Player Matchup

Nemesis
Nemesis
NiwatoriNoKira
Nemesis
Level 128
God Stats
1W - 3L
1,271 SR
Queue Stats
143W - 132L
1,477 Elo+
Party 1
Neith
Neith
SmokingLoud
Neith
Level 85
God Stats
1W - 3L
1,516 SR
Queue Stats
1W - 4L
1,370 Elo+
Solo
Discordia
Discordia
XxLuzzi22xX
Discordia
Level 84
God Stats
0W - 3L
1,500 SR
Queue Stats
125W - 116L
1,550 Elo+
Party 1
Team Averages
Level 99
1,429 SR
1,466 Elo+

VS

Team Averages
Level 66
1,406 SR
1,594 Elo+
Sun Wukong
Sun Wukong
CrtHunter
Sun Wukong
Level 126
God Stats
2W - 4L
1,160 SR
Queue Stats
65W - 66L
1,579 Elo+
Party 2
Merlin
Merlin
lobinhomk
Merlin
Level 4
God Stats
1W - 0L
1,268 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
mustang0415
Fenrir
Level 67
God Stats
1W - 0L
1,791 SR
Queue Stats
57W - 53L
1,703 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
17 / 4 / 6
15,895
757
16,278
17,113
10,445
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 6 / 18
12,600
600
9,665
15,831
5,374
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
XxLuzzi22xX
Discordia
16
6 / 10 / 13
13,391
638
18,118
16,712
4,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CrtHunter
Sun Wukong
19
13 / 8 / 4
16,096
766
21,373
22,077
20,722
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Merlin
lobinhomk
Merlin
17
1 / 11 / 9
12,864
613
10,307
13,984
5,071
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
18
6 / 4 / 10
14,381
685
10,256
17,271
10,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
43
23
Kills
20
20
Deaths
23
37
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CrtHunter
Sun Wukong
13
8
4
1.88
L
17
4
6
5
L
0
6
18
1.5
L
Discordia
XxLuzzi22xX
Discordia
6
10
13
1.25
W
Merlin
lobinhomk
Merlin
1
11
9
0.5
W
Fenrir
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,061
Damage
41,936
49,656
Taken
53,332
20,777
Mitigated
36,338
9,685
Healing
3,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CrtHunter
Sun Wukong
21,373
5,112
0
1,735
22,077
20,722
465
6,032
15,693
0
58,266
L
16,278
10,181
0
3,577
17,113
10,445
1,809
3,743
13,370
0
58,206
L
9,665
3,684
0
3,182
15,831
5,374
585
3,889
11,942
0
51,527
L
Discordia
XxLuzzi22xX
Discordia
18,118
319
381
2,545
16,712
4,958
668
2,791
13,921
59,655
0
W
Merlin
lobinhomk
Merlin
10,307
590
0
910
13,984
5,071
604
5,130
8,679
52,168
0
W
Fenrir
10,256
1,582
0
756
17,271
10,545
1,592
6,987
10,172
2,505
65,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,886
Gold Earned
43,341
216
Minions Killed
199
0
Camps Cleared
0
969,555
Distance Traveled
1,109,019
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
16,096
766
54
3
0
367,256
4
L
Nemesis
15,895
757
67
3
0
343,208
2
L
Neith
12,600
600
81
4
0
328,792
3
L
Discordia
13,391
638
68
3
0
297,555
1
W
Merlin
12,864
613
64
3
0
330,780
0
W
Fenrir
14,381
685
81
4
0
410,983
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role