Player Matchup

Mulan
Mulan
Carter_Knight
Mulan
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 228L
1,497 Elo+
Party 1
Jing Wei
Jing Wei
Itzjusx_
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 47L
1,793 Elo+
Party 1
Hel
Hel
xLegacyofJTx
Hel
Level 69
God Stats
1W - 1L
1,741 SR
Queue Stats
14W - 21L
1,497 Elo+
Party 1
Team Averages
Level 38
1,580 SR
1,596 Elo+

VS

Team Averages
Level 64
1,500 SR
1,564 Elo+
Chiron
Chiron
EyeofTheLiger x
Chiron
Level 158
God Stats
44W - 7L
1,500 SR
Queue Stats
295W - 151L
1,786 Elo+
Party 2
Hel
Hel
GEODUDE4807
Hel
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 18L
1,786 Elo+
Party 2
Ymir
Ymir
NotSensori
Ymir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 99L
1,119 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 3
9,809
654
6,851
17,669
17,143
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jing Wei
Itzjusx_
Jing Wei
11
1 / 5 / 4
9,314
621
4,992
13,999
4,679
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
1 / 8 / 2
8,568
571
4,763
13,881
6,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 6
11,205
747
15,393
11,492
6,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
10 / 3 / 6
11,655
777
16,091
10,490
4,100
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 1 / 10
9,434
629
5,332
9,264
10,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
5
Kills
17
17
Deaths
6
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
W
7
2
6
5
W
10
3
6
4.33
L
Jing Wei
Itzjusx_
Jing Wei
1
5
4
0.6
W
0
1
10
5
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,606
Damage
36,816
45,549
Taken
31,246
28,316
Mitigated
20,786
14,579
Healing
15,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,851
2,086
452
1,414
17,669
17,143
0
7,728
9,941
0
30,257
W
15,393
5,527
765
4,511
11,492
6,255
2,187
1,833
9,531
5,316
64,045
W
16,091
419
4,272
4,976
10,490
4,100
382
2,143
8,269
51,938
0
L
Jing Wei
Itzjusx_
Jing Wei
4,992
4,036
0
0
13,999
4,679
0
7,934
6,065
0
25,602
W
5,332
526
0
791
9,264
10,431
329
895
8,164
18,739
0
L
4,763
348
8,257
4,456
13,881
6,494
0
6,410
7,471
29,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,691
Gold Earned
32,294
118
Minions Killed
160
0
Camps Cleared
0
742,775
Distance Traveled
752,741
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,809
654
41
3
0
240,647
1
W
Chiron
11,205
747
80
5
0
252,879
4
W
Hel
11,655
777
58
4
0
275,265
1
L
Jing Wei
9,314
621
40
3
0
279,108
0
W
Ymir
9,434
629
22
1
0
224,597
0
L
Hel
8,568
571
37
2
0
223,020
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role