Player Matchup

Xing Tian
Xing Tian
FussiestInk5365
Xing Tian
Level 14
God Stats
2W - 9L
1,246 SR
Queue Stats
120W - 146L
1,399 Elo+
Party 1
Medusa
Medusa
Gunn3rsx
Medusa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 202L
1,353 Elo+
Solo
Sol
Sol
JohnBestPlayer
Sol
Level 14
God Stats
27W - 28L
1,426 SR
Queue Stats
37W - 40L
1,405 Elo+
Solo
Baba Yaga
Baba Yaga
NoahLenno
Baba Yaga
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 19L
1,625 Elo+
Solo
Artemis
Artemis
Vegimite man
Artemis
Level 13
God Stats
1W - 6L
1,387 SR
Queue Stats
43W - 66L
1,542 Elo+
Party 1
Team Averages
Level 16
1,412 SR
1,465 Elo+

VS

Team Averages
Level 15
1,466 SR
1,458 Elo+
Arachne
Arachne
BadrSQ1
Arachne
Level 14
God Stats
7W - 4L
1,583 SR
Queue Stats
28W - 20L
1,602 Elo+
Party 2
Serqet
Serqet
Diamond0Hero
Serqet
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 36L
1,604 Elo+
Party 2
Janus
Janus
Paluvrnzh
Janus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,433 Elo+
Solo
Athena
Athena
lillacbloom789
Athena
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
pnemcek
Zeus
Level 5
God Stats
2W - 6L
1,248 SR
Queue Stats
3W - 9L
1,150 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FussiestInk5365
Xing Tian
19
8 / 9 / 9
13,246
1,019
18,882
19,950
11,908
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Gunn3rsx
Medusa
18
1 / 5 / 10
11,925
917
7,533
10,850
5,290
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
1 / 3 / 9
11,786
907
8,221
12,312
7,921
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baba Yaga
NoahLenno
Baba Yaga
20
8 / 3 / 10
14,308
1,101
21,036
9,483
4,540
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Artemis
Vegimite man
Artemis
20
7 / 5 / 15
13,841
1,065
21,537
14,959
6,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

214

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BadrSQ1
Arachne
20
15 / 3 / 5
15,937
1,226
19,401
25,528
11,586
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Serqet
20
7 / 5 / 9
14,542
1,119
22,104
23,175
8,773
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Paluvrnzh
Janus
17
0 / 8 / 6
10,884
837
794
17,035
5,633
14
0 / 0 / 1
9,873
759
30
195
47
Zeus
pnemcek
Zeus
19
3 / 9 / 6
12,915
993
18,522
20,371
7,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
52
25
Kills
25
25
Deaths
25
53
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Arachne
BadrSQ1
Arachne
15
3
5
5.83
L
Serqet
7
5
9
2.3
W
Xing Tian
FussiestInk5365
Xing Tian
8
9
9
1.39
W
Medusa
Gunn3rsx
Medusa
1
5
10
1.2
W
1
3
9
1.83
W
Baba Yaga
NoahLenno
Baba Yaga
8
3
10
4.33
L
Janus
Paluvrnzh
Janus
0
8
6
0.38
W
Artemis
Vegimite man
Artemis
7
5
15
2.9
L
0
0
1
0.5
L
Zeus
pnemcek
Zeus
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,209
Damage
60,851
67,554
Taken
86,304
36,485
Mitigated
33,216
9,933
Healing
5,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BadrSQ1
Arachne
19,401
16,456
0
3,985
25,528
11,586
0
14,630
10,898
0
35,925
L
Serqet
22,104
11,878
0
1,884
23,175
8,773
0
13,133
10,042
0
33,805
W
Xing Tian
FussiestInk5365
Xing Tian
18,882
1,758
164
1,623
19,950
11,908
0
3,813
15,975
26,912
0
W
Medusa
Gunn3rsx
Medusa
7,533
3,707
0
0
10,850
5,290
0
2,519
7,101
0
30,075
W
8,221
2,618
0
931
12,312
7,921
0
5,948
6,364
29,918
0
W
Baba Yaga
NoahLenno
Baba Yaga
21,036
2,341
1,020
2,262
9,483
4,540
0
1,895
7,430
61,693
0
L
Janus
Paluvrnzh
Janus
794
23
0
0
17,035
5,633
0
8,374
8,661
4,058
0
W
Artemis
Vegimite man
Artemis
21,537
15,179
0
3,933
14,959
6,826
0
5,171
9,380
0
38,597
L
30
30
0
0
195
47
0
0
195
30
0
L
Zeus
pnemcek
Zeus
18,522
1,552
0
0
20,371
7,177
0
12,002
8,369
54,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,106
Gold Earned
64,151
266
Minions Killed
133
6
Camps Cleared
9
1,017,266
Distance Traveled
881,229
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
15,937
1,226
35
3
3
233,155
0
L
Serqet
14,542
1,119
26
2
6
259,937
0
W
Xing Tian
13,246
1,019
21
2
0
185,067
0
W
Medusa
11,925
917
44
3
3
197,769
0
W
Sol
11,786
907
48
4
1
164,205
4
W
Baba Yaga
14,308
1,101
107
8
2
237,537
1
L
Janus
10,884
837
2
0
0
152,584
0
W
Artemis
13,841
1,065
46
4
0
232,688
0
L
Athena
9,873
759
0
0
0
20,653
0
L
Zeus
12,915
993
70
5
0
214,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role