Player Matchup

Anubis
Anubis
AJG815
Anubis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Lockdown Dz
Ares
Level 29
God Stats
1W - 2L
1,190 SR
Queue Stats
35W - 18L
1,619 Elo+
Solo
Chaac
Chaac
Noah234cds
Chaac
Level 27
God Stats
2W - 3L
1,309 SR
Queue Stats
176W - 214L
1,522 Elo+
Solo
Ullr
Ullr
TheRNGguy
Ullr
Level 29
God Stats
19W - 13L
1,834 SR
Queue Stats
449W - 456L
1,560 Elo+
Solo
Da Ji
Da Ji
Voolzey
Da Ji
Level 25
God Stats
8W - 11L
1,490 SR
Queue Stats
57W - 61L
1,579 Elo+
Solo
Team Averages
Level 27
1,465 SR
1,556 Elo+

VS

Team Averages
Level 12
1,523 SR
1,615 Elo+
Skadi
Skadi
C4Cheesypuff
Skadi
Level 25
God Stats
19W - 24L
1,615 SR
Queue Stats
30W - 45L
1,511 Elo+
Party 1
Artemis
Artemis
CT IByGil08I
Artemis
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 35L
1,611 Elo+
Solo
Nike
Nike
Cutiemonjara
Nike
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,711 Elo+
Party 1
Cthulhu
Cthulhu
Dariel1484
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Terra
Terra
PapaShmurf5184
Terra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,740 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AJG815
Anubis
16
19 / 3 / 7
11,784
620
21,252
13,555
6,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 3 / 8
8,510
448
6,897
10,665
5,162
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
17
3 / 4 / 2
10,712
564
7,977
13,930
12,745
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ullr
15
5 / 6 / 7
9,523
501
12,551
12,966
4,916
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Da Ji
Voolzey
Da Ji
15
6 / 4 / 9
10,185
536
4,502
12,177
4,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 12 / 1
6,739
355
2,923
12,267
2,259
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Artemis
CT IByGil08I
Artemis
14
6 / 8 / 3
9,138
481
10,206
14,793
4,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
10 / 4 / 1
11,731
617
20,847
17,274
17,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
Dariel1484
Cthulhu
2
0 / 2 / 0
5,172
272
180
1,364
222
12
4 / 9 / 5
8,527
449
6,375
21,381
14,491
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
30
35
Kills
20
20
Deaths
35
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
AJG815
Anubis
19
3
7
7.5
L
0
12
1
0.04
L
Artemis
CT IByGil08I
Artemis
6
8
3
0.94
L
10
4
1
2.63
L
Cthulhu
Dariel1484
Cthulhu
0
2
0
0
W
2
3
8
2
W
Chaac
3
4
2
1
L
4
9
5
0.72
W
Ullr
5
6
7
1.42
W
Da Ji
Voolzey
Da Ji
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,179
Damage
40,531
63,293
Taken
67,079
34,062
Mitigated
39,012
20,271
Healing
10,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AJG815
Anubis
21,252
393
0
7,427
13,555
6,479
2,548
2,375
11,180
71,893
0
L
2,923
1,159
171
1,262
12,267
2,259
0
8,587
3,680
0
22,272
L
Artemis
CT IByGil08I
Artemis
10,206
5,368
0
2,285
14,793
4,416
558
5,893
8,900
0
38,097
L
20,847
9,745
0
250
17,274
17,624
472
4,362
12,912
4,792
71,901
L
Cthulhu
Dariel1484
Cthulhu
180
112
0
0
1,364
222
0
588
776
1,707
0
W
6,897
455
437
826
10,665
5,162
0
1,320
9,345
25,996
0
W
Chaac
7,977
2,838
0
4,703
13,930
12,745
1,981
1,475
12,455
0
48,313
L
6,375
1,739
1,436
4,815
21,381
14,491
0
8,719
12,662
17,313
0
W
Ullr
12,551
6,975
602
3,160
12,966
4,916
3,130
2,208
10,758
0
39,715
W
Da Ji
Voolzey
Da Ji
4,502
1,453
0
3,116
12,177
4,760
357
546
11,631
0
50,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,714
Gold Earned
41,307
378
Minions Killed
259
0
Camps Cleared
0
1,526,516
Distance Traveled
1,165,237
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,784
620
108
6
0
257,622
1
L
Skadi
6,739
355
41
2
0
243,192
2
L
Artemis
9,138
481
60
3
0
251,790
0
L
Nike
11,731
617
137
7
0
301,124
0
L
Cthulhu
5,172
272
3
0
0
57,459
0
W
Ares
8,510
448
36
2
0
313,494
2
W
Chaac
10,712
564
103
5
0
290,767
2
L
Terra
8,527
449
18
1
0
311,672
1
W
Ullr
9,523
501
50
3
0
290,170
1
W
Da Ji
10,185
536
81
4
0
374,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role