Player Matchup

Aphrodite
Aphrodite
Gaige4416
Aphrodite
Level 52
God Stats
10W - 2L
1,961 SR
Queue Stats
73W - 53L
1,643 Elo+
Party 1
Ymir
Ymir
Infinite Cards
Ymir
Level 160
God Stats
16W - 14L
1,764 SR
Queue Stats
383W - 338L
1,693 Elo+
Party 1
Cernunnos
Cernunnos
J Squeezyy
Cernunnos
Level 125
God Stats
4W - 2L
1,500 SR
Queue Stats
123W - 108L
1,701 Elo+
Party 1
He Bo
He Bo
Mσod
He Bo
Level 160
God Stats
4W - 1L
1,500 SR
Queue Stats
247W - 215L
1,695 Elo+
Party 1
Serqet
Serqet
PrettyKitten841
Serqet
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 30L
1,769 Elo+
Party 1
Team Averages
Level 105
1,645 SR
1,700 Elo+

VS

Team Averages
Level 48
1,505 SR
1,479 Elo+
Hel
Hel
Eithalion
Hel
Level 44
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 25L
1,532 Elo+
Party 2
Neith
Neith
JulyMar290
Neith
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Ganesha
Ganesha
Livid_CupOCoffee
Ganesha
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 26L
1,450 Elo+
Party 2
King Arthur
King Arthur
N4TIVE__B4TMAN
King Arthur
Level 80
God Stats
13W - 9L
1,548 SR
Queue Stats
705W - 651L
1,469 Elo+
Party 3
Arachne
Arachne
Rosie_Tosie612
Arachne
Level 42
God Stats
26W - 38L
1,475 SR
Queue Stats
494W - 526L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Gaige4416
Aphrodite
8
3 / 0 / 2
4,760
793
2,914
2,935
864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
1 / 0 / 3
3,949
658
1,796
3,582
1,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
J Squeezyy
Cernunnos
6
2 / 0 / 2
3,947
658
2,527
2,063
377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

He Bo
Mσod
He Bo
8
3 / 0 / 1
4,420
737
3,007
3,272
694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
3 / 0 / 1
4,048
675
1,244
1,793
1,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 0
3,207
535
661
3,234
1,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
4
0 / 1 / 0
3,108
518
2,589
2,444
489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

4
0 / 2 / 0
3,276
546
466
3,831
1,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes

Shoes

+6%
Movement Speed

King Arthur
N4TIVE__B4TMAN
King Arthur
5
0 / 3 / 0
3,325
554
1,275
3,926
1,504
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
0 / 2 / 0
3,480
580
923
3,303
1,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
12
Kills
0
0
Deaths
12
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Aphrodite
Gaige4416
Aphrodite
3
0
2
4
W
1
0
3
2.5
W
Cernunnos
J Squeezyy
Cernunnos
2
0
2
3
L
Neith
0
1
0
0
L
0
2
0
0
W
He Bo
Mσod
He Bo
3
0
1
3.5
L
King Arthur
N4TIVE__B4TMAN
King Arthur
0
3
0
0
W
3
0
1
3.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,488
Damage
5,914
13,645
Taken
16,738
4,349
Mitigated
6,016
8,668
Healing
3,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
661
59
287
493
3,234
1,036
0
2,411
663
8,078
0
W
Aphrodite
Gaige4416
Aphrodite
2,914
937
363
2,234
2,935
864
40
576
2,359
18,555
0
W
1,796
505
0
1,576
3,582
1,231
0
433
3,149
9,338
0
W
Cernunnos
J Squeezyy
Cernunnos
2,527
1,409
0
1,559
2,063
377
0
130
1,933
0
14,711
L
Neith
2,589
1,179
0
1,399
2,444
489
0
589
1,705
0
11,066
L
466
280
0
664
3,831
1,215
0
835
2,996
4,613
0
W
He Bo
Mσod
He Bo
3,007
231
0
2,200
3,272
694
175
48
3,224
18,332
0
L
King Arthur
N4TIVE__B4TMAN
King Arthur
1,275
107
0
500
3,926
1,504
0
2,153
1,568
0
9,545
W
1,244
280
0
736
1,793
1,183
0
0
1,793
2,612
9,320
L
923
560
0
360
3,303
1,772
0
1,350
1,810
3,753
7,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,124
Gold Earned
16,396
146
Minions Killed
81
0
Camps Cleared
0
563,137
Distance Traveled
477,488
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
3,207
535
12
2
0
101,038
0
W
Aphrodite
4,760
793
40
7
0
104,181
1
W
Ymir
3,949
658
11
2
0
108,484
2
W
Cernunnos
3,947
658
32
5
0
102,283
0
L
Neith
3,108
518
20
3
0
69,307
0
L
Ganesha
3,276
546
3
1
0
106,265
0
W
He Bo
4,420
737
28
5
0
111,351
0
L
King Arthur
3,325
554
14
2
0
96,972
0
W
Serqet
4,048
675
35
6
0
136,838
2
L
Arachne
3,480
580
32
5
0
103,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role