Player Matchup

Jormungandr
Jormungandr
Beast_Metal
Jormungandr
Level 17
God Stats
2W - 2L
1,388 SR
Queue Stats
20W - 17L
1,563 Elo+
Solo
Izanami
Izanami
Liberez_widdy91
Izanami
Level 21
God Stats
7W - 12L
1,500 SR
Queue Stats
34W - 60L
1,213 Elo+
Party 2
Fenrir
Fenrir
SooN_EZ
Fenrir
Level 6
God Stats
10W - 22L
1,306 SR
Queue Stats
139W - 166L
1,213 Elo+
Party 2
Olorun
Olorun
The_Gwak
Olorun
Level 25
God Stats
8W - 5L
1,500 SR
Queue Stats
37W - 57L
1,500 Elo+
Party 2
Pele
Pele
varetjean1
Pele
Level 23
God Stats
17W - 19L
1,500 SR
Queue Stats
97W - 116L
1,500 Elo+
Party 2
Team Averages
Level 18
1,439 SR
1,398 Elo+

VS

Team Averages
Level 22
1,448 SR
1,444 Elo+
Artio
Artio
Cobra_Breezy
Artio
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,398 Elo+
Solo
Sun Wukong
Sun Wukong
DavidMoore1
Sun Wukong
Level 28
God Stats
27W - 18L
1,460 SR
Queue Stats
709W - 686L
1,564 Elo+
Solo
Izanami
Izanami
Kokokska_
Izanami
Level 18
God Stats
38W - 44L
1,502 SR
Queue Stats
105W - 108L
1,449 Elo+
Party 1
Nemesis
Nemesis
Swellest PL
Nemesis
Level 25
God Stats
5W - 4L
1,270 SR
Queue Stats
32W - 43L
1,360 Elo+
Solo
Heimdallr
Heimdallr
de89nnio
Heimdallr
Level 29
God Stats
11W - 9L
1,508 SR
Queue Stats
280W - 299L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Beast_Metal
Jormungandr
17
2 / 5 / 4
11,128
506
15,008
14,218
7,671
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

18
7 / 4 / 5
11,961
544
18,662
16,252
6,367
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
SooN_EZ
Fenrir
15
4 / 3 / 5
10,287
468
4,627
12,289
4,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
The_Gwak
Olorun
16
4 / 3 / 6
10,789
490
8,490
11,386
4,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 1 / 2
9,044
411
2,098
9,470
3,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
6,800
309
1,198
8,673
3,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
DavidMoore1
Sun Wukong
18
5 / 2 / 3
10,733
488
12,431
18,976
17,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Kokokska_
Izanami
16
4 / 9 / 0
10,811
491
11,715
14,915
5,664
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Swellest PL
Nemesis
17
5 / 3 / 1
10,783
490
7,402
14,735
5,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
de89nnio
Heimdallr
16
2 / 1 / 4
10,157
462
8,093
11,345
4,345
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
24
18
Kills
16
16
Deaths
19
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Beast_Metal
Jormungandr
2
5
4
0.8
L
0
4
0
0
L
Sun Wukong
DavidMoore1
Sun Wukong
5
2
3
3.25
L
Izanami
Kokokska_
Izanami
4
9
0
0.44
W
7
4
5
2.38
W
Fenrir
SooN_EZ
Fenrir
4
3
5
2.17
L
Nemesis
Swellest PL
Nemesis
5
3
1
1.83
W
Olorun
The_Gwak
Olorun
4
3
6
2.33
L
Heimdallr
de89nnio
Heimdallr
2
1
4
4
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,885
Damage
40,839
63,615
Taken
68,644
26,434
Mitigated
37,018
25,171
Healing
11,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Beast_Metal
Jormungandr
15,008
4,089
0
3,947
14,218
7,671
0
0
13,818
68,624
0
L
1,198
215
0
485
8,673
3,576
0
0
8,673
9,217
0
L
Sun Wukong
DavidMoore1
Sun Wukong
12,431
4,086
0
4,690
18,976
17,743
0
10,065
8,911
0
60,381
L
Izanami
Kokokska_
Izanami
11,715
6,272
0
1,149
14,915
5,664
741
4,592
10,323
0
75,746
W
18,662
14,192
0
6,689
16,252
6,367
3,034
1,156
14,971
0
70,720
W
Fenrir
SooN_EZ
Fenrir
4,627
1,538
0
4,785
12,289
4,398
144
0
12,289
0
46,680
L
Nemesis
Swellest PL
Nemesis
7,402
4,576
0
1,311
14,735
5,690
522
6,539
8,196
0
73,956
W
Olorun
The_Gwak
Olorun
8,490
4,331
374
3,926
11,386
4,698
2,526
0
11,336
55,949
0
L
Heimdallr
de89nnio
Heimdallr
8,093
3,962
0
3,802
11,345
4,345
533
2,302
9,043
0
54,806
W
2,098
917
0
5,450
9,470
3,300
0
42
9,403
0
49,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,209
Gold Earned
49,284
485
Minions Killed
470
0
Camps Cleared
0
1,840,942
Distance Traveled
1,748,115
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,128
506
123
6
0
367,682
0
L
Artio
6,800
309
12
1
0
227,204
1
L
Sun Wukong
10,733
488
106
5
0
400,658
1
L
Izanami
10,811
491
137
6
0
335,642
0
W
Izanami
11,961
544
112
5
0
350,371
0
W
Fenrir
10,287
468
59
3
0
401,620
2
L
Nemesis
10,783
490
116
5
0
416,765
0
W
Olorun
10,789
490
104
5
0
409,034
1
L
Heimdallr
10,157
462
99
5
0
367,846
0
W
Pele
9,044
411
87
4
0
312,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role