Player Matchup

Mulan
Mulan
Gold II
Bubusiek
Mulan
Gold II
Level 146
God Stats
11W - 6L
1,709 SR
Queue Stats
204W - 192L
1,655 MMR
Party 2
Heimdallr
Heimdallr
Gold II
HareeON
Heimdallr
Gold II
Level 143
God Stats
3W - 1L
1,769 SR
Queue Stats
27W - 31L
1,684 MMR
Solo
Set
Set
Platinum IV
ProExist
Set
Platinum IV
Level 111
God Stats
3W - 3L
1,383 SR
Queue Stats
150W - 118L
1,758 MMR
Party 2
Geb
Geb
Gold II
miguelpr
Geb
Gold II
Level 140
God Stats
25W - 32L
1,643 SR
Queue Stats
148W - 138L
1,777 MMR
Party 1
Chang'e
Chang'e
Gold IV
nemesisdead97
Chang'e
Gold IV
Level 158
God Stats
2W - 0L
1,297 SR
Queue Stats
134W - 127L
1,582 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 140
1,560 SR
1,691 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 90
1,636 SR
1,674 MMR
Yemoja
Yemoja
Gold III
AnubisN
Yemoja
Gold III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Bellona
Bellona
Gold IV
MiniMame
Bellona
Gold IV
Level 47
God Stats
3W - 3L
1,677 SR
Queue Stats
147W - 132L
1,679 MMR
Solo
Anhur
Anhur
Platinum IV
PÖNYLOVE
Anhur
Platinum IV
Level 105
God Stats
8W - 7L
2,004 SR
Queue Stats
57W - 57L
1,831 MMR
Party 3
Thoth
Thoth
Platinum V
SAURФ
Thoth
Platinum V
Level 130
God Stats
3W - 3L
1,500 SR
Queue Stats
34W - 41L
1,688 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
ToiletUser71
Ao Kuang
Silver I
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,673 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bubusiek
Mulan
19
5 / 4 / 10
13,135
571
22,395
26,998
27,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
HareeON
Heimdallr
20
3 / 2 / 8
13,605
592
19,079
17,542
8,501
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
13 / 5 / 11
15,011
653
20,300
23,210
19,527
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
3 / 3 / 14
12,527
545
7,952
18,927
16,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
20
8 / 2 / 11
13,528
588
19,417
21,507
8,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
PersephoneFenrirNu WaThe MorriganApollo

VS

Bans
ScyllaCu ChulainnOsirisErlang ShenNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AnubisN
Yemoja
15
2 / 8 / 5
10,256
446
10,398
22,383
22,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
MiniMame
Bellona
17
0 / 5 / 7
10,968
477
17,930
23,189
30,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
PÖNYLOVE
Anhur
17
2 / 6 / 3
10,641
463
13,863
24,221
8,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thoth
SAURФ
Thoth
18
3 / 6 / 0
11,901
517
11,178
16,978
5,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
ToiletUser71
Ao Kuang
20
9 / 7 / 5
13,277
577
20,458
25,145
11,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
36
32
Kills
16
16
Deaths
32
54
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AnubisN
Yemoja
2
8
5
0.56
W
Mulan
Bubusiek
Mulan
5
4
10
2.5
W
Heimdallr
HareeON
Heimdallr
3
2
8
3.5
L
Bellona
MiniMame
Bellona
0
5
7
0.7
W
13
5
11
3.7
L
Anhur
PÖNYLOVE
Anhur
2
6
3
0.58
L
Thoth
SAURФ
Thoth
3
6
0
0.5
L
Ao Kuang
ToiletUser71
Ao Kuang
9
7
5
1.64
W
3
3
14
3.33
W
Chang'e
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,143
Damage
73,827
108,184
Taken
111,916
80,137
Mitigated
79,426
48,662
Healing
26,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AnubisN
Yemoja
10,398
1,308
2,375
4,758
22,383
22,368
507
8,410
13,703
37,053
0
W
Mulan
Bubusiek
Mulan
22,395
2,050
0
12,551
26,998
27,335
330
12,052
14,887
5,462
75,591
W
Heimdallr
HareeON
Heimdallr
19,079
11,563
0
6,811
17,542
8,501
6,077
4,613
12,895
0
135,233
L
Bellona
MiniMame
Bellona
17,930
4,445
0
3,918
23,189
30,581
333
3,818
19,319
17,988
55,168
W
20,300
9,932
0
3,816
23,210
19,527
1,734
11,633
11,391
9,875
108,919
L
Anhur
PÖNYLOVE
Anhur
13,863
5,574
0
7,692
24,221
8,779
708
4,324
19,795
0
76,584
L
Thoth
SAURФ
Thoth
11,178
585
0
1,411
16,978
5,949
0
5,104
11,630
73,651
0
L
Ao Kuang
ToiletUser71
Ao Kuang
20,458
3,237
0
6,736
25,145
11,749
0
7,611
17,374
117,864
0
W
7,952
774
0
3,324
18,927
16,514
566
9,159
9,658
35,005
0
W
Chang'e
19,417
807
7,813
14,347
21,507
8,260
936
10,348
10,589
91,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,806
Gold Earned
57,043
671
Minions Killed
649
0
Camps Cleared
0
2,259,315
Distance Traveled
1,984,773
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,256
446
51
2
0
437,452
7
W
Mulan
13,135
571
156
7
0
428,138
3
W
Heimdallr
13,605
592
195
8
0
436,714
2
L
Bellona
10,968
477
149
6
0
383,995
7
W
Set
15,011
653
143
6
0
444,829
3
L
Anhur
10,641
463
145
6
0
371,231
3
L
Thoth
11,901
517
140
6
0
384,163
4
L
Ao Kuang
13,277
577
164
7
0
407,932
2
W
Geb
12,527
545
38
2
0
488,750
9
W
Chang'e
13,528
588
139
6
0
460,884
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role