Player Matchup

Fenrir
Fenrir
EfJuanFiddy
Fenrir
Level 88
God Stats
40W - 19L
1,846 SR
Queue Stats
188W - 168L
1,625 Elo+
Party 1
Yemoja
Yemoja
KuMaTetZu
Yemoja
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
NoІan
Eset
Level 144
God Stats
9W - 5L
1,556 SR
Queue Stats
150W - 128L
1,614 Elo+
Party 1
Hachiman
Hachiman
Psychobones47
Hachiman
Level 158
God Stats
5W - 1L
1,833 SR
Queue Stats
80W - 80L
1,491 Elo+
Solo
Janus
Janus
daniel951
Janus
Level 141
God Stats
1W - 0L
1,705 SR
Queue Stats
52W - 56L
1,479 Elo+
Solo
Team Averages
Level 135
1,688 SR
1,542 Elo+

VS

Team Averages
Level 104
1,541 SR
1,513 Elo+
Arachne
Arachne
TonkaDoosh
Arachne
Level 120
God Stats
8W - 5L
1,479 SR
Queue Stats
79W - 82L
1,579 Elo+
Solo
Neith
Neith
ZourD0ugh
Neith
Level 87
God Stats
4W - 3L
1,759 SR
Queue Stats
300W - 307L
1,460 Elo+
Party 2
King Arthur
King Arthur
daspwnen
King Arthur
Level 120
God Stats
5W - 7L
1,500 SR
Queue Stats
259W - 233L
1,500 Elo+
Solo
Khepri
Khepri
madcowsyndrome
Khepri
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 22L
1,500 Elo+
Party 2
Merlin
Merlin
muhlw1
Merlin
Level 111
God Stats
0W - 1L
1,469 SR
Queue Stats
5W - 2L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
5 / 1 / 3
8,356
597
6,101
6,417
2,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
KuMaTetZu
Yemoja
13
3 / 0 / 6
7,531
538
3,971
8,134
5,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
NoІan
Eset
14
5 / 2 / 5
8,214
587
9,551
11,143
4,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Psychobones47
Hachiman
13
2 / 1 / 3
7,225
516
5,293
9,465
2,741
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
daniel951
Janus
13
4 / 2 / 0
7,688
549
6,833
6,334
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
TonkaDoosh
Arachne
10
0 / 6 / 0
6,289
449
2,540
9,724
4,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
ZourD0ugh
Neith
11
1 / 3 / 0
7,517
537
6,049
6,653
2,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
daspwnen
King Arthur
14
3 / 2 / 0
7,943
567
5,285
12,572
8,314
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
0 / 4 / 3
6,907
493
4,723
10,388
5,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
muhlw1
Merlin
13
2 / 4 / 0
7,616
544
7,398
9,080
2,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
19
Kills
6
6
Deaths
19
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
5
1
3
6.5
W
Yemoja
KuMaTetZu
Yemoja
3
0
6
6
W
Eset
NoІan
Eset
5
2
5
3.75
W
Hachiman
Psychobones47
Hachiman
2
1
3
3.5
L
Arachne
TonkaDoosh
Arachne
0
6
0
0
L
Neith
ZourD0ugh
Neith
1
3
0
0.33
W
Janus
daniel951
Janus
4
2
0
2
L
King Arthur
daspwnen
King Arthur
3
2
0
1.5
L
0
4
3
0.38
L
Merlin
muhlw1
Merlin
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,749
Damage
25,995
41,493
Taken
48,417
17,212
Mitigated
24,417
16,204
Healing
10,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
6,101
1,166
0
3,722
6,417
2,751
0
427
5,986
0
52,317
W
Yemoja
KuMaTetZu
Yemoja
3,971
719
1,046
2,414
8,134
5,384
298
2,066
5,700
19,757
0
W
Eset
NoІan
Eset
9,551
1,309
609
2,765
11,143
4,481
539
5,550
5,199
56,353
0
W
Hachiman
Psychobones47
Hachiman
5,293
2,712
0
5,282
9,465
2,741
0
2,482
6,983
0
45,120
L
Arachne
TonkaDoosh
Arachne
2,540
1,458
0
1,702
9,724
4,960
0
3,701
5,932
7,583
26,931
L
Neith
ZourD0ugh
Neith
6,049
3,212
0
1,282
6,653
2,256
0
1,928
4,725
0
50,987
W
Janus
daniel951
Janus
6,833
716
0
366
6,334
1,855
1,046
1,199
5,109
49,216
0
L
King Arthur
daspwnen
King Arthur
5,285
894
0
2,954
12,572
8,314
0
5,747
6,785
0
47,055
L
4,723
233
0
1,794
10,388
5,932
0
3,126
7,212
14,874
0
L
Merlin
muhlw1
Merlin
7,398
616
0
2,708
9,080
2,955
0
5,358
3,408
49,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,014
Gold Earned
36,272
432
Minions Killed
401
0
Camps Cleared
0
1,325,680
Distance Traveled
1,223,288
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,356
597
110
8
0
312,901
5
W
Yemoja
7,531
538
32
2
0
252,503
2
W
Eset
8,214
587
112
8
0
278,555
4
W
Hachiman
7,225
516
86
6
0
224,303
0
L
Arachne
6,289
449
66
5
0
247,111
4
L
Neith
7,517
537
112
8
0
235,222
4
W
Janus
7,688
549
92
7
0
257,418
4
L
King Arthur
7,943
567
102
7
0
267,405
4
L
Khepri
6,907
493
25
2
0
263,452
1
L
Merlin
7,616
544
96
7
0
210,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role