Player Matchup

Nemesis
Nemesis
InfernusInk
Nemesis
Level 8
God Stats
15W - 19L
1,411 SR
Queue Stats
16W - 22L
1,373 Elo+
Party 2
Sun Wukong
Sun Wukong
King Hulk5491
Sun Wukong
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 11L
1,729 Elo+
Party 2
Sylvanus
Sylvanus
PeeThief
Sylvanus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,447 Elo+
Solo
Neith
Neith
SangreOaxaca
Neith
Level 4
God Stats
4W - 1L
1,500 SR
Queue Stats
12W - 9L
1,472 Elo+
Solo
Chang'e
Chang'e
Trolldruidx
Chang'e
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 25L
1,359 Elo+
Solo
Team Averages
Level 15
1,482 SR
1,476 Elo+

VS

Team Averages
Level 23
1,598 SR
1,564 Elo+
Kuzenbo
Kuzenbo
Gremp
Kuzenbo
Level 26
God Stats
3W - 0L
1,743 SR
Queue Stats
98W - 97L
1,566 Elo+
Solo
Anhur
Anhur
KatChups
Anhur
Level 18
God Stats
1W - 0L
1,332 SR
Queue Stats
2W - 2L
1,486 Elo+
Solo
Nu Wa
Nu Wa
Tahira67
Nu Wa
Level 25
God Stats
19W - 11L
1,612 SR
Queue Stats
62W - 34L
1,599 Elo+
Party 1
Fenrir
Fenrir
mtgfreak9797
Fenrir
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
648W - 619L
1,525 Elo+
Solo
Osiris
Osiris
owobutterkuchen
Osiris
Level 16
God Stats
4W - 0L
1,803 SR
Queue Stats
55W - 31L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
InfernusInk
Nemesis
14
2 / 6 / 3
9,381
469
4,217
16,569
6,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
King Hulk5491
Sun Wukong
14
2 / 2 / 2
8,975
449
7,597
11,713
10,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
PeeThief
Sylvanus
13
0 / 4 / 0
8,091
405
2,927
9,890
5,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 4 / 0
7,569
378
3,849
13,450
3,661
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
Trolldruidx
Chang'e
18
6 / 2 / 3
10,960
548
15,151
17,898
6,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Gremp
Kuzenbo
15
3 / 0 / 3
10,172
509
4,680
10,977
13,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anhur
KatChups
Anhur
14
4 / 3 / 3
9,694
485
7,039
11,422
4,038
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
Tahira67
Nu Wa
16
1 / 3 / 5
10,045
502
15,019
6,937
2,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
17
5 / 1 / 0
11,075
554
9,329
17,138
6,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
5 / 4 / 2
10,783
539
12,745
21,198
13,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
10
Kills
18
18
Deaths
11
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Gremp
Kuzenbo
3
0
3
4.5
L
Nemesis
InfernusInk
Nemesis
2
6
3
0.58
W
Anhur
KatChups
Anhur
4
3
3
1.83
L
Sun Wukong
King Hulk5491
Sun Wukong
2
2
2
1.5
L
Sylvanus
PeeThief
Sylvanus
0
4
0
0
L
0
4
0
0
W
Nu Wa
Tahira67
Nu Wa
1
3
5
1.17
L
Chang'e
Trolldruidx
Chang'e
6
2
3
3.75
W
Fenrir
5
1
0
5
W
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,741
Damage
48,812
69,520
Taken
67,672
32,923
Mitigated
40,153
23,738
Healing
24,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Gremp
Kuzenbo
4,680
2,044
0
2,541
10,977
13,516
687
1,279
9,698
39,313
0
L
Nemesis
InfernusInk
Nemesis
4,217
1,041
0
5,172
16,569
6,997
0
1,689
14,758
0
42,209
W
Anhur
KatChups
Anhur
7,039
4,244
0
2,698
11,422
4,038
2,364
3,903
7,519
0
45,337
L
Sun Wukong
King Hulk5491
Sun Wukong
7,597
1,566
0
2,926
11,713
10,314
625
2,082
9,415
0
32,825
L
Sylvanus
PeeThief
Sylvanus
2,927
989
411
1,180
9,890
5,533
322
4,696
5,000
24,619
0
L
3,849
1,657
0
3,937
13,450
3,661
270
4,582
8,670
0
47,162
W
Nu Wa
Tahira67
Nu Wa
15,019
2,633
0
414
6,937
2,337
2,513
4,559
2,378
54,763
0
L
Chang'e
Trolldruidx
Chang'e
15,151
1,048
1,754
8,358
17,898
6,418
309
5,444
11,978
80,427
0
W
Fenrir
9,329
2,152
0
8,102
17,138
6,864
2,510
4,964
12,043
0
78,376
W
12,745
6,054
0
10,330
21,198
13,398
761
3,373
17,225
0
65,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,976
Gold Earned
51,769
379
Minions Killed
467
0
Camps Cleared
0
1,744,746
Distance Traveled
1,788,178
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,172
509
60
3
0
377,891
4
L
Nemesis
9,381
469
70
4
0
368,700
1
W
Anhur
9,694
485
81
4
0
281,758
0
L
Sun Wukong
8,975
449
48
2
0
361,049
3
L
Sylvanus
8,091
405
49
2
0
319,885
3
L
Neith
7,569
378
72
4
0
333,596
5
W
Nu Wa
10,045
502
86
4
0
368,364
6
L
Chang'e
10,960
548
140
7
0
361,516
4
W
Fenrir
11,075
554
106
5
0
382,496
0
W
Osiris
10,783
539
134
7
0
377,669
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role