Player Matchup

Chronos
Chronos
Dale000
Chronos
Level 29
God Stats
14W - 14L
1,356 SR
Queue Stats
57W - 72L
1,486 Elo+
Solo
Artemis
Artemis
PsychoLH
Artemis
Level 8
God Stats
11W - 12L
1,500 SR
Queue Stats
19W - 28L
1,495 Elo+
Solo
Yemoja
Yemoja
SweetcornPillow
Yemoja
Level 4
God Stats
20W - 15L
1,326 SR
Queue Stats
48W - 39L
1,350 Elo+
Solo
Janus
Janus
omiros2004
Janus
Level 27
God Stats
29W - 25L
1,651 SR
Queue Stats
335W - 341L
1,556 Elo+
Solo
Thor
Thor
xSyrius
Thor
Level 14
God Stats
7W - 5L
1,724 SR
Queue Stats
21W - 25L
1,502 Elo+
Solo
Team Averages
Level 16
1,511 SR
1,478 Elo+

VS

Team Averages
Level 15
1,441 SR
1,471 Elo+
Nemesis
Nemesis
Alzrox
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Fenrir
Fenrir
OldTigeros
Fenrir
Level 27
God Stats
4W - 5L
1,500 SR
Queue Stats
143W - 193L
1,484 Elo+
Solo
Achilles
Achilles
ales06uso13
Achilles
Level 19
God Stats
4W - 4L
1,203 SR
Queue Stats
14W - 14L
1,325 Elo+
Solo
He Bo
He Bo
dsuarezzz3
He Bo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 59L
1,548 Elo+
Solo
Neith
Neith
eamsanchezpablo
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Dale000
Chronos
18
9 / 6 / 7
12,620
549
13,473
21,610
9,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
PsychoLH
Artemis
19
10 / 4 / 14
12,598
548
16,442
16,277
7,801
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 2 / 17
12,134
528
8,325
18,048
16,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Janus
17
3 / 4 / 6
11,422
497
7,151
10,180
3,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
xSyrius
Thor
18
9 / 3 / 12
11,917
518
10,383
14,289
6,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alzrox
Nemesis
14
1 / 8 / 2
8,983
391
7,230
14,812
4,639
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
OldTigeros
Fenrir
16
7 / 9 / 3
10,801
470
11,947
20,630
10,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Achilles
ales06uso13
Achilles
18
6 / 3 / 3
11,563
503
12,644
13,410
14,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
17
3 / 9 / 5
11,055
481
11,582
14,183
4,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 7 / 4
9,444
411
10,781
14,662
3,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
36
36
Kills
19
19
Deaths
36
56
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Alzrox
Nemesis
1
8
2
0.25
W
Chronos
Dale000
Chronos
9
6
7
2.08
L
Fenrir
OldTigeros
Fenrir
7
9
3
0.94
W
Artemis
PsychoLH
Artemis
10
4
14
4.25
W
5
2
17
6.75
L
Achilles
ales06uso13
Achilles
6
3
3
2.5
L
He Bo
3
9
5
0.61
L
2
7
4
0.57
W
Janus
3
4
6
1.5
W
Thor
xSyrius
Thor
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,774
Damage
54,184
80,404
Taken
77,697
44,065
Mitigated
38,127
27,207
Healing
16,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Alzrox
Nemesis
7,230
3,026
0
2,186
14,812
4,639
852
5,194
9,618
0
38,894
W
Chronos
Dale000
Chronos
13,473
4,212
0
7,484
21,610
9,541
3,895
8,327
13,183
68,365
0
L
Fenrir
OldTigeros
Fenrir
11,947
2,288
0
5,261
20,630
10,512
0
6,131
14,499
0
50,469
W
Artemis
PsychoLH
Artemis
16,442
9,522
0
5,391
16,277
7,801
3,987
325
15,852
0
67,652
W
8,325
1,683
4,890
6,329
18,048
16,413
1,524
966
16,982
43,217
0
L
Achilles
ales06uso13
Achilles
12,644
3,194
0
2,105
13,410
14,645
592
6,915
6,495
0
53,312
L
He Bo
11,582
718
0
2,750
14,183
4,719
0
7,110
7,073
63,762
0
L
10,781
5,021
0
4,443
14,662
3,612
0
3,947
10,715
0
36,342
W
Janus
7,151
213
0
796
10,180
3,974
1,537
1,594
8,361
80,431
0
W
Thor
xSyrius
Thor
10,383
2,492
0
2,317
14,289
6,336
1,382
370
13,769
0
55,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,691
Gold Earned
51,846
477
Minions Killed
382
0
Camps Cleared
0
1,969,229
Distance Traveled
1,863,676
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,983
391
62
3
0
417,860
3
W
Chronos
12,620
549
109
5
0
400,305
3
L
Fenrir
10,801
470
69
3
0
377,022
2
W
Artemis
12,598
548
96
4
0
372,955
0
W
Yemoja
12,134
528
50
2
0
419,679
5
L
Achilles
11,563
503
89
4
0
417,800
1
L
He Bo
11,055
481
104
5
0
344,427
0
L
Neith
9,444
411
58
3
0
306,567
3
W
Janus
11,422
497
137
6
0
340,722
6
W
Thor
11,917
518
85
4
0
435,568
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role