Player Matchup

Nemesis
Nemesis
Lowka
Nemesis
Level 160
God Stats
5W - 2L
1,500 SR
Queue Stats
382W - 306L
1,655 Elo+
Party 2
Cupid
Cupid
MayoOrKetchup
Cupid
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
358W - 300L
1,655 Elo+
Party 2
Artemis
Artemis
SenpaiTea
Artemis
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 41L
1,649 Elo+
Party 3
Discordia
Discordia
WhiteKnight4000
Discordia
Level 158
God Stats
3W - 1L
1,798 SR
Queue Stats
69W - 47L
1,696 Elo+
Party 3
Ra
Ra
issa84
Ra
Level 124
God Stats
3W - 7L
1,719 SR
Queue Stats
421W - 447L
1,705 Elo+
Solo
Team Averages
Level 145
1,603 SR
1,672 Elo+

VS

Team Averages
Level 141
1,453 SR
1,611 Elo+
Heimdallr
Heimdallr
DIADEMON
Heimdallr
Level 140
God Stats
4W - 5L
1,500 SR
Queue Stats
344W - 274L
1,576 Elo+
Solo
Cthulhu
Cthulhu
Mαgi
Cthulhu
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 33L
1,628 Elo+
Party 1
Baron Samedi
Baron Samedi
SnoekiePoekiee
Baron Samedi
Level 155
God Stats
0W - 3L
1,267 SR
Queue Stats
89W - 50L
1,610 Elo+
Party 1
Xbalanque
Xbalanque
Vitunmonni
Xbalanque
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
193W - 200L
1,652 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
paxito
Ah Muzen Cab
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 22L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Lowka
Nemesis
17
3 / 6 / 19
10,659
711
14,494
26,180
32,672
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
3 / 4 / 17
10,958
731
11,708
15,416
7,578
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
SenpaiTea
Artemis
20
6 / 3 / 18
12,664
844
12,095
22,228
28,518
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Discordia
WhiteKnight4000
Discordia
20
12 / 3 / 10
13,302
887
29,283
14,138
6,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ra
19
4 / 3 / 18
11,498
767
12,412
15,841
10,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DIADEMON
Heimdallr
19
10 / 5 / 8
12,656
844
18,156
16,871
8,244
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Mαgi
Cthulhu
16
3 / 7 / 10
10,754
717
17,835
27,765
29,716
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
SnoekiePoekiee
Baron Samedi
18
4 / 5 / 10
11,069
738
12,952
15,382
8,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xbalanque
Vitunmonni
Xbalanque
18
2 / 5 / 14
11,085
739
20,379
16,234
7,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
paxito
Ah Muzen Cab
17
0 / 6 / 12
10,307
687
13,268
16,885
7,219
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
73
28
Kills
19
19
Deaths
28
82
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DIADEMON
Heimdallr
10
5
8
2.8
W
Nemesis
Lowka
Nemesis
3
6
19
2.08
W
3
4
17
2.88
L
Cthulhu
Mαgi
Cthulhu
3
7
10
1.14
W
Artemis
SenpaiTea
Artemis
6
3
18
5
L
Baron Samedi
SnoekiePoekiee
Baron Samedi
4
5
10
1.8
L
Xbalanque
Vitunmonni
Xbalanque
2
5
14
1.8
W
Discordia
WhiteKnight4000
Discordia
12
3
10
5.67
W
Ra
4
3
18
4.33
L
Ah Muzen Cab
paxito
Ah Muzen Cab
0
6
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,992
Damage
82,590
93,803
Taken
93,137
86,019
Mitigated
60,983
43,919
Healing
27,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DIADEMON
Heimdallr
18,156
5,122
475
4,538
16,871
8,244
2,563
7,333
9,116
0
38,970
W
Nemesis
Lowka
Nemesis
14,494
4,459
1,413
4,421
26,180
32,672
65
7,562
18,336
0
17,840
W
11,708
5,862
4,685
2,725
15,416
7,578
2,409
5,344
9,922
0
27,602
L
Cthulhu
Mαgi
Cthulhu
17,835
1,005
947
3,482
27,765
29,716
0
11,947
15,238
28,101
0
W
Artemis
SenpaiTea
Artemis
12,095
3,541
1,067
2,485
22,228
28,518
1,077
6,442
15,360
0
19,021
L
Baron Samedi
SnoekiePoekiee
Baron Samedi
12,952
352
5,066
3,446
15,382
8,575
708
7,512
7,441
22,435
0
L
Xbalanque
Vitunmonni
Xbalanque
20,379
9,333
312
3,142
16,234
7,229
1,781
5,119
10,671
0
34,942
W
Discordia
WhiteKnight4000
Discordia
29,283
1,179
1,073
2,663
14,138
6,894
1,005
3,966
10,064
57,904
0
W
Ra
12,412
1,015
15,551
7,836
15,841
10,357
1,174
6,335
9,333
43,532
0
L
Ah Muzen Cab
paxito
Ah Muzen Cab
13,268
3,859
1,986
3,719
16,885
7,219
454
7,345
8,976
0
36,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,081
Gold Earned
55,871
193
Minions Killed
160
0
Camps Cleared
0
1,496,449
Distance Traveled
1,317,890
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,656
844
45
3
0
257,482
3
W
Nemesis
10,659
711
7
0
0
298,318
3
W
Cupid
10,958
731
39
3
0
310,636
0
L
Cthulhu
10,754
717
12
1
0
280,382
0
W
Artemis
12,664
844
26
2
0
281,967
3
L
Baron Samedi
11,069
738
42
3
0
256,798
0
L
Xbalanque
11,085
739
33
2
0
256,615
0
W
Discordia
13,302
887
72
5
0
290,417
2
W
Ra
11,498
767
49
3
0
315,111
1
L
Ah Muzen Cab
10,307
687
28
2
0
266,613
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role