Player Matchup

Neith
Neith
Amaranth_93
Neith
Level 82
God Stats
1W - 5L
1,313 SR
Queue Stats
97W - 146L
1,316 Elo+
Party 1
Vulcan
Vulcan
LagreinSandhine
Vulcan
Level 87
God Stats
15W - 14L
1,500 SR
Queue Stats
76W - 76L
1,300 Elo+
Party 1
King Arthur
King Arthur
sapno
King Arthur
Level 105
God Stats
11W - 10L
1,353 SR
Queue Stats
103W - 111L
1,326 Elo+
Party 1
Team Averages
Level 91
1,389 SR
1,314 Elo+

VS

Team Averages
Level 35
1,453 SR
1,329 Elo+
Ra
Ra
I2345leapag26
Ra
Level 25
God Stats
2W - 4L
1,500 SR
Queue Stats
63W - 86L
1,259 Elo+
Solo
Xing Tian
Xing Tian
Kurupt_3-8
Xing Tian
Level 13
God Stats
0W - 2L
1,359 SR
Queue Stats
13W - 26L
1,198 Elo+
Solo
Neith
Neith
Simon212001
Neith
Level 67
God Stats
8W - 11L
1,500 SR
Queue Stats
138W - 161L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 7
8,908
810
3,355
3,338
1,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
7 / 1 / 9
9,280
844
16,501
4,324
1,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
sapno
King Arthur
11
4 / 2 / 10
9,091
826
5,863
15,151
8,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 2
7,047
641
3,644
9,188
2,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Kurupt_3-8
Xing Tian
9
2 / 6 / 1
7,300
664
5,258
11,850
6,833
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
0 / 2 / 1
6,510
592
3,614
7,929
2,545
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
16
Kills
3
3
Deaths
16
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
0
7
8.5
L
1
8
2
0.25
L
Xing Tian
Kurupt_3-8
Xing Tian
2
6
1
0.42
W
7
1
9
11.5
L
0
2
1
0.25
W
King Arthur
sapno
King Arthur
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,719
Damage
12,516
22,813
Taken
28,967
11,092
Mitigated
12,338
9,176
Healing
5,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,355
351
0
1,719
3,338
1,116
962
1,343
1,957
0
26,456
L
3,644
450
1,515
1,537
9,188
2,960
0
4,914
3,978
13,533
0
L
Xing Tian
Kurupt_3-8
Xing Tian
5,258
359
0
0
11,850
6,833
0
5,921
5,584
12,030
0
W
16,501
7,327
0
1,000
4,324
1,659
763
1,827
2,463
46,907
0
L
3,614
1,147
0
1,948
7,929
2,545
0
4,871
2,884
0
28,146
W
King Arthur
sapno
King Arthur
5,863
328
0
6,457
15,151
8,317
200
5,433
9,451
0
31,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,279
Gold Earned
20,857
151
Minions Killed
92
0
Camps Cleared
0
644,108
Distance Traveled
575,421
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,908
810
56
5
0
218,432
3
L
Ra
7,047
641
24
2
0
194,688
4
L
Xing Tian
7,300
664
13
1
0
197,517
2
W
Vulcan
9,280
844
67
6
0
226,773
3
L
Neith
6,510
592
55
5
0
183,216
1
W
King Arthur
9,091
826
28
3
0
198,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role