0
Camps Cleared
0
762,141
Distance Traveled
557,940
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,363
874
31
2
0
226,990
1
W
Poseidon
11,755
904
111
9
0
253,578
1
L
Merlin
8,330
641
74
6
0
171,596
0
L
King Arthur
7,843
603
18
1
0
182,412
2
L
Anhur
8,579
660
33
3
0
203,932
4
W
Ne Zha
10,548
811
36
3
0
281,573
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role