Player Matchup

Jing Wei
Jing Wei
CasterMaster298
Jing Wei
Level 87
God Stats
14W - 11L
1,265 SR
Queue Stats
502W - 477L
1,476 Elo+
Party 1
Izanami
Izanami
DaserVeliz
Izanami
Level 87
God Stats
2W - 3L
1,500 SR
Queue Stats
237W - 249L
1,299 Elo+
Solo
Ganesha
Ganesha
NWK Snips
Ganesha
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
197W - 198L
1,582 Elo+
Solo
Thanatos
Thanatos
POwER StarZ1087
Thanatos
Level 129
God Stats
3W - 6L
1,500 SR
Queue Stats
246W - 232L
1,553 Elo+
Party 1
Kali
Kali
Sanfi_-
Kali
Level 126
God Stats
0W - 5L
1,500 SR
Queue Stats
375W - 398L
1,524 Elo+
Solo
Team Averages
Level 115
1,453 SR
1,487 Elo+

VS

Team Averages
Level 126
1,500 SR
1,425 Elo+
Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Arrien
Cernunnos
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
478W - 490L
1,315 Elo+
Solo
Nemesis
Nemesis
ElyseSchnee
Nemesis
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 37L
1,376 Elo+
Solo
Skadi
Skadi
Madatu12
Skadi
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
fofitox
Cerberus
Level 101
God Stats
5W - 4L
1,500 SR
Queue Stats
189W - 202L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
18
3 / 4 / 8
10,664
667
12,754
15,031
6,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
DaserVeliz
Izanami
20
6 / 3 / 12
12,096
756
28,247
15,488
7,188
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
NWK Snips
Ganesha
18
0 / 5 / 16
11,081
693
10,685
28,024
34,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
15
5 / 7 / 5
10,092
631
11,048
16,978
8,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kali
Sanfi_-
Kali
17
4 / 7 / 11
11,548
722
10,780
22,075
11,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
8 / 3 / 18
12,496
781
25,263
22,074
10,217
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Arrien
Cernunnos
15
1 / 2 / 15
10,181
636
6,265
4,599
1,770
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
ElyseSchnee
Nemesis
16
1 / 8 / 14
10,307
644
11,846
23,302
19,524
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
Madatu12
Skadi
20
10 / 4 / 12
12,680
793
24,871
14,063
6,032
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
fofitox
Cerberus
20
6 / 1 / 15
11,623
726
18,695
24,427
25,149
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
100
18
Kills
26
26
Deaths
18
52
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
3
18
5.67
W
Cernunnos
Arrien
Cernunnos
1
2
15
4.25
L
Jing Wei
3
4
8
1.75
L
Izanami
DaserVeliz
Izanami
6
3
12
4
W
Nemesis
ElyseSchnee
Nemesis
1
8
14
1
W
Skadi
Madatu12
Skadi
10
4
12
4
L
Ganesha
NWK Snips
Ganesha
0
5
16
1.6
L
Thanatos
5
7
5
1.07
L
Kali
Sanfi_-
Kali
4
7
11
1.36
W
Cerberus
fofitox
Cerberus
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,514
Damage
86,940
97,596
Taken
88,465
68,380
Mitigated
62,692
39,915
Healing
37,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
25,263
6,497
0
8,228
22,074
10,217
2,352
3,046
19,028
0
53,453
W
Cernunnos
Arrien
Cernunnos
6,265
3,512
1,086
799
4,599
1,770
1,399
481
4,118
0
16,503
L
Jing Wei
12,754
10,814
1,518
3,848
15,031
6,701
263
2,171
12,860
0
35,517
L
Izanami
DaserVeliz
Izanami
28,247
20,652
2,976
4,492
15,488
7,188
950
2,559
12,929
0
53,224
W
Nemesis
ElyseSchnee
Nemesis
11,846
3,756
2,047
4,437
23,302
19,524
564
3,663
19,639
388
20,687
W
Skadi
Madatu12
Skadi
24,871
11,958
1,605
2,782
14,063
6,032
2,219
1,024
13,039
0
43,651
L
Ganesha
NWK Snips
Ganesha
10,685
1,283
3,091
7,409
28,024
34,933
0
5,398
22,626
22,136
0
L
Thanatos
11,048
831
1,514
7,304
16,978
8,346
0
4,490
12,488
0
17,037
L
Kali
Sanfi_-
Kali
10,780
4,568
1,475
6,288
22,075
11,212
590
4,435
17,640
0
16,554
W
Cerberus
fofitox
Cerberus
18,695
503
3,887
12,434
24,427
25,149
60
2,471
21,956
33,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,481
Gold Earned
57,287
141
Minions Killed
159
0
Camps Cleared
0
1,393,524
Distance Traveled
1,228,289
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,496
781
58
4
0
247,932
0
W
Cernunnos
10,181
636
21
1
0
127,923
0
L
Jing Wei
10,664
667
60
4
0
282,515
0
L
Izanami
12,096
756
49
3
0
270,433
0
W
Nemesis
10,307
644
18
1
0
290,559
1
W
Skadi
12,680
793
37
2
0
265,876
1
L
Ganesha
11,081
693
0
0
0
288,667
0
L
Thanatos
10,092
631
18
1
0
263,310
0
L
Kali
11,548
722
14
1
0
288,599
0
W
Cerberus
11,623
726
25
2
0
295,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role