Player Matchup

King Arthur
King Arthur
Drageye0
King Arthur
Level 69
God Stats
22W - 15L
1,612 SR
Queue Stats
464W - 468L
1,426 Elo+
Party 1
Cthulhu
Cthulhu
Icyy_Moonlight
Cthulhu
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 130L
1,497 Elo+
Party 1
Danzaburou
Danzaburou
JJgetsLIT
Danzaburou
Level 64
God Stats
51W - 57L
1,276 SR
Queue Stats
128W - 135L
1,491 Elo+
Solo
Merlin
Merlin
Justice_4tw
Merlin
Level 95
God Stats
2W - 0L
1,347 SR
Queue Stats
35W - 29L
1,480 Elo+
Solo
Pele
Pele
SPIICCEEYY
Pele
Level 67
God Stats
31W - 27L
1,594 SR
Queue Stats
198W - 243L
1,464 Elo+
Solo
Team Averages
Level 73
1,466 SR
1,472 Elo+

VS

Team Averages
Level 50
1,431 SR
1,421 Elo+
Vulcan
Vulcan
CabraSaysHi
Vulcan
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 21L
1,885 Elo+
Solo
Thor
Thor
DaNiVi7326
Thor
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 33L
1,413 Elo+
Solo
Zhong Kui
Zhong Kui
TheDeathBehind_U
Zhong Kui
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 169L
1,268 Elo+
Solo
Artemis
Artemis
gismogoto
Artemis
Level 38
God Stats
24W - 38L
1,417 SR
Queue Stats
236W - 281L
1,336 Elo+
Solo
Cupid
Cupid
justas_000
Cupid
Level 45
God Stats
249W - 269L
1,236 SR
Queue Stats
448W - 537L
1,203 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Drageye0
King Arthur
17
5 / 0 / 3
10,553
586
8,178
12,489
6,560
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
3 / 2 / 20
10,235
569
12,633
17,400
15,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
JJgetsLIT
Danzaburou
15
12 / 4 / 6
11,059
614
10,530
12,955
4,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Merlin
15
2 / 3 / 8
9,513
529
4,352
8,839
2,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 3 / 5
9,422
523
8,111
13,227
4,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
10 / 3 / 2
11,133
619
16,428
9,190
3,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 4 / 2
7,824
435
4,321
14,206
4,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zhong Kui
11
1 / 8 / 5
7,564
420
8,752
15,942
12,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
gismogoto
Artemis
12
0 / 8 / 1
7,026
390
4,561
14,795
4,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cupid
15
0 / 3 / 2
8,282
460
7,337
10,016
3,847
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
24
26
Kills
12
12
Deaths
26
42
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Vulcan
10
3
2
3.67
L
1
4
2
0.5
W
King Arthur
Drageye0
King Arthur
5
0
3
6.5
W
3
2
20
6.5
W
Danzaburou
JJgetsLIT
Danzaburou
12
4
6
3.75
W
Merlin
2
3
8
2
W
4
3
5
2.17
L
Zhong Kui
1
8
5
0.44
L
Artemis
gismogoto
Artemis
0
8
1
0.06
L
Cupid
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,804
Damage
41,399
64,910
Taken
64,149
34,254
Mitigated
28,893
23,777
Healing
16,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
16,428
2,644
0
1,174
9,190
3,557
0
3,195
5,763
72,167
0
L
4,321
758
0
3,606
14,206
4,719
19
2,018
12,096
0
40,154
W
King Arthur
Drageye0
King Arthur
8,178
444
0
5,229
12,489
6,560
528
999
11,441
0
60,755
W
12,633
817
606
3,985
17,400
15,471
374
5,976
10,908
43,279
0
W
Danzaburou
JJgetsLIT
Danzaburou
10,530
4,208
939
4,551
12,955
4,411
918
6,977
5,727
0
49,609
W
Merlin
4,352
384
0
1,500
8,839
2,957
452
5,431
3,064
45,754
0
W
8,111
1,754
231
6,736
13,227
4,855
0
4,444
8,590
0
65,644
L
Zhong Kui
8,752
476
0
2,215
15,942
12,204
0
4,838
11,078
28,191
0
L
Artemis
gismogoto
Artemis
4,561
2,289
0
5,246
14,795
4,566
0
3,558
11,201
0
34,479
L
Cupid
7,337
3,090
809
3,506
10,016
3,847
0
2,936
7,026
0
47,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,782
Gold Earned
41,829
465
Minions Killed
398
0
Camps Cleared
0
1,678,304
Distance Traveled
1,543,628
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,133
619
124
7
0
362,657
1
L
Thor
7,824
435
67
4
0
341,020
1
W
King Arthur
10,553
586
126
7
0
327,372
1
W
Cthulhu
10,235
569
62
3
0
343,368
2
W
Danzaburou
11,059
614
75
4
0
330,446
3
W
Merlin
9,513
529
113
6
0
324,604
0
W
Pele
9,422
523
89
5
0
352,514
7
L
Zhong Kui
7,564
420
37
2
0
295,773
0
L
Artemis
7,026
390
57
3
0
246,254
7
L
Cupid
8,282
460
113
6
0
297,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role