Player Matchup

Scylla
Scylla
Gold I
B0NIFACY
Scylla
Gold I
Level 160
God Stats
7W - 1L
1,837 SR
Queue Stats
83W - 20L
1,855 MMR
Party 2
King Arthur
King Arthur
Diamond V
DAMDZAN44
King Arthur
Diamond V
Level 154
God Stats
6W - 3L
1,747 SR
Queue Stats
141W - 25L
2,117 MMR
Party 2
Ullr
Ullr
Platinum IV
SSílent
Ullr
Platinum IV
Level 63
God Stats
10W - 7L
1,905 SR
Queue Stats
27W - 18L
2,038 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 126
1,830 SR
2,003 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 152
1,485 SR
1,719 MMR
Discordia
Discordia
Gold III
Jefaffa
Discordia
Gold III
Level 147
God Stats
16W - 14L
1,252 SR
Queue Stats
182W - 184L
1,638 MMR
Party 1
Anhur
Anhur
Gold II
Vincevl
Anhur
Gold II
Level 152
God Stats
10W - 11L
1,702 SR
Queue Stats
343W - 372L
1,761 MMR
Party 1
Osiris
Osiris
Gold I
akslow
Osiris
Gold I
Level 157
God Stats
8W - 9L
1,500 SR
Queue Stats
111W - 144L
1,759 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
B0NIFACY
Scylla
11
1 / 0 / 10
8,169
681
8,856
6,536
1,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
DAMDZAN44
King Arthur
13
6 / 0 / 5
8,988
749
6,898
12,418
8,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ullr
12
4 / 0 / 7
8,944
745
8,655
8,081
2,662
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
AphroditePersephoneBaron SamediThothChang'e

VS

Bans
Ne ZhaHelCthulhuRaijinGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Jefaffa
Discordia
10
0 / 5 / 0
6,910
576
7,271
7,179
2,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Vincevl
Anhur
10
0 / 3 / 0
7,152
596
3,464
10,422
3,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
akslow
Osiris
10
0 / 3 / 0
6,897
575
6,183
9,829
9,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
11
Kills
0
0
Deaths
11
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Scylla
B0NIFACY
Scylla
1
0
10
6
W
King Arthur
DAMDZAN44
King Arthur
6
0
5
8.5
L
Discordia
Jefaffa
Discordia
0
5
0
0
W
Ullr
4
0
7
7.5
L
Anhur
Vincevl
Anhur
0
3
0
0
L
Osiris
akslow
Osiris
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,409
Damage
16,918
27,035
Taken
27,430
12,829
Mitigated
14,699
11,853
Healing
5,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
B0NIFACY
Scylla
8,856
413
0
2,572
6,536
1,728
301
1,762
4,146
30,032
0
W
King Arthur
DAMDZAN44
King Arthur
6,898
612
549
6,566
12,418
8,439
68
2,150
9,887
0
18,033
L
Discordia
Jefaffa
Discordia
7,271
67
0
332
7,179
2,402
0
1,617
5,252
24,169
0
W
Ullr
8,655
3,010
0
2,166
8,081
2,662
2,232
2,423
5,040
0
56,037
L
Anhur
Vincevl
Anhur
3,464
2,096
0
2,142
10,422
3,143
0
3,261
6,724
0
36,701
L
Osiris
akslow
Osiris
6,183
108
0
2,682
9,829
9,154
0
3,287
6,024
0
18,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,101
Gold Earned
20,959
155
Minions Killed
143
0
Camps Cleared
0
723,392
Distance Traveled
649,793
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,169
681
48
4
0
244,996
3
W
King Arthur
8,988
749
15
1
0
257,166
4
L
Discordia
6,910
576
38
3
0
195,987
4
W
Ullr
8,944
745
92
8
0
221,230
4
L
Anhur
7,152
596
77
6
0
211,168
6
L
Osiris
6,897
575
28
2
0
242,638
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role