Player Matchup

Anubis
Anubis
KevlarMyDude
Anubis
Level 16
God Stats
40W - 40L
1,574 SR
Queue Stats
52W - 64L
1,493 Elo+
Solo
Hades
Hades
Mawfogga
Hades
Level 22
God Stats
0W - 1L
1,794 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
PURGE_II
Tsukuyomi
Level 6
God Stats
3W - 1L
2,006 SR
Queue Stats
6W - 2L
1,811 Elo+
Party 1
Neith
Neith
finok19845
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 17L
1,712 Elo+
Solo
Khepri
Khepri
hellcome69
Khepri
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 2L
1,811 Elo+
Party 1
Team Averages
Level 35
1,675 SR
1,665 Elo+

VS

Team Averages
Level 24
1,657 SR
1,644 Elo+
Ares
Ares
CroWn-CloWn36
Ares
Level 21
God Stats
63W - 17L
1,886 SR
Queue Stats
194W - 90L
1,689 Elo+
Party 2
Cthulhu
Cthulhu
FireFox_Copyrigh
Cthulhu
Level 6
God Stats
15W - 5L
1,754 SR
Queue Stats
182W - 89L
1,881 Elo+
Party 2
Amaterasu
Amaterasu
Haizenn
Amaterasu
Level 47
God Stats
16W - 10L
1,411 SR
Queue Stats
135W - 85L
1,528 Elo+
Party 2
Zeus
Zeus
Papy_Rayh83
Zeus
Level 29
God Stats
192W - 94L
1,677 SR
Queue Stats
193W - 95L
1,670 Elo+
Party 2
Loki
Loki
wazkiaz
Loki
Level 17
God Stats
6W - 4L
1,555 SR
Queue Stats
19W - 20L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
0 / 12 / 1
9,069
907
5,594
17,979
8,851
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
Mawfogga
Hades
14
1 / 12 / 0
9,156
916
9,965
21,562
11,102
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
PURGE_II
Tsukuyomi
14
0 / 4 / 0
8,717
872
6,627
18,984
8,096
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
13
0 / 6 / 0
8,187
819
1,033
7,487
2,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Khepri
hellcome69
Khepri
15
0 / 7 / 1
9,582
958
5,785
25,097
13,603
Team 1 Tickets

0

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 25
10,581
1,058
8,228
7,224
9,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
0 / 0 / 19
10,031
1,003
6,556
5,583
5,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amaterasu
Haizenn
Amaterasu
18
8 / 0 / 23
11,181
1,118
15,168
12,996
9,124
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
25 / 0 / 13
13,493
1,349
46,249
4,735
2,246
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
wazkiaz
Loki
18
6 / 1 / 26
11,365
1,137
10,636
6,422
2,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
147
1
Kills
41
41
Deaths
1
2
Assists
106
Player
Kills
Deaths
Assists
KDA
W
2
0
25
14.5
W
0
0
19
9.5
W
Amaterasu
Haizenn
Amaterasu
8
0
23
19.5
L
Anubis
0
12
1
0.04
L
Hades
Mawfogga
Hades
1
12
0
0.08
L
Tsukuyomi
PURGE_II
Tsukuyomi
0
4
0
0
W
25
0
13
31.5
L
Neith
0
6
0
0
L
Khepri
hellcome69
Khepri
0
7
1
0.07
W
Loki
wazkiaz
Loki
6
1
26
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,004
Damage
86,837
91,109
Taken
36,960
44,221
Mitigated
28,375
4,372
Healing
10,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,228
742
0
0
7,224
9,192
0
4,869
2,355
19,390
0
W
6,556
251
124
332
5,583
5,276
0
2,785
2,798
15,901
0
W
Amaterasu
Haizenn
Amaterasu
15,168
8,336
1,116
4,694
12,996
9,124
0
7,153
5,843
0
28,631
L
Anubis
5,594
0
0
874
17,979
8,851
0
11,381
6,420
25,033
0
L
Hades
Mawfogga
Hades
9,965
1,150
611
1,984
21,562
11,102
0
14,734
6,803
28,338
0
L
Tsukuyomi
PURGE_II
Tsukuyomi
6,627
1,172
0
26
18,984
8,096
0
12,641
6,293
0
18,499
W
46,249
4,871
1,288
2,045
4,735
2,246
0
2,590
2,145
71,748
0
L
Neith
1,033
1,033
0
287
7,487
2,569
0
3,721
3,716
0
2,557
L
Khepri
hellcome69
Khepri
5,785
271
0
590
25,097
13,603
0
18,144
6,844
16,356
0
W
Loki
wazkiaz
Loki
10,636
2,629
0
661
6,422
2,537
0
3,947
2,475
0
25,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,711
Gold Earned
56,651
142
Minions Killed
168
3
Camps Cleared
5
703,873
Distance Traveled
898,030
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,581
1,058
27
3
2
179,613
0
W
Cthulhu
10,031
1,003
15
2
0
117,721
0
W
Amaterasu
11,181
1,118
24
2
0
219,728
0
L
Anubis
9,069
907
39
4
0
132,876
0
L
Hades
9,156
916
53
5
2
108,129
0
L
Tsukuyomi
8,717
872
25
3
0
189,015
0
W
Zeus
13,493
1,349
72
7
2
196,727
0
L
Neith
8,187
819
2
0
0
106,915
0
L
Khepri
9,582
958
23
2
1
166,938
0
W
Loki
11,365
1,137
30
3
1
184,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role