Player Matchup

Bastet
Bastet
Almorohen
Bastet
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 49L
1,500 Elo+
Party 1
Chang'e
Chang'e
Santoryu-Thunder
Chang'e
Level 159
God Stats
0W - 1L
1,262 SR
Queue Stats
250W - 207L
1,652 Elo+
Party 1
Hou Yi
Hou Yi
Tublani
Hou Yi
Level 112
God Stats
2W - 1L
1,522 SR
Queue Stats
68W - 47L
1,772 Elo+
Party 1
Team Averages
Level 136
1,428 SR
1,641 Elo+

VS

Team Averages
Level 100
1,682 SR
1,814 Elo+
Guan Yu
Guan Yu
INabbbb
Guan Yu
Level 154
God Stats
11W - 2L
1,833 SR
Queue Stats
676W - 278L
1,864 Elo+
Party 2
Anhur
Anhur
Salpetersaure
Anhur
Level 140
God Stats
14W - 4L
1,500 SR
Queue Stats
454W - 178L
1,680 Elo+
Party 2
The Morrigan
The Morrigan
SlitherinBabies
The Morrigan
Level 7
God Stats
2W - 0L
1,713 SR
Queue Stats
21W - 4L
1,898 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Almorohen
Bastet
11
1 / 9 / 0
8,345
556
6,553
15,548
3,294
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
2 / 10 / 2
9,864
658
6,022
15,414
2,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Tublani
Hou Yi
13
1 / 9 / 2
9,210
614
5,249
16,375
3,612
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
INabbbb
Guan Yu
14
6 / 2 / 21
11,142
743
13,553
13,267
15,836
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
14 / 0 / 13
12,431
829
17,827
9,416
6,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
SlitherinBabies
The Morrigan
14
8 / 2 / 14
11,262
751
8,355
8,026
3,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
76
4
Kills
28
28
Deaths
4
4
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Bastet
Almorohen
Bastet
1
9
0
0.11
W
Guan Yu
INabbbb
Guan Yu
6
2
21
8.25
W
14
0
13
20.5
L
2
10
2
0.3
W
The Morrigan
SlitherinBabies
The Morrigan
8
2
14
7.5
L
Hou Yi
Tublani
Hou Yi
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,824
Damage
39,735
47,337
Taken
30,709
9,756
Mitigated
25,224
3,596
Healing
7,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Almorohen
Bastet
6,553
1,158
0
0
15,548
3,294
0
3,325
12,089
0
31,654
W
Guan Yu
INabbbb
Guan Yu
13,553
1,754
2,680
2,572
13,267
15,836
336
2,044
10,897
0
29,094
W
17,827
9,531
0
970
9,416
6,250
1,559
979
8,403
3,569
60,458
L
6,022
151
517
2,526
15,414
2,850
0
2,293
13,047
38,804
0
W
The Morrigan
SlitherinBabies
The Morrigan
8,355
1,242
0
1,014
8,026
3,138
1,651
2,535
5,349
41,598
508
L
Hou Yi
Tublani
Hou Yi
5,249
1,563
0
553
16,375
3,612
124
2,661
13,520
0
34,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,419
Gold Earned
34,835
151
Minions Killed
198
0
Camps Cleared
0
712,590
Distance Traveled
761,208
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,345
556
40
3
0
247,971
0
W
Guan Yu
11,142
743
37
2
0
266,421
3
W
Anhur
12,431
829
93
6
0
249,477
5
L
Chang'e
9,864
658
63
4
0
230,987
0
W
The Morrigan
11,262
751
68
5
0
245,310
3
L
Hou Yi
9,210
614
48
3
0
233,632
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role