Player Matchup

Scylla
Scylla
Pablongo25
Scylla
Level 17
God Stats
1W - 1L
1,783 SR
Queue Stats
2W - 3L
1,485 Elo+
Party 1
Anhur
Anhur
guigokujr
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,500 Elo+
Solo
Artemis
Artemis
karimsitoprr320
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,485 Elo+
Party 1
Anubis
Anubis
ladysman0227
Anubis
Level 18
God Stats
2W - 7L
1,379 SR
Queue Stats
34W - 39L
1,432 Elo+
Solo
Nemesis
Nemesis
vanmok2006
Nemesis
Level 3
God Stats
1W - 1L
1,745 SR
Queue Stats
1W - 1L
1,668 Elo+
Party 1
Team Averages
Level 10
1,581 SR
1,514 Elo+

VS

Team Averages
Level 17
1,530 SR
1,444 Elo+
Ra
Ra
Cristianska90
Ra
Level 9
God Stats
1W - 3L
1,302 SR
Queue Stats
1W - 5L
1,345 Elo+
Solo
Bakasura
Bakasura
KhAo5Warrior
Bakasura
Level 28
God Stats
2W - 0L
1,752 SR
Queue Stats
64W - 28L
1,621 Elo+
Party 2
Nu Wa
Nu Wa
Luugm
Nu Wa
Level 20
God Stats
39W - 25L
1,725 SR
Queue Stats
108W - 87L
1,426 Elo+
Solo
Skadi
Skadi
Talithia2002
Skadi
Level 19
God Stats
6W - 3L
1,571 SR
Queue Stats
89W - 79L
1,495 Elo+
Party 2
Terra
Terra
sergio_enr
Terra
Level 10
God Stats
1W - 2L
1,299 SR
Queue Stats
6W - 5L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Pablongo25
Scylla
20
15 / 5 / 8
17,834
1,189
47,864
30,768
8,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
guigokujr
Anhur
20
1 / 14 / 13
13,684
912
6,259
27,487
8,684
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
6 / 9 / 10
14,911
994
10,703
21,274
6,764
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
19
2 / 9 / 4
13,221
881
6,580
18,857
7,809
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
vanmok2006
Nemesis
20
3 / 4 / 16
15,150
1,010
7,592
24,718
8,747
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

62

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 22
14,937
996
19,491
15,762
5,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
KhAo5Warrior
Bakasura
20
23 / 7 / 6
18,689
1,246
33,339
28,107
9,355
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Nu Wa
Luugm
Nu Wa
20
4 / 4 / 28
16,338
1,089
31,739
19,960
6,115
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
9 / 8 / 17
15,394
1,026
27,081
22,172
7,060
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Terra
15
0 / 0 / 0
10,770
718
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
114
27
Kills
41
41
Deaths
27
51
Assists
73
Player
Kills
Deaths
Assists
KDA
W
5
8
22
2
W
Bakasura
KhAo5Warrior
Bakasura
23
7
6
3.71
W
Nu Wa
Luugm
Nu Wa
4
4
28
4.5
L
Scylla
Pablongo25
Scylla
15
5
8
3.8
W
9
8
17
2.19
L
Anhur
guigokujr
Anhur
1
14
13
0.54
L
6
9
10
1.22
L
Anubis
2
9
4
0.44
W
Terra
0
0
0
0
L
Nemesis
vanmok2006
Nemesis
3
4
16
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,998
Damage
111,650
123,104
Taken
86,001
40,964
Mitigated
28,384
13,436
Healing
14,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,491
2,318
2,094
2,192
15,762
5,854
0
9,858
5,904
60,980
0
W
Bakasura
KhAo5Warrior
Bakasura
33,339
25,431
920
4,767
28,107
9,355
0
16,898
11,039
0
39,078
W
Nu Wa
Luugm
Nu Wa
31,739
11,627
74
1,705
19,960
6,115
0
13,406
6,554
58,777
0
L
Scylla
Pablongo25
Scylla
47,864
3,511
556
4,648
30,768
8,960
0
9,583
19,918
105,821
0
W
27,081
24,072
0
2,882
22,172
7,060
0
14,282
7,890
0
38,299
L
Anhur
guigokujr
Anhur
6,259
2,818
0
466
27,487
8,684
0
13,194
14,151
0
19,585
L
10,703
6,399
0
1,102
21,274
6,764
0
9,652
11,035
0
19,184
L
Anubis
6,580
1,117
1,059
3,983
18,857
7,809
0
10,240
8,560
31,093
0
W
Terra
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
vanmok2006
Nemesis
7,592
2,580
0
1,622
24,718
8,747
0
8,561
15,801
0
29,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,800
Gold Earned
76,128
255
Minions Killed
206
4
Camps Cleared
2
1,102,186
Distance Traveled
994,752
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,937
996
106
7
0
200,991
1
W
Bakasura
18,689
1,246
28
2
1
291,982
0
W
Nu Wa
16,338
1,089
45
3
1
289,888
0
L
Scylla
17,834
1,189
124
8
0
281,941
0
W
Skadi
15,394
1,026
27
2
0
211,891
0
L
Anhur
13,684
912
15
1
0
208,574
1
L
Artemis
14,911
994
11
1
2
221,255
1
L
Anubis
13,221
881
57
4
0
137,171
0
W
Terra
10,770
718
0
0
0
0
0
L
Nemesis
15,150
1,010
48
3
2
253,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role