Player Matchup

Aphrodite
Aphrodite
AcyrlicRose
Aphrodite
Level 84
God Stats
17W - 16L
1,555 SR
Queue Stats
55W - 66L
1,561 Elo+
Party 1
Odin
Odin
Bigbad booty300
Odin
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,512 Elo+
Party 1
Ra
Ra
Bluex8304
Ra
Level 3
God Stats
1W - 2L
1,279 SR
Queue Stats
2W - 8L
1,286 Elo+
Solo
Jing Wei
Jing Wei
HelpStepBro2399
Jing Wei
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
98W - 76L
1,539 Elo+
Solo
Ratatoskr
Ratatoskr
uwuowotwt1
Ratatoskr
Level 27
God Stats
24W - 22L
1,562 SR
Queue Stats
221W - 199L
1,532 Elo+
Solo
Team Averages
Level 28
1,479 SR
1,486 Elo+

VS

Team Averages
Level 18
1,541 SR
1,435 Elo+
Cthulhu
Cthulhu
And1Juan
Cthulhu
Level 24
God Stats
5W - 7L
1,240 SR
Queue Stats
405W - 388L
1,424 Elo+
Party 2
Ah Puch
Ah Puch
JayHeemGVO
Ah Puch
Level 27
God Stats
27W - 16L
1,710 SR
Queue Stats
376W - 399L
1,501 Elo+
Party 2
Bellona
Bellona
Lazy SoulReaper
Bellona
Level 8
God Stats
87W - 68L
1,757 SR
Queue Stats
728W - 766L
1,532 Elo+
Solo
Ymir
Ymir
lava5auc33
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,217 Elo+
Solo
Mercury
Mercury
poilumatoride
Mercury
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AcyrlicRose
Aphrodite
12
1 / 0 / 4
8,486
499
3,916
7,481
3,780
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 1 / 2
10,040
591
6,502
10,789
4,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 7 / 2
7,569
445
4,444
8,373
2,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
18
4 / 0 / 1
11,117
654
4,389
9,043
5,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ratatoskr
uwuowotwt1
Ratatoskr
15
5 / 1 / 1
9,481
558
8,499
8,125
3,293
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
And1Juan
Cthulhu
12
4 / 3 / 1
7,745
456
8,783
14,113
9,124
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ah Puch
JayHeemGVO
Ah Puch
13
0 / 5 / 3
7,267
427
5,448
8,729
2,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 4 / 0
8,118
478
3,385
13,095
7,496
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

2
0 / 2 / 0
4,879
287
129
1,596
574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mercury
13
3 / 2 / 0
7,583
446
2,864
9,011
2,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
16
Kills
8
9
Deaths
16
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AcyrlicRose
Aphrodite
1
0
4
3
L
Cthulhu
And1Juan
Cthulhu
4
3
1
1.5
W
6
1
2
7
W
0
7
2
0.14
W
Jing Wei
4
0
1
4.5
L
Ah Puch
JayHeemGVO
Ah Puch
0
5
3
0.3
L
1
4
0
0.25
L
0
2
0
0
L
Mercury
3
2
0
1.5
W
Ratatoskr
uwuowotwt1
Ratatoskr
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,750
Damage
20,609
43,811
Taken
46,544
20,518
Mitigated
22,602
21,807
Healing
10,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AcyrlicRose
Aphrodite
3,916
241
3,795
5,531
7,481
3,780
165
4,028
3,435
27,806
0
L
Cthulhu
And1Juan
Cthulhu
8,783
1,102
0
2,184
14,113
9,124
273
6,689
7,424
34,985
0
W
6,502
1,651
0
2,901
10,789
4,968
205
2,469
8,214
56
58,138
W
4,444
1,054
174
520
8,373
2,807
560
4,885
3,402
29,296
0
W
Jing Wei
4,389
2,957
0
5,542
9,043
5,670
1,282
2,480
6,275
10,646
81,599
L
Ah Puch
JayHeemGVO
Ah Puch
5,448
39
0
1,807
8,729
2,654
0
397
8,332
35,557
0
L
3,385
1,523
0
2,774
13,095
7,496
296
0
13,095
0
45,411
L
129
0
0
0
1,596
574
0
680
916
235
0
L
Mercury
2,864
844
0
4,043
9,011
2,754
0
935
8,076
0
41,259
W
Ratatoskr
uwuowotwt1
Ratatoskr
8,499
2,784
0
3,344
8,125
3,293
2,387
0
8,125
0
49,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,693
Gold Earned
35,592
465
Minions Killed
290
0
Camps Cleared
0
1,613,460
Distance Traveled
1,323,591
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,486
499
54
3
0
306,409
0
L
Cthulhu
7,745
456
51
3
0
335,263
0
W
Odin
10,040
591
93
5
0
357,971
4
W
Ra
7,569
445
45
3
0
335,494
0
W
Jing Wei
11,117
654
184
11
0
330,078
3
L
Ah Puch
7,267
427
62
4
0
295,714
5
L
Bellona
8,118
478
102
6
0
284,413
0
L
Ymir
4,879
287
1
0
0
93,995
1
L
Mercury
7,583
446
74
4
0
314,206
2
W
Ratatoskr
9,481
558
89
5
0
283,508
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role