Player Matchup

Neith
Neith
Silver III
 
Neith
Silver III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver III
Heariius
Chang'e
Silver III
Level 80
God Stats
8W - 10L
1,350 SR
Queue Stats
224W - 239L
1,102 MMR
Solo
King Arthur
King Arthur
Bronze I
SPIDER-MAN1316
King Arthur
Bronze I
Level 44
God Stats
2W - 10L
1,025 SR
Queue Stats
7W - 18L
1,052 MMR
Party 1
Khepri
Khepri
Silver V
dreadySince1994
Khepri
Silver V
Level 109
God Stats
70W - 65L
1,540 SR
Queue Stats
119W - 136L
864 MMR
Solo
Ratatoskr
Ratatoskr
Bronze I
teemo974
Ratatoskr
Bronze I
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 18L
1,052 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 80
1,383 SR
1,114 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,493 SR
1,027 MMR
Sun Wukong
Sun Wukong
Silver I
CoBrA_SLO_89
Sun Wukong
Silver I
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 44L
1,166 MMR
Solo
Nu Wa
Nu Wa
Silver III
Curstonator
Nu Wa
Silver III
Level 103
God Stats
11W - 12L
1,296 SR
Queue Stats
140W - 145L
1,171 MMR
Solo
Susano
Susano
Silver III
GRNNYBSHER_
Susano
Silver III
Level 148
God Stats
6W - 7L
1,299 SR
Queue Stats
91W - 125L
951 MMR
Solo
Heimdallr
Heimdallr
Silver II
lemon_bacard
Heimdallr
Silver II
Level 143
God Stats
20W - 23L
1,893 SR
Queue Stats
755W - 768L
883 MMR
Solo
Yemoja
Yemoja
Silver II
morgansito23
Yemoja
Silver II
Level 107
God Stats
26W - 28L
1,479 SR
Queue Stats
442W - 440L
963 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
4 / 2 / 0
11,914
477
10,999
12,154
5,356
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chang'e
Heariius
Chang'e
17
0 / 3 / 0
9,966
399
12,778
16,590
5,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
SPIDER-MAN1316
King Arthur
17
1 / 2 / 0
10,557
422
12,477
32,826
37,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
0 / 2 / 2
10,174
407
4,605
19,271
17,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ratatoskr
teemo974
Ratatoskr
15
0 / 8 / 2
9,356
374
5,845
23,408
8,027
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
ScyllaSetBakasuraArachneJanus

VS

Bans
Cu ChulainnNemesisKuzenboTsukuyomiSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CoBrA_SLO_89
Sun Wukong
20
3 / 1 / 5
13,943
558
19,831
17,642
23,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
4 / 0 / 8
12,425
497
23,673
12,454
6,255
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
19
3 / 0 / 7
12,670
507
11,877
19,106
17,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
lemon_bacard
Heimdallr
20
4 / 4 / 4
14,071
563
15,680
14,491
6,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Yemoja
18
3 / 0 / 7
13,208
528
11,685
20,210
21,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
5
Kills
17
17
Deaths
5
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
2
0
2
W
Sun Wukong
CoBrA_SLO_89
Sun Wukong
3
1
5
5.5
W
4
0
8
8
W
Susano
3
0
7
6.5
L
Chang'e
Heariius
Chang'e
0
3
0
0
L
King Arthur
SPIDER-MAN1316
King Arthur
1
2
0
0.5
L
0
2
2
0.5
W
Heimdallr
lemon_bacard
Heimdallr
4
4
4
1.5
W
Yemoja
3
0
7
6.5
L
Ratatoskr
teemo974
Ratatoskr
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,704
Damage
82,746
104,249
Taken
83,903
74,744
Mitigated
74,388
36,941
Healing
28,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,999
5,331
0
5,078
12,154
5,356
1,008
4,232
7,897
0
100,784
W
Sun Wukong
CoBrA_SLO_89
Sun Wukong
19,831
4,378
0
2,267
17,642
23,107
405
2,805
13,913
4,405
96,716
W
23,673
5,223
0
4,189
12,454
6,255
1,832
4,294
7,972
96,605
0
W
Susano
11,877
2,552
0
4,412
19,106
17,061
641
3,482
15,252
0
74,603
L
Chang'e
Heariius
Chang'e
12,778
984
3,171
6,624
16,590
5,974
0
9,863
6,622
72,421
0
L
King Arthur
SPIDER-MAN1316
King Arthur
12,477
607
0
11,931
32,826
37,656
213
4,944
27,682
248
73,988
L
4,605
52
654
4,468
19,271
17,731
353
8,467
10,729
21,965
0
W
Heimdallr
lemon_bacard
Heimdallr
15,680
9,921
0
7,946
14,491
6,555
8,111
498
13,968
0
117,143
W
Yemoja
11,685
2,474
4,560
5,394
20,210
21,410
1,554
5,818
14,028
52,171
0
L
Ratatoskr
teemo974
Ratatoskr
5,845
1,002
0
5,015
23,408
8,027
0
8,173
15,185
195
61,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,967
Gold Earned
66,317
572
Minions Killed
679
0
Camps Cleared
0
2,291,536
Distance Traveled
2,389,213
43
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,914
477
183
7
0
389,431
3
W
Sun Wukong
13,943
558
177
7
0
509,689
2
W
Nu Wa
12,425
497
122
5
0
488,767
8
W
Susano
12,670
507
80
3
0
457,738
8
L
Chang'e
9,966
399
140
6
0
427,650
11
L
King Arthur
10,557
422
131
5
0
502,641
9
L
Khepri
10,174
407
28
1
0
509,703
15
W
Heimdallr
14,071
563
205
8
0
448,999
0
W
Yemoja
13,208
528
95
4
0
484,020
2
L
Ratatoskr
9,356
374
90
4
0
462,111
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role